PD1: Visual effects data: pve_xx.igb (xx means the number of the PV) PV Field data: field_pv_xx.igb Item data: obj_[name of the item].igb Edit/Playable Field data: fst00_00_xxf.igb some fields/VFX are divided in particles. this is all data you can find in PD1 PD extend: PV Field data: field_pv_xx.igb Motion Data (head and body are sepparated): songxx_anim_body.igb or songxx_anim_head.igb Some things are lost on PD ex though
how do you make your in game into english?
MrAlexisDouk1 2 weeks ago
AndreehXD 1 month ago
omg this is awesome!!!
you are a genius >u<
pikboy8 2 months ago
Hey, you're doing good. Just a little more! :D
TokyoSikio 2 months ago