download link to the map please
MrBoblebob 1 year ago
why did you say warhounds dynamic light but its made by valve -.-
justinjacobe 1 year ago
how can you get this to work with models, i want to project dynamic shadows from railing models and fence models what should i do? also, a map would be great to work form
Duck354 1 year ago
portal 2 use this efects
joangura 1 year ago
nice man
clockwise3559 1 year ago
In source sdk is this the light_dynamic?
Headcrabman99 1 year ago
@Headcrabman99
No, this is env_projectedtexture
Light_dynamic is a dynamic light, but does not cast dynamic shadows
mShirky 1 year ago
@mShirky Hey, how many env_projectedtexture entities can you have per map? Thanks in advance.
grineti5 1 month ago
@grineti5 Well without changing the code, the flashlight is the only, If you changed a value you can have as many as you want.
mShirky 1 month ago
мдя
SkullThird 2 years ago
download link to the map please
MrBoblebob 1 year ago
why did you say warhounds dynamic light but its made by valve -.-
justinjacobe 1 year ago
how can you get this to work with models, i want to project dynamic shadows from railing models and fence models what should i do? also, a map would be great to work form
Duck354 1 year ago
portal 2 use this efects
joangura 1 year ago
nice man
clockwise3559 1 year ago
In source sdk is this the light_dynamic?
Headcrabman99 1 year ago
@Headcrabman99
No, this is env_projectedtexture
Light_dynamic is a dynamic light, but does not cast dynamic shadows
mShirky 1 year ago
@mShirky Hey, how many env_projectedtexture entities can you have per map? Thanks in advance.
grineti5 1 month ago
@grineti5 Well without changing the code, the flashlight is the only, If you changed a value you can have as many as you want.
mShirky 1 month ago
мдя
SkullThird 2 years ago