Added: 1 year ago
From: Tgi3D
Views: 2,644
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  • I tried it and it failed. In sketchup the texture wasn't in the right position.

  • @Zinlencer You probably used set-image-texture from SketchUp after preparing the texture (common pitfall). Instead you should in-place edit the texture image. If you still have problems you can contact the support.

  • Despite following your video for past two hours, I am completely lost.. I'm using sketchup ver. 7.1 on a mac sys 10.6 something.

    First you create a texture then you add a paint surface to it then you add another painted surface . Cannot get imported painted surface to lay on smoothly ti reframes for each triangulated surface on the form , whaaa?

  • @legacyfound

    The hard part in texturing is uv-mapping (telling SketchUp where each vertex will be mapped in the picture). As a small easy texture mapping utility (other tools are much more complex), we prepare an initial texture (indicating what is mapped where), then the user basically uses an image editor to modify the initial (guidance) image to the desired texture image. Please contact Tgi3D support if you need further assistance.

  • Thanks, great source, can I use this plugin for my own made smooth faces?

  • @dlocalhost Yes, you can.

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