I've always loved Koichi's "psychic" tech catch throw into wall...that kinda thing only comes with experience...I also love his ability to improvise combo's based on the situation...
One on the left, one doing most of the talking. The other one is his team mate ハーケン. (sorry don't know his name in english. He's a Potemkin player though)
I-no is pretty straightforward. I-no's only learning curve is FRCs, which aren't difficult to learn and work into your combos as opposed to Zappa who has a lot more moves and set ups.
come on man, don't say things like that. I-No's 5K JI HCL FRC took me about 120 hours to learn on pad alone. Her FRC's really are the easy part of playing I-No. Once you get past that little barrier you start to understand her real challanges. Even her B&B combos, the timing on them varies so much from charachter to charachter you literally have to learn how to "wing it" and adjust on the fly.
Also about her tension, her tension management isn't really a problem. Her oki game focuses on..
@IanFerrisRed Zappa is WAY easier to play than I-no- Zappa has a lot of mechanics to learn for each summon, but his inputs are much easier than I-no's.
It's unfair that Koichi isn't here in the Tougeki Winner's list.
MrTsunayoshisawadax 1 year ago
zappa is a pretty hard character to learn too but saying I-no isn't THAT hard is plain ignorant.
rodoringo 2 years ago
i have a few ggxxac videos on my channel, myself. on the ones that i use i-no, could you watch them, and give me a few pointers?
i JUUUUUST got the game two days ago.
if you would, i would love that very much.
From Mars.
ieatthat4breakfast 2 years ago
yea like this guy isnt human
Dice085 2 years ago
Rapefest INDEED!
Take that N-otoko!! hehe
btw which one is Koichi at the end? :(
Sekundes666 3 years ago 2
One on the left, one doing most of the talking.
bucklesmybuckles 3 years ago
Koichi = DOMINATED
MrTsunayoshisawadax 1 year ago
God....is that you?
ultramegamanx4 3 years ago 11
koichi is the best gg player on the planet
the things he does with i-no are just mind numbing
ViciosoRage 3 years ago 3
I've always loved Koichi's "psychic" tech catch throw into wall...that kinda thing only comes with experience...I also love his ability to improvise combo's based on the situation...
XsineX 3 years ago
well you're on pad and trying to play ino, that's just asking for pain.
i-no is difficult, also factored in that she isn't that great in Accent Core, there seems little reason for many to pick her
projekt84 3 years ago
I own a stick and can play I-No on stick too. Honestly though, I feel I-No is alot easier to play on pad.
LOL you're totally right. With a fraction of the time it takes to learn her basics you could get really good with a higher tier charachter.
bucklesmybuckles 3 years ago
If you like her character, you should not let "level of difficulty to play" be a factor in picking her
XsineX 3 years ago
or maybe it could be because people can do whatever they want?
projekt84 3 years ago
which is ko1, the left or the right guy in the interview?
zatoTWO 3 years ago
One on the left, one doing most of the talking. The other one is his team mate ハーケン. (sorry don't know his name in english. He's a Potemkin player though)
bucklesmybuckles 3 years ago
That's Haaken.
axel07 3 years ago
I-no isn't that difficult it's really just practicing execution and proper management of tension.
IanFerrisRed 3 years ago
posting on youtube isn't hard, it is just pressing buttons.
your opinion can be said about all of the characters in GG.
zatoTWO 3 years ago
that's like saying all one needs to be good with I-No is by being good with I-No.
Kimjjo 3 years ago
I-no is pretty straightforward. I-no's only learning curve is FRCs, which aren't difficult to learn and work into your combos as opposed to Zappa who has a lot more moves and set ups.
IanFerrisRed 3 years ago
come on man, don't say things like that. I-No's 5K JI HCL FRC took me about 120 hours to learn on pad alone. Her FRC's really are the easy part of playing I-No. Once you get past that little barrier you start to understand her real challanges. Even her B&B combos, the timing on them varies so much from charachter to charachter you literally have to learn how to "wing it" and adjust on the fly.
Also about her tension, her tension management isn't really a problem. Her oki game focuses on..
bucklesmybuckles 3 years ago
..dashing in behind a note so she gains tension fast. Infact she has a handful of 125% tension combos she can do.
bucklesmybuckles 3 years ago
@IanFerrisRed Zappa is WAY easier to play than I-no- Zappa has a lot of mechanics to learn for each summon, but his inputs are much easier than I-no's.
cursedvanity 1 year ago
Koichi is the reason why I'm interested in picking up I-no, despite the difficulty involved.
perfectsword 3 years ago 2
Koichi is definitely a name you need to know when it comes to guilty gear
vedasisme 3 years ago 7
oh hey an i-no player noice
harblardo 3 years ago