i wonder if video games will be mroe advanced then this because when tesselation is on objects seem to grow larger and morph into other object just like the draner in the one image.
@pcmanio That is not the point. Micro-soft bullied developers into enabling feature only on dx11 so they get to sell more Windows 7. This is why you get 'look better in dx11' shit. The fact that the same picture could be rendered the same with dx10 or even opengl is completely irrelevant.
Unigine Heaven is a fantastic benchmark, it allows direct comparison of DirectX 9, 10 and 11 as well as OpenGL. By the way, OpenGL supports tessellation as DirectX 11, which 9 and 10 don't.
@MrJiaone naaaah, newegg is THE BEST one, and a good GTX 460 (768mb at least) runs at $150. mine sure was. gimme some examples if wat ur saying is really true..
@werandomnize thats the goddamn point, tesselation enables using more complex models with more polygons than DX10, rather than just drawing complex textures.
lol GREAT fukin vid, cant wait to get my GTX 460 card with that Direct X11...but eeeehh dont cut off da music next time, it was such a good song and then it jus ended so abruptly! DX
@DaLooseGoose11 i just got GTX 460 2 week ago and its great, it runs this heaven benchmark full settings,1600x1200 and tesselation on max at 15-35 fps,for gaming is awsome.....just cause 2 maxout on 75 fps,....black ops on 91 fps ;)
@xXMahnituXx SWEETNESS! but i MIGHT jus get me a GTX 560 instead, its comin out later next month and its guna be a replacement for the gtx 470, with a bit beter performance and WAY cheaper. honestly, by wat ur tellin me, i dont think i'd realy NEED a gtx 560 for time to come, but hey its beter to go for higher! (:
oh, and the gtx 460 might be WAY cheaper by that time, too. i heard its goin for as low as $150 alredy by the begining of next year. wtf O.O
@xXMahnituXx hey, i got mor questionz ;D dude, how well does the GTX 460 run CRYSIS, @ 1080p and in MAX setings?! and the AA at leazt @ 2x? Like, ho many frames per second would i get from that?
I bought my GTX460 in December for $120. After tax the stupid thing was $138 though ... god I hate tax. But yeah December 2010, a GTX460 for $120!
I OC'd it to 915MHz Core/1830MHz Shaders and 2200MHz on the GDDR5 and ran through this demo 3x in a row without a single artifact running my fan at 60% and topping out at 60 degrees C. 1680x1050, default settings and got 44FPS Avg, Min 32 FPS and the Max FPS was 98 or something.
Tesselation plays with polygon counts and increases the number as an object gets closer. Also decreases once the object goes farther. This could be done way before, but different models would need to be made for quality differences. That would hoard both, memory and size of the game. Tesselation does it with only one model. You fart a super quality model, tesselation will decrease poly count if the model is not visible or far away from the camera.
Like this just seems so like one sided, the dx10 is like simple textures pictures or stairs and windows, and dx11 is the actual model, a 3d model, so ofcouse it will look different.
Tesselation here reminds me of in the Crysis demo how at the end of the demo you go through that dried up river/creek with the rocks covering more than 50% of the landscape, and the rocks jump out, kinda like how tesselation is shown in this video. Anyone know what the difference is? =)
@Eclovideos You understand the difference of dx10 tessellation and dx11 tessellation don't you? Dx10 does have some tessellation, but it isn't as good. If you were to really look at it closely, its just a flat rock with details on it to make it look like it "popped out". you will see that alot in dx10 games. Some textures look pop out but its really the details on it fooling you. Dx11 has better algorithms and can produce more polygons to make an actual "popped out" rock.
@frenchfriesidiot I do know the difference, but some of the some puff and smoke added to scenery can trick the eye into believing something. Example: Crysis. You learn something new everyday i guess. =)
@Vahron I get really bored of people who just use forums to spew negative rubbish like this. It really should be written into the book of netiquette that if you only want to offend / make inflammatory remarks just don't post. Being rude may make you feel superior for a moment but everybody watching just thinks you're a boring dick.
@ATLMember well i know that it's technically different, but when I play crysis and then look at this, the detail in crysis is a little too high to really tell that OMG theres tessellation... Technically yes, Dx11 has tess and stuff but it doesn't make enough of a diff for me to go spend a ton of money upgrading when dx12 would look way better if it ever came out...
