Crits: Seven isolated holes and the whole bottom right line went unused. Typhoons could have been closer to the center to support Storms. The two Blizzards could have been four +5 frosts, the other pair covering the lower half. No leveling, which could make short work of combined norms, groups, and immunes.
Comps: Initial mazework combines two lines into one, making ICBMs very effective. Lots of corners to turn. Good juggling considering the alternate routes are very, very short for both lines.
Sweet strategy. This helped me with my own game. Currently, I'm hooked on Immortal Defense, a sci-fi TD with an action twist. studioeres(dot)com/immortaldefense/
My self professed sk1llz are alive and evident. Its just that i don't go to the point of videoing my every game, infact i don't video any of my games, thats just the way i roll Loonistrator.
According to the official forums, it's mathematically impossibly to beat all 100 levels. They calculated that even if you spent all your gold on swarm towers, you still wouldn't be able to stop the later (80+) air waves.
I love this strategy. It's somewhat similar to one I came up with on my own. (Now that I'm married and have a kid I don't have time to refine my techniques like I did while playing the W3 map.) Anyway I didn't have a liking of the dart towers until now.
I like your strategy. It all seemed to fall apart at the lvl 74 boss though. You never really recovered after that. I think if you just let that boss pass through then you would have survived longer. Is this version 1.2c?
It is 1.2c. I think that I would have recovered from the boss; at level 79 I should have built two swarm towers instead of the dart towers on the top.
I'll try your layout, only with at least one extra anti air and perhaps move everything to the left slightly. I'm sure 80 can be cracked with some refinement.
Interesting strategy. I think that if you built a few more anti airs and centralised the typhoons more, a few more levels could be passed. Great creep juggling though =D
Nice!
There is another very cool Tower Defense game that is going to be released in 2009. Search for: City Defense The Road
thiagoassis 2 years ago
you survived , to lvl 79 , with pallet towers? i think i need to sit down w8 , i am already sitting
DaBurningLegion 2 years ago
o.O read the description... its has the actual strategy in it
DeathHound96 2 years ago
they should really make this into an iphone game. it would be a massive hit
AssassinJubo 3 years ago
they did
Stranger1818 2 years ago
it called field runners or something right?
cause that game is similar to that game he/she is playing.
vincentboy99 2 years ago
you're right
Stranger1818 2 years ago
nice job at 2:45 u block them and they went back but aint that consider blocking?
rascal2900 4 years ago
nope, because one of the sides was still open, the creeps could still get to the exit they wanted to get into, but had to travel all the way around
ishbo22 3 years ago
This has been flagged as spam show
hll olsn amq
ahah :D
onronronr 4 years ago
lol this is what is do.
xxXRawrXxxx 4 years ago
Crits: Seven isolated holes and the whole bottom right line went unused. Typhoons could have been closer to the center to support Storms. The two Blizzards could have been four +5 frosts, the other pair covering the lower half. No leveling, which could make short work of combined norms, groups, and immunes.
Comps: Initial mazework combines two lines into one, making ICBMs very effective. Lots of corners to turn. Good juggling considering the alternate routes are very, very short for both lines.
nayhem 4 years ago 5
good criticism, thanks!
hurlm 4 years ago
This has been flagged as spam show
hll olsn amq
berkeron 4 years ago
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Sweet strategy. This helped me with my own game. Currently, I'm hooked on Immortal Defense, a sci-fi TD with an action twist. studioeres(dot)com/immortaldefense/
Thanks for the strategy showcase!
bigbossSNK 4 years ago
you need more SW then that
eugene1503 4 years ago
This has been flagged as spam show
hey people if u want good tips on TD games like Desktop Tower Defence, u should check out
towerdefencedotnet
suimobubba 4 years ago
This helped me to finally beat the game on normal. Thank you!
dvdragon 4 years ago
We look forward to seeing the video of your self-professed 'sk1llz', bahzplex.
Loonistrator 4 years ago
My self professed sk1llz are alive and evident. Its just that i don't go to the point of videoing my every game, infact i don't video any of my games, thats just the way i roll Loonistrator.
bahzplex 4 years ago
THis is quite possibly the worst DTD vidio I have every seen. I got to level 79 on my 2nd try with no juggling. Try that on for size "big man"!
bahzplex 4 years ago
79 is exactly the level you can get to without juggling. You need to juggle to get past 79. Might as well set it up earlier.
panupat 4 years ago
nice juggling
ooglabosh 4 years ago
You must have sped this video up.
robertsdoug 4 years ago
sure, by a factor 3 or so.
hurlm 4 years ago
Mathematically impossible? well that kinda sucks!
j0n11m 4 years ago
According to the official forums, it's mathematically impossibly to beat all 100 levels. They calculated that even if you spent all your gold on swarm towers, you still wouldn't be able to stop the later (80+) air waves.
fahbs 4 years ago
your mathmatically retarded then. L2JUGGLE
cyclonickitten 4 years ago
Juggle the air waves. I'll get right on that.
fahbs 4 years ago
I love this strategy. It's somewhat similar to one I came up with on my own. (Now that I'm married and have a kid I don't have time to refine my techniques like I did while playing the W3 map.) Anyway I didn't have a liking of the dart towers until now.
felartaillier 4 years ago
I like your strategy. It all seemed to fall apart at the lvl 74 boss though. You never really recovered after that. I think if you just let that boss pass through then you would have survived longer. Is this version 1.2c?
Charliebb81 4 years ago
It is 1.2c. I think that I would have recovered from the boss; at level 79 I should have built two swarm towers instead of the dart towers on the top.
hurlm 4 years ago
I'll try your layout, only with at least one extra anti air and perhaps move everything to the left slightly. I'm sure 80 can be cracked with some refinement.
ExoPolitix 4 years ago
Interesting strategy. I think that if you built a few more anti airs and centralised the typhoons more, a few more levels could be passed. Great creep juggling though =D
ExoPolitix 4 years ago
you're right, some more anti-air would be useful. Im not sure about centralising the typhoons, then the juggling would be more difficult.
hurlm 4 years ago