@iracerguy Thanks. The object fields are computed with double precision and are very accurate. The problem came late in the process where I used some 8 bit math for object placement which gave me +/- one pixel object placement. This turned out to add quite a bit of jitter when the frames were turned into a video. In other words, the only way I can make the video smooth with subpixel placement is to process each object per frame, which will take about two months of computer time. Oh well :)
May be intermediate but it shows things quite clearly. Looking forward to the nexdt video.
iracerguy 9 months ago
@iracerguy Thanks. The object fields are computed with double precision and are very accurate. The problem came late in the process where I used some 8 bit math for object placement which gave me +/- one pixel object placement. This turned out to add quite a bit of jitter when the frames were turned into a video. In other words, the only way I can make the video smooth with subpixel placement is to process each object per frame, which will take about two months of computer time. Oh well :)
SirZerp 9 months ago