@SuperLOLBrothers Well clearly little work was put into the dx 10 version of this benchmark, but tessalation is pretty neat, it could enhance Crysis's visuals a lot.
@SuperLOLBrothers yeah I went from two hd4890 CF to two 5870 CF(X?) and although it looks good I think unless we get more games coding effectivly for DX11 we may well be saying 'is that all dammit' Metro2033 is not a bad start I guess. Still cranky about Alien&Pred, the online was arrgh. I not gonna blame consols for slow take up of Dx11 though, really I'm not, dont give me that look!
stairs and this walls just do not need this polycount, hundred times less polys would do, it is better to tessellate characters and not roofs or stairs.. and even with characters it should not be overdone. Tens of million polys are not needed for a single character even up close, 100-150 k is more than enough..
the point of the tesselation is that it only features that high polygon count when zoomed in; when you zoom out it eventually adapts a simpler and simpler wireframe. That way, there is much less limitation in developing giant worlds...it's simple when it's too far to see, and gets more detailed as you get closer. It's ingenious.
You wont vbe able to, the drivers will auto-detect that its not a dx11 card. And my ATi is 5770 (all 5000 series support dx11) and in this demo, i get around 25 fps.
DirectX 11 looked awesome, until I saw the dragon.
adriou5 3 months ago
This has been flagged as spam show
wow, thanks man. iv been using direct x 9 gpu for some years until i get new GPU this weekend, but now i know wat the difference of the direct Xs are.
Ive been missing out on alot of amazing gaming features
i give thumbs up :)
WLOfails 3 months ago
Comment removed
WLOfails 3 months ago
from a harmless dragon to a spiked monster, now i know the difference
budoyong1 3 months ago
i wonder if video games will be mroe advanced then this because when tesselation is on objects seem to grow larger and morph into other object just like the draner in the one image.
emovolumousy 5 months ago
@pcmanio That is not the point. Micro-soft bullied developers into enabling feature only on dx11 so they get to sell more Windows 7. This is why you get 'look better in dx11' shit. The fact that the same picture could be rendered the same with dx10 or even opengl is completely irrelevant.
newtubetubetube 6 months ago
Unigine Heaven is a fantastic benchmark, it allows direct comparison of DirectX 9, 10 and 11 as well as OpenGL. By the way, OpenGL supports tessellation as DirectX 11, which 9 and 10 don't.
DarkHalberdier 7 months ago
@pcmanio Wrong.
evillllll1 9 months ago
Sorry if the music does not appeal to you but I was forced to use AudioSwap because the original track was not allowed.
GamerRigz 9 months ago 3
dx10 looks better...
just saying
wardoc22 9 months ago
This has been flagged as spam show
@wardoc22 what the fuck are you smoking
osemudiame123 6 months ago
* looks for deals on Windows 7
Lasergun45 9 months ago
Bleh. This music is terrible.
TreatyMusic 10 months ago
@MrJiaone OMFG! r those new too?! i mite go for em since im guna do SLI! THANX man, i shuld get it before they run out (:
DaLooseGoose11 11 months ago
@MrJiaone naaaah, newegg is THE BEST one, and a good GTX 460 (768mb at least) runs at $150. mine sure was. gimme some examples if wat ur saying is really true..
DaLooseGoose11 1 year ago
This has been flagged as spam show
game decider website check it out guys masive gaming network join the rest of the world, in the revolution which is gamedecider
AdmiralsandGenerals 1 year ago
Bullshit. In most of your DX11 examples the models are totally different.
werandomnize 1 year ago
@werandomnize thats the goddamn point, tesselation enables using more complex models with more polygons than DX10, rather than just drawing complex textures.
apledex 11 months ago
The DirectX 12 gonna be 3D 0_0
MHND07 1 year ago
This is good benchmarck but the song is over used.
lordangrals 1 year ago
what name music ?
zhenya721 1 year ago
@zhenya721
009 Sound System - Space and Time
GamerRigz 1 year ago
0:59 to 1:05, i find it very different now... :D
J4Yh7 1 year ago
nice vid , does any1 know where to look the prices of nvidia gtx video cards cuz i searched all over the internet and i found only few of em
sapachino 1 year ago
@sapachino Thanks, and what currency are you looking to find it in?
