ALRIGHT PEOPLE! SINCE ALL OF YOU WANT THE POPCORN REMIX, AND DON'T KNOW THE NAME OF IT, I DOWNLOADED THIS VIDEO, AND EXTENDED THE MUSIC TO 15 MINUTES!!!! ENJOY!!!
Well I don't have that color anymore and I don't know if I'll make it again. The beta videos are so old that the color got faded, making it look like Mario's clothes were different colors.
Look closely at beta videos. As you can see, Mario does not lean forward like in the final game. His arms were also at a straight angle in the beta, making him look stiff and creepy.
Anyway, I found that there was a faulty 6-bit segment after the beginning. I simply left it out and didn't edit it. I don't know what it's for yet, but I'll look at it more. Also, you can see more about how these sequences work on my Gameshark page.
If your purpose was to skip the special triple jump branch you should use 2400, which simply skips the instruction (8126B828 2400).
Also, RomanianGirl has done a list of Mario action values (she posted it on Jul some time ago), it may be useful if you want to experiment/search stuff.
I did notice that first part was for the special triple jump. But also, it is what you need to replace the action. The animation lines and this part work together somehow. I don't know much about it yet, doing it with most other actions will make the game freeze.
You should learn some MIPS ASM in order to understand better how it works. Basically what your code changes is the parameter passed to a function which changes Mario action value (not only 'animation').
The function itself is 0x80252CF4, and the second parameter (register A1) is the action value.
You can use for instance the "checksum area" dissasembly on my site, search for "JAL 0x80252CF4 ", which are calls to this function and along with Romanian's Girl list you can do some cool codes.
How come on your site, instead of a code, why do you put 2-digit numbers instead? I don't make codes often (by often I mean BARELY) so I'm very confused, you test these on a regular N64 but could tell me if you have tested it on an emulator! You know some codes don't work the same on PJ64.
You need to change the "home" in your link in the description to "Home". Also, fail at 1:13? And is this, in your opinion, better than the "final" triple jump/
Thanks for telling me about the bad link. Anyway, that was a fail :(
And I think the beta triple jump is better because it can go higher and let you fly anywhere. I can see why Nintendo took it out. It's both unrealistic (even for a Mario game) and it would make the game too easy, possibly glitchy.
He still bends his body when turning, but besides that it seems perfect.
Ultraminiman 2 weeks ago
Why Did You Delete Wacky Worlds?
TheCatsablanca 3 weeks ago
lol really cool
Mariofan664 3 weeks ago
the closest i could find was hot butter radio mix
cmkriens 3 weeks ago
i'm bout to add this
thomasandmario7 1 month ago
Nice song
cmkriens 2 months ago
ALRIGHT PEOPLE! SINCE ALL OF YOU WANT THE POPCORN REMIX, AND DON'T KNOW THE NAME OF IT, I DOWNLOADED THIS VIDEO, AND EXTENDED THE MUSIC TO 15 MINUTES!!!! ENJOY!!!
multiupload(com)/LLXG0ZGKXG
GrimnEvil4Ever 3 months ago
How D U Run?
TheCatsablanca 3 months ago
Hey dudaw I can´t get this cheat it wont let me Hiw I fix it?
SuperMarioFan590 4 months ago
@SuperMarioFan590
The website was done due to some page allocation problems.
It's been fixed now.
dudaw12 3 months ago
this is the song off of super scope 6
PsiloCybinDreamX 4 months ago
now no more pressing L for spin attack!!!!
TheOrangeloveant 10 months ago
Looks like the regular mario just with a move that was originally cut out.
Radaral2 11 months ago
its Luigi in disguise >:) remember his move after he tripple jumps, he flies with his hands and his arms....
