Added: 5 years ago
From: achan16
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  • How can this be consider better than the likes of Alpha series, MX, and Z with its boring, outdate graphics and weak plot?

  • The trick to getting the secret ending is simply not take any optional side-levels. It's really not that hard.

  • You have to take a certain route and get under a certain number of turns.

  • The remake's a huge improvement, SNES version don't got voice over, and the attacks far from being as nice.. *sigh too bad i only playing SNES version

  • I'm playing the SNES version now

  • ~17:48. Wendolo's voice...ick. I like how he sounds in OGs. Mega Flasher looks pretty cool. Still my favorite chest beam, period.

  • ...huh...Kamille in a Jagd Doga? Interesting choice.

  • Hell, I never even know you could change out the pilots. I can't read Japanese, so I just counted myself lucky I figured out how to play at all.

  • Same here. I'm gonna try and stumble through SRT:OGs once I'm done with SRW:Alpha Gaiden

  • 19:11

    Getta Robo sure fucked her up!

  • lol

    thats a guy. He supposed to be a really young kid.

  • Does the amount of damage use an addition-subtraction scale, or does it use a percentage scale like SRW 4 and all the games after that?

  • You are not correct.

    the original SFC SRW3 secret stage (you need to finish the game under 350 round not 317 round.

  • Plus you have to go a certain route. You have to take the route that involves getting Quatro, Have Shu at the end of the last stage, and gotten there in a certain number of turns.

  • 2:07.LOL Hayato spitting XD. I still can't stop laughing.

  • banpresto originals all right!

  • Wendoro's voice is terrible. I understand he just a kid but he has a much better voice in SRW OG for teh PS2

  • it feels so retro xD

  • Walau time start at 00.00 until 01.12 all LAME huz got lighting up the bilding only waste to see time vidoe

  • Dude you know the movie must have a opening purpose .. AND THAT was awsome .. i'm not gonna lie to you but it is pretty awsome to see the classic openings of those SRW series ..

    [ I always loved SRW 3 cause of the motion-less attacks .. though maybe weird sometimes but F**K IT its must cooler then OG xDD ]

    PS : .. well maybe OG is twice cooler then this ._.

  • hah i have almost won this (without cheating)

  • umm i have a question. does the secret last stage exist in the ps1 version?

  • Yes, I think so. If you finish the game in 317 turns (or 320?) you would be able to go to the secret stage.

  • 3rd SRW for SFC > 3rd SRW for PS1

  • this game is so good... but then the newer versions is sucking so much.. i think the old ones r better..

  • totally agree. super famicom version is still one of the best

  • Nah, no way. The later ones have a much better plotline... And are less frustratingly hard. At least the PS1 version is a huge improvement over the SFC version... I honestly can't stand to play the 16-bit one.  The post-move weapons were nerfed so that you can only use 1-square melee moves, the Getter Beam counts as a Gundam-type beam weapon... bleh.

  • .. Even modern SRW are hard. Have you played Impact? It has 100 stages full of waves of reinforcements.

  • Nope, haven't play impact. Yes, I heard that game is pretty hard with 100+ stages. Probably won't have time to play that game since I still have MX and the upcoming OG to work on...

  • But still you have a high advantage numoreous levels don't mean anything. Oldies are very hard. I still can't beat G 2 i've been stuck on it for more than 2 years now and i still can't beat itXD

  • What level are you on? I might be able to give you some actual advice unlike the walkthroughs in GameFaqs.

  • Actually, the post movement weapon weren't nerfed.

    They didn't exist until Super Robot Wars Ex outside of Masaki's and Ryuune's map attacks.

    And the game is slightly easier if you're not going for the secret stage.

    But if you want to go there... Ah, the pain. X D

    And Scirocco and the aliens leaders didn't help at all. X D

  • Well, sort of -- in SRW 3 for SFC, all range-1 attacks were post movement (and *only* range-1 attacks were post movement), with the exception of Cyflash and Psycho Blaster.

  • You're right, I should have said post movement RANGED attacks. X D

  • it aint always bad to cheat if ya making an amv so don't feel bad about ya self

  • hahaha thanks...

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