Added: 2 years ago
From: bovery23
Views: 4,107
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  • It's kind of hard to figure out what to do to make new commands for each character.

  • Comment removed

  • hi, i wonder if you can helpeme, when im going to try my char on mugen from fighter factory and error message blow up that dont allow me to try it, the information type on it is this one:

    Error message: cant open file

    Erro in goku

    Error loading chars/ffchartest/ffchartest.de­f

    Error loading p1

    what could be the problem??

  • @brttn2294 that happened to me >.<

  • @Tanicthefox men i quitted on this, im not working on mugen since i dont get any answers to this problem

  • i want to change the power of xMvCEvilRyux's shun goku satsu, aka raging demon.

    i want to increase the power, because as of now it does about 1/5 damage to health. i want it to be about half or 1/3. help me please.

  • Hello, I'm trying to fix a slightly broken mugen character, which has way too much moves that cost Uncomfortably high amounts of "power" to use, so i lower them. Now usually i just change the poweradd variable, but what other commandas can i try to make a move cost absolutely nothing?

  • How do I make a move cost power?

  • hmmm.. is there any way to have the enemy paused, while your animation goes on? like one of my fisnihsers has a really long intro, so they could just jump over my dude before the attack even starts....

  • @Zeldafreak6245

    yes, just give your opponent a longer hittime

  • @setsitaru ok ive tried do that, but the opponent can still move. for example, i have a whole bunch of "charging up" animations before the attack is actually released, so therefore the opponent isnt hit until then thus allowing them to simply jump over my character or dodge the attack entirely. so i need to know how to let your guy keep moving, but have them paused

  • @Zeldafreak6245

    hit time

  • Comment removed

  • its actually very simple.

    its a case of setting a variable when the switch stance command is pressed then using a changestate in state 0 (common1.cns state)

    changing to the new stance when that variable = 1

    and when you press the command again it turns the variable off and switches back to stance

  • ah mk ill try it

  • How can i restric a super to 3 bars? I can always do -3000 supers with a power of 1000. what have i missed?

  • triggerall = power>=3000

  • Ah of course. Thanks alot.

  • Wtf are u dowing do it easyer

  • Thx to your tutorials I can make characters!

    THX LOADS!

  • woah awesome!! i didnt know u had FL studio also... but yeah great tutorials, i havent made a well balanced mugen char as yet! thanks for the tutorials :)

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