KirbyHanchar 1 year ago
what remix of the song is this?
crackster234 1 year ago
@crackster234
Popcorn by Hot Butter.
dudaw12 1 year ago
what remix is the song?
crackster234 1 year ago
what kind o version is this?
crackster234 1 year ago
what is that song?
crackster234 1 year ago
@crackster234
Popcorn.
dudaw12 1 year ago
@dudaw12 Copporn?
deividas56 1 year ago
@deividas56 your stupid
gamesandstopmotions 1 year ago
@gamesandstopmotions I just posted a comment,retard.
deividas56 1 year ago
@deividas56 do i care
gamesandstopmotions 1 year ago
@dudaw12 which remix of popcorn is this?
GrimnEvil4Ever 3 months ago
@GrimnEvil4Ever
If I remember correctly, it was a remix by a "Dr. No."
Couldn't find it anywhere on the web last time I checked. :P
dudaw12 3 months ago
@dudaw12 well i gave up, so i downloaded ur vid n extended the song to 15 minutes :P
GrimnEvil4Ever 3 months ago
The running style makes me think of Super Mario Galaxy. :P
Flotonic 1 year ago
0:59 LOL
* Triple jump fixed! *
music: * one two three yeah *
michelfijn 1 year ago
could you make a version that has the coloring that the old code had?
awesomecdiperson 2 years ago
Well I don't have that color anymore and I don't know if I'll make it again. The beta videos are so old that the color got faded, making it look like Mario's clothes were different colors.
dudaw12 2 years ago
you have some cool codes ;)
Samuelfindlay 2 years ago
this is cool
martin3604 2 years ago
Mario's running angle isn't completely right.
He isn't supposed to tilt. o_O
iHavezMyBirdo 2 years ago
Look closely at beta videos. As you can see, Mario does not lean forward like in the final game. His arms were also at a straight angle in the beta, making him look stiff and creepy.
dudaw12 2 years ago
I know
I meant, he shouldn't slant as he's turning. But iono if there's any way to fix that.
iHavezMyBirdo 2 years ago
@dudaw12 So beta mario is Malleo! OH CRAP RUNNNNNNNNNNN!!!!
will4210 1 year ago
ur right
Brawler1100 1 year ago
There is only 1 flaw. And it is small. VERY small.
As he goes to do the 3rd jump, look closely and you can see he was about to do the flip. Then the data quickly changes it to the spin.
Apart from that, great job!
pwgcomingsoon 2 years ago
im pretty sure in the beta vids it does that also..
24Jjssonicfan24 2 years ago
youre just godly lol
Cass731 2 years ago
What did you set your Y and X on Nemu64?
Kenton1008 2 years ago
I don't use Nemu64.
dudaw12 2 years ago
Oh... than how did you do the code generater thing?
Kenton1008 2 years ago
Not yet.
dudaw12 2 years ago
whats the theme?
donaldthescotishtwin 2 years ago
It's called 'Popcorn' I belive
CatalanoArts 2 years ago
WHOA mario oringinally triple jumped like that!?!?!?!?
rotomrocks12312 2 years ago
I don't think he should be tilting as he's turning. But great job! It seems to be perfect.
asiangotchi 2 years ago
Well, Mario always tilts when he turns. The part that makes him slant backward was actually in the beta.
dudaw12 2 years ago
Nice code. How did you fix the freeze glitch?
Keeperofall 2 years ago
Well if it isn't Keeperofall :)
Anyway, I found that there was a faulty 6-bit segment after the beginning. I simply left it out and didn't edit it. I don't know what it's for yet, but I'll look at it more. Also, you can see more about how these sequences work on my Gameshark page.
dudaw12 2 years ago
Nice Code Man!
And I Like Teh Popcorn Remix!
dudeboc5 2 years ago
Btw Can You Give Me The Link For The Song?
dudeboc5 2 years ago
I got it a long time ago. I can't remember where I got it.
dudaw12 2 years ago
nice music cool jump
kirbyphanphan 2 years ago
WOW
Knochenbowser2008 2 years ago
this is great
KILLEROFSLAPPY2000 2 years ago
i love the code
glitchmasta1 2 years ago
Amazing man,now if only there was a way to put in Mario's beta voice inside here, then beta Mario would be complete. : )
alie591 2 years ago
I doubt it was present in the final version.
