@x900lbGorillax1 you can assign a specific weight value to the selected vertices, like for example you can assign a mild 0.5 value to a group of vertices assigned to a bone and then weight paint to make the joints smooth where other bones' influence arises
for a new it's pretty insane trying to see all the tiny buttons you whizz through, im stuck on locating how to make "armature real", searching high and low for that one
@Lokiboy I know, sorry, that was not meant to be a tutorial, just a timelapse of what I did. If you have parented the mesh to the armature correctly, then make armature real button is located in the same place where you would find for example a subsurf modifier in the modifiers panel. You have to select first only the skeleton, then you should see the modifier and its button to make it real.
@Lokiboy welcome :) ah i think in 2.5 the weighting for collada doesn't work yet, I don't know of anyone that made it work so far. As for the missing make real button yes that wont come back in 2.5, it was the old way to add an armature modifier and it's no longer in use.
@monsieurtoutlemonde1 I think it has to do with vertex groups, I know I'm being vague saying that but I hope you can get some info from the videos, takes some time which I can't have right now
does anyone know anything about exporting joint positions along with your rigged avi? weightmaps alone dont really do the trick because my avatar ends up all mangled after i import it because i need costom joint positions and the joint position checkbox does nothing
What are you doing in edit mode to change the weights? I did not know you could do that thought you had to be in weight paint mode only?
x900lbGorillax1 3 days ago
@x900lbGorillax1 you can assign a specific weight value to the selected vertices, like for example you can assign a mild 0.5 value to a group of vertices assigned to a bone and then weight paint to make the joints smooth where other bones' influence arises
Kikuchi81 1 day ago
@Kikuchi81 Ah ok now I get it lol. Thanks for the reply man!
x900lbGorillax1 1 day ago
for a new it's pretty insane trying to see all the tiny buttons you whizz through, im stuck on locating how to make "armature real", searching high and low for that one
Lokiboy 10 months ago
@Lokiboy I know, sorry, that was not meant to be a tutorial, just a timelapse of what I did. If you have parented the mesh to the armature correctly, then make armature real button is located in the same place where you would find for example a subsurf modifier in the modifiers panel. You have to select first only the skeleton, then you should see the modifier and its button to make it real.
Kikuchi81 10 months ago
@Kikuchi81 thanx for replying :) im realising im using 2.5 while this vid is in 2.4x so its all different anyways :-p
Lokiboy 10 months ago
@Lokiboy welcome :) ah i think in 2.5 the weighting for collada doesn't work yet, I don't know of anyone that made it work so far. As for the missing make real button yes that wont come back in 2.5, it was the old way to add an armature modifier and it's no longer in use.
Kikuchi81 10 months ago
the model is all deformed when i import it in second life...
i dont understand because the model looks perfectly rigged in blender when i use the pose mode...
any help ?
monsieurtoutlemonde1 1 year ago
@monsieurtoutlemonde1 I think it has to do with vertex groups, I know I'm being vague saying that but I hope you can get some info from the videos, takes some time which I can't have right now
Kikuchi81 10 months ago
awesome
any tutorial ?
and did you find a way ta add the textures on the model ?
monsieurtoutlemonde1 1 year ago
@monsieurtoutlemonde1 thanks :) for a tutorial you can try to google for: rigg your avatar machinimatrix
about the textures, i haven't had the time to try yet
Kikuchi81 10 months ago
does anyone know anything about exporting joint positions along with your rigged avi? weightmaps alone dont really do the trick because my avatar ends up all mangled after i import it because i need costom joint positions and the joint position checkbox does nothing
gameexe 1 year ago
Thanks for sharing!
MrRasmusBeck 1 year ago 2
@MrRasmusBeck welcome :)
Kikuchi81 1 year ago