GamerRigz 1 year ago
@GamerRigz if by "currency" u mean MBs(my english is bad) i need somethin like 1gb
sapachino 1 year ago
@sapachino Lol, no, I mean, are you looking to buy the graphics cards from Germany?
And use this website " misco . de "
GamerRigz 1 year ago
@GamerRigz thx alot mate !
sapachino 1 year ago
lol GREAT fukin vid, cant wait to get my GTX 460 card with that Direct X11...but eeeehh dont cut off da music next time, it was such a good song and then it jus ended so abruptly! DX
DaLooseGoose11 1 year ago
@DaLooseGoose11 LOL! sorry, it was an audioswap because the song I put on originally was taken off. And its great your getting a gtx 460 ;D
GamerRigz 1 year ago
@DaLooseGoose11 i just got GTX 460 2 week ago and its great, it runs this heaven benchmark full settings,1600x1200 and tesselation on max at 15-35 fps,for gaming is awsome.....just cause 2 maxout on 75 fps,....black ops on 91 fps ;)
xXMahnituXx 1 year ago
@xXMahnituXx SWEETNESS! but i MIGHT jus get me a GTX 560 instead, its comin out later next month and its guna be a replacement for the gtx 470, with a bit beter performance and WAY cheaper. honestly, by wat ur tellin me, i dont think i'd realy NEED a gtx 560 for time to come, but hey its beter to go for higher! (:
oh, and the gtx 460 might be WAY cheaper by that time, too. i heard its goin for as low as $150 alredy by the begining of next year. wtf O.O
DaLooseGoose11 1 year ago
@DaLooseGoose11 well i have Phenom II X6, so don't think that's ALL because of the graffic card, buy the better one ;)
xXMahnituXx 1 year ago 2
@xXMahnituXx hey, i got mor questionz ;D dude, how well does the GTX 460 run CRYSIS, @ 1080p and in MAX setings?! and the AA at leazt @ 2x? Like, ho many frames per second would i get from that?
DaLooseGoose11 1 year ago
@DaLooseGoose11 i didn't try it but i guess it will run it well, about 30 fps i guess,if i try it before you buy it ill tell you ;)
xXMahnituXx 1 year ago
@DaLooseGoose11
I bought my GTX460 in December for $120. After tax the stupid thing was $138 though ... god I hate tax. But yeah December 2010, a GTX460 for $120!
I OC'd it to 915MHz Core/1830MHz Shaders and 2200MHz on the GDDR5 and ran through this demo 3x in a row without a single artifact running my fan at 60% and topping out at 60 degrees C. 1680x1050, default settings and got 44FPS Avg, Min 32 FPS and the Max FPS was 98 or something.
I'm not sure how much further I can push it.
kinnokaizoku 1 year ago
@kinnokaizoku $120?! WTF r u serious?...Did u find it on a BIG sale or something? WHOA....
o yea, probably for a christmas sale, am i rite?
DaLooseGoose11 1 year ago
@kinnokaizoku go higher on voltages
arni291 1 year ago
This really shows DirectX11 at it's best!
GamePlayUpload 1 year ago
ha nao é 9 vs10?
1648sandro 1 year ago
with wireframe = HOLY SHIT
TeamFortressgineer 1 year ago
@TeamFortressgineer LOL
GamerRigz 1 year ago
basically tessellation uses displacement mapping.
displacement mapping is like bump mapping but better..
langamer101 1 year ago
tessellation is not normal mapping.... the closest thing it could be compared to is parallax mapping, which this is clearly not.
Wisteso 1 year ago
In a normal game, even directx 7 would have NORMAL stairs...
FRURMELLL 1 year ago
This has been flagged as spam show
@FRURMELLL
Yes Thats true :)
huseyinustuner 1 year ago
directx 11 has better lightning effects.
kill10003 1 year ago
watch 0.53 the changing from dx 10 to 11 watch the water pipe on the right sude that does'nt looks natural
juultje2000 1 year ago
Awsome,best example ive seen so far,cant wait my new rig is on its way : D
Ozzmantis69 1 year ago
Looks great. Is the displacement driven simply by normal maps?
alexsoundwave 1 year ago
@alexsoundwave I think so.