RCPlanes59 2 years ago
Nice code, however this line is strange:
8126B828 8FAD
If your purpose was to skip the special triple jump branch you should use 2400, which simply skips the instruction (8126B828 2400).
Also, RomanianGirl has done a list of Mario action values (she posted it on Jul some time ago), it may be useful if you want to experiment/search stuff.
frauber 2 years ago
I did notice that first part was for the special triple jump. But also, it is what you need to replace the action. The animation lines and this part work together somehow. I don't know much about it yet, doing it with most other actions will make the game freeze.
dudaw12 2 years ago
You should learn some MIPS ASM in order to understand better how it works. Basically what your code changes is the parameter passed to a function which changes Mario action value (not only 'animation').
The function itself is 0x80252CF4, and the second parameter (register A1) is the action value.
You can use for instance the "checksum area" dissasembly on my site, search for "JAL 0x80252CF4 ", which are calls to this function and along with Romanian's Girl list you can do some cool codes.
frauber 2 years ago
Sounds very interesting. I'll check it out and see if I can start doing some of this.
And sometimes I might have said "animation" instead of "action". I know animation is just what something looks like.
dudaw12 2 years ago
hmmm...
Pixle892 2 years ago
popcorn is best song in world!
PKoAwesome 2 years ago
this didnt work on my project 64 emulator (i have v1.6) i still need to press l to make mario spin.
Supersonicboombox 2 years ago
nevermind i edited the code (i had the first one) to this DURING emulation.i reset it and it works fine.
P.S. how do you remove the message?
Supersonicboombox 2 years ago
again ignore this i fixed it
Supersonicboombox 2 years ago
The message was meant to stay...
For obvious reasons.
dudaw12 2 years ago
oh, i know, i already found out how.
Supersonicboombox 2 years ago
Really nice work and I know the music:
Crazy Frog - Popcorn Remix right?
I have the orginal xD
RobertPL15 2 years ago
I've always wanted to know where that song came from. So it's from Crazy Frog? This whole time I didn't know that...
dudaw12 2 years ago
Haha, awesome codes as always
PivAd123 2 years ago
How come on your site, instead of a code, why do you put 2-digit numbers instead? I don't make codes often (by often I mean BARELY) so I'm very confused, you test these on a regular N64 but could tell me if you have tested it on an emulator! You know some codes don't work the same on PJ64.
g00dguys 2 years ago
This one works on emulators and N64. The reason why some codes have only 2-digits (1-bye) is that they are all aimed differently.
For instance: 8144332 0035, the 1 makes that code edit two bytes on that address. If the 1 were a 0, it would only edit the values after 00.
Also, I forgot to mention that this code doesn't work on PJ64 v.1.7.
dudaw12 2 years ago
I mean this:
06 3F 9A 04 81 57 etc. It's so confusing, am I supposed to make the code?
g00dguys 2 years ago
what song is that? it sounds familiar...
nice video by the way :D
GlitchMaster7 2 years ago
I don't remember what the song was. I got it a long time ago.
dudaw12 2 years ago
It's crazy frog, Popcorn.
Reply @ Glitchmaster
N0obyN0ob 2 years ago
nice spin stomp at 1:17 lol
RyanChristianson 2 years ago
You need to change the "home" in your link in the description to "Home". Also, fail at 1:13? And is this, in your opinion, better than the "final" triple jump/
theultimatekoopa2 2 years ago
Thanks for telling me about the bad link. Anyway, that was a fail :(
And I think the beta triple jump is better because it can go higher and let you fly anywhere. I can see why Nintendo took it out. It's both unrealistic (even for a Mario game) and it would make the game too easy, possibly glitchy.
dudaw12 2 years ago
cool!!!!!!!!!!!!!!
chrischrisdtsafg 2 years ago