GamerRigz 1 year ago
Tesselation plays with polygon counts and increases the number as an object gets closer. Also decreases once the object goes farther. This could be done way before, but different models would need to be made for quality differences. That would hoard both, memory and size of the game. Tesselation does it with only one model. You fart a super quality model, tesselation will decrease poly count if the model is not visible or far away from the camera.
Bye-Bye normal and bump mapping ;D
krele14 1 year ago
I love how dx11 makes the roof tiles look awesome and other things more 3D
frenchfriesidiot 1 year ago
i think directX 10.1 did well
and directX 11 make things become ugly
gserli 1 year ago
1:08 Insane transformation.
ronspeck 1 year ago
DX11的處理更加細膩了
但相對的
電腦配備也需要更高級= 3=
gbnfo8249673 1 year ago
Like this just seems so like one sided, the dx10 is like simple textures pictures or stairs and windows, and dx11 is the actual model, a 3d model, so ofcouse it will look different.
REWREW789 1 year ago
Tesselation here reminds me of in the Crysis demo how at the end of the demo you go through that dried up river/creek with the rocks covering more than 50% of the landscape, and the rocks jump out, kinda like how tesselation is shown in this video. Anyone know what the difference is? =)
Eclovideos 1 year ago
@Eclovideos You understand the difference of dx10 tessellation and dx11 tessellation don't you? Dx10 does have some tessellation, but it isn't as good. If you were to really look at it closely, its just a flat rock with details on it to make it look like it "popped out". you will see that alot in dx10 games. Some textures look pop out but its really the details on it fooling you. Dx11 has better algorithms and can produce more polygons to make an actual "popped out" rock.
frenchfriesidiot 1 year ago
@frenchfriesidiot I do know the difference, but some of the some puff and smoke added to scenery can trick the eye into believing something. Example: Crysis. You learn something new everyday i guess. =)
Eclovideos 1 year ago
the dx10 looks like elder scroll morrowind graphics - very exaggerated
alexandermalskaer 1 year ago
no way is dx10 that bad, I mean that looks like xbox original graphics, whoever had this on dx10 weren’t playing it on max settings
kas600 1 year ago
cmon! Dx10 does not by any chance looks that lame!! who's with me??
... Dx11 looks great dont get me wrong but its a little exagerated in here dont u think??
jesusantanamusic 1 year ago
directx 11 here is unrealistic. i dont think anyone would want to walk on spiky trails
Trentonater47 1 year ago
@Trentonater47 Its just showing the sharpness of the gpu rendering.
GamerRigz 1 year ago 2
trust me people tesselation is awesome. and this benchmark really shows it.
LANPARTYDUDE 1 year ago
lol. This video wants to make us believe that normal mapping was impossible in DX10... FYI, even some Playstation 2 games had such a simple feature.
This video is a complete marketing bullsh*t.
Vahron 1 year ago
@Vahron Wrong, I just made the video because I have the card and I have the software.
GamerRigz 1 year ago
@Vahron This isn't normal mapping.
HIG5HUniversum 1 year ago
@Vahron
Your not a Programmer,So STFU.
And I've researched,This can only be Done of DX11.
wariofan279 1 year ago
@Vahron I get really bored of people who just use forums to spew negative rubbish like this. It really should be written into the book of netiquette that if you only want to offend / make inflammatory remarks just don't post. Being rude may make you feel superior for a moment but everybody watching just thinks you're a boring dick.
vapourmile 1 year ago
Well I see that some tessellation is different, but in other games with direct x 10 its been as detail as this...
I'm going to wait for DX12 before upgrading, since I really don't seem to see the huge difference between the 2 :/
SuperLOLBrothers 1 year ago
@SuperLOLBrothers Well, I heard that ATi are going to be releasing a 6000 series Q1 2011, might have that, don't know for sure.
GamerRigz 1 year ago
@SuperLOLBrothers Uh... no... DX 10 games do not offer the detail seen in this benchmark.
ATLMember 1 year ago
@ATLMember well i know that it's technically different, but when I play crysis and then look at this, the detail in crysis is a little too high to really tell that OMG theres tessellation... Technically yes, Dx11 has tess and stuff but it doesn't make enough of a diff for me to go spend a ton of money upgrading when dx12 would look way better if it ever came out...
SuperLOLBrothers 1 year ago
@SuperLOLBrothers Well clearly little work was put into the dx 10 version of this benchmark, but tessalation is pretty neat, it could enhance Crysis's visuals a lot.
ATLMember 1 year ago
@SuperLOLBrothers Well your gonna be waiting for a while because we wont get dx12 till wooooooohhh
omnimon64 1 year ago
@omnimon64 lol i don't know when wooooooohhh is but i'll keep that in mind...
SuperLOLBrothers 1 year ago
@SuperLOLBrothers wooooooohhh is right after WooHoo and just before isthatalldammit?
ZOMGitsDouchebag 1 year ago
@ZOMGitsDouchebag So right now we're at WooHoo?
Imma wait till isthatalldammit then :3
SuperLOLBrothers 1 year ago
@SuperLOLBrothers yeah I went from two hd4890 CF to two 5870 CF(X?) and although it looks good I think unless we get more games coding effectivly for DX11 we may well be saying 'is that all dammit' Metro2033 is not a bad start I guess. Still cranky about Alien&Pred, the online was arrgh. I not gonna blame consols for slow take up of Dx11 though, really I'm not, dont give me that look!
ZOMGitsDouchebag 1 year ago
nice
MrThe95rock 1 year ago
any other difference expect size?
skymakeryo 1 year ago
@skymakeryo The tessellation is more detailed.
GamerRigz 1 year ago
What you can do with dx11 you can do it with dx10. They just invented dx11 to sell videocards.
juliocesar24 1 year ago
@juliocesar24 Lol!
GamerRigz 1 year ago
its true....
tiagom135 1 year ago
@juliocesar24 are you crazy?
Darmaster93 1 year ago
@juliocesar24 ya i bieleve they couldv made dx10 work like dx11 they just didnt they wanted a new name "DirectX 11!!!" xD cmon
Nimerbushnaq 1 year ago
@juliocesar24
#ROFL
W4rr1orZ 1 year ago
i just want to see oblivion remade in dx11
KOScompuServe 1 year ago
what's the song?
Elrinth 1 year ago
@Elrinth song is Delphic - Counterpoint
sequeboy 1 year ago
I get 45FPS on my GTX 295 at 2560x1600 resolution, 75FPS at 1920x1080
ChrisFoggWatch 1 year ago
stairs and this walls just do not need this polycount, hundred times less polys would do, it is better to tessellate characters and not roofs or stairs.. and even with characters it should not be overdone. Tens of million polys are not needed for a single character even up close, 100-150 k is more than enough..
tutaberi100 2 years ago
the point of the tesselation is that it only features that high polygon count when zoomed in; when you zoom out it eventually adapts a simpler and simpler wireframe. That way, there is much less limitation in developing giant worlds...it's simple when it's too far to see, and gets more detailed as you get closer. It's ingenious.
Acfeiln 2 years ago
@tutaberi100 Your character tessellate comment is actually true, they should work on characters too, like hair movement, etc.
GamerRigz 1 year ago
0:10 is crap! They can make 3D stairs in dx10!
runedegroot 2 years ago
@runedegroot True but, that's how the software presented it :(
GamerRigz 2 years ago
They had to make it better! In a benchmark it have to show best preformance! :(
runedegroot 2 years ago
yeah i seen all of these features on dx10 too its just on this tingy
Dominykas14 1 year ago
@Dominykas14 there are to simple :S
runedegroot 1 year ago
thanks for the video :D
is displacement map heavy on the cpu to?
ilhadosmacacos 2 years ago
@ilhadosmacacos Not as much, but you wont need to worry, depends how many gpu processing cores you have if it will maintain a good frame cap.
GamerRigz 2 years ago
is there anyway to force dx11 in my ati?
whats yout ati and how much fps it gets in this demo?
ilhadosmacacos 2 years ago
You wont vbe able to, the drivers will auto-detect that its not a dx11 card. And my ATi is 5770 (all 5000 series support dx11) and in this demo, i get around 25 fps.
TheTechRevs 2 years ago
WoW... that is actually really heavy...
yeah, i need to buy another card, you know if workstation Ati's are good with games? this times i will study more than play...
ilhadosmacacos 2 years ago
kewl
peterxxmeme 2 years ago
SWEET!!!!!!
thetmyster 2 years ago