@metalx1000 ah. i never really got that far into logic when 2.5 was coming though, but since 2.6 is out i've started messing with blender more. thanks for this tut. btw. i have a nice door animation. if i use an array to copy a room(im making a school and im going to use the same classroom just with different stuff inside) will the logic stay with the arrayed doors as well?
@8justin88: Off the top of my head, I think you are better off cloning objects for game use. If you use an array I think you need to apply it and make the array objects real objects.
I'm going to have a bunch of Blender 2.6 Game Videos soon if all goes well. Keep watching!
@MrDynamic0: add a property to the play called "key" or "bluekey" or what every you want. Make it an integer and give it a value of "0". Add a key object and have the "key" property change to "1" when the player picks the key up. Have the door open only if the "key" property is "1"
Learn to watch out for your splosives man, keep microphone at least 2 fingers away from your mouth and away from the direction you exhale, I find it hard to watch this because of that, nice tutorial anyways :)
@anthony98729: I have a few tutorial on the wall pushing back issue. search my videos for "bouncing". As far as the camera going through the wall, I don't have an answer for you. I'm sure there is a python script out there somewhere that will fix that problems.
@A7C11: I have 2 other videos on doors, watch them and let me know if you figure out what you are doing wrong. I'll send you a link to one of the videos and a sample files.
@metalx1000 hmm looks like i didnt pay enough attentionto the tut :D
I had the (active true level triggering) on, but it seems i was only suposed to have it on the last one, the one that closes the door. so now the door dosnt loop enymore, but it still wont close :( gonna try rewatch the vid some more, and mess some more with the door. thanks for the help :D
Hello. I decided to modify one of my not-so-well working FPS games into a Third Person Shooter. I just want to know - for collision I am using a cube - how in the world I make shapes invisible IN GAME. Please help!
@runforcoverfire: There is a button in the physics tab that says "Invisible", check it. If you want to change the Visibility while in game play, there is an Actuator called "Visibility" that allows you to turn the visibility of an object on and off with sensors. I'll try and do a video on it soon.
i made a cube and turned it into a wall, but then the player goes through it just like a its a ghost. the wall has the properties of: Static, not Actor or Ghost, and no Collision bounds. I also have a plane for another wall and it stops the player with the exact same properties only the player goes in a quarter of the way till it gets blocked. Could you please help me with the block wall? Thanks
Hey, it's that guy that keeps bugging you, metalx1000! Well, I'm just gonna say that I AM DONE BUGGING YOU! I finally got blender .48 instead of .49 so no need to help me anymore!
ok, quick q: if i wanted to make a glass wall in the game, how would i do that (i would imagine it would not show up if i changed it to look like glass due to it not being rendered...) if im wrong please feel free to explain how it would be done. i do have another q but shall wait till this one is answered.
@Shadowsphere1: You are correct, Making it Glass for the Renderer and Glass for the game are different. I have not made Glass in the Game Engine myself, but I have seen tutorial on it. I'll put it on my list of things to Learn and Make videos about.
@metalx1000 cool, other 'q' for the moment, i want to make a slope for the character to walk on...would i be able to just use the wall pieces and just rotate them sideways...i ask because the character bounces off of the walls when they collide.
@Bikertothemax1: Sorry for the head I may have caused you. I think it was on by default in Blender 2.48 (Which is what I used in the video) and in the newer 2.49 it's off by default. I think this tripped me up when 2.49 first came out as well.
@Bikertothemax1: I added an Annotation that will hopefully prevent people from wasting their time trying to figure that out. Sorry again that you spent so much time on that.
@metalx1000 lol dont be sorry. look at it this way i went over it so many times i now know it off by heart and im not going to make the same mistake again =P
this is so annoying ive been over your vid like 20 times literaly and my door WILL NOT CLOSE!!! it opens fine but i cant set the thing to 0 like you do it just stops at 1
There Is Another Way To Do This, First You Must Make An Animation Of The Door Sliding Out The In :EX 120frames) Go to Your Door And Go To Logics And Put...
@metalx1000 lucky :( im stuck in highschool and we've been using blender 2.49 and 2.5. I've been downloading different tutorials and so far yours and super3boy's have been very helpful. thanks man!
My Door Never Closes!! I Have Blender 2.49 and its really aggrivating that your tutorial of jetpack and this one didnt work, Please Make Remakes Of The Video On Blender 2.49
@BoxesAreUs12: these tutorial work in Blender 2.49. If you download the example file in the description you would see that. You must be skipping a step. If you would like me to have a look at your project, send me a link to your blend file or upload it to the forum on my site. Good luck.
@Beybladers4Life: I'm assuming you are a Windows user based on your question. You should go to Blender dot org. You can also search "blender 3d" and it's the first site.
Lol you're watching the same movie while making this tutorial as me watching it XD, but thanks for the complete tutorial thingy, helped alot alot alot
@RkaydGamer: You have a question mark at the end of your comment, but your comment is a statement. So, I'm not sure what you are trying to ask. I do have newer Door tutorials then this. Maybe they can help you out. If not I'll be glade to try and help you. Just let me know what you are trying to do.
hey its really nice tutorials u made its really helpful. i need some help . do u know how to control a light on a button if i press a button it goes on and press it again it goes off again ??
Comment removed
LegoMovieKing97 2 months ago
can you ever make fps tutorials for 2.6? plz kinda like the ones you did for whatever version you used
BloodyAces4 3 months ago
@BloodyAces4: Maybe, I'm working on a lot of Blender stuff right now (gaming stuff).
metalx1000 3 months ago
for anyone using 2.5 or higher, when he says to use the IPO or whatever it is for the animation the 2.5 button is "action"
8justin88 3 months ago
@8justin88: 2.6 is it called "action", but in most of the 2.5 releases I believe it was called "F-Curve"
metalx1000 3 months ago
@metalx1000 ah. i never really got that far into logic when 2.5 was coming though, but since 2.6 is out i've started messing with blender more. thanks for this tut. btw. i have a nice door animation. if i use an array to copy a room(im making a school and im going to use the same classroom just with different stuff inside) will the logic stay with the arrayed doors as well?
8justin88 3 months ago
@8justin88: Off the top of my head, I think you are better off cloning objects for game use. If you use an array I think you need to apply it and make the array objects real objects.
I'm going to have a bunch of Blender 2.6 Game Videos soon if all goes well. Keep watching!
metalx1000 3 months ago
how can I make the door open with a key
MrDynamic0 6 months ago
@MrDynamic0: add a property to the play called "key" or "bluekey" or what every you want. Make it an integer and give it a value of "0". Add a key object and have the "key" property change to "1" when the player picks the key up. Have the door open only if the "key" property is "1"
metalx1000 6 months ago
Learn to watch out for your splosives man, keep microphone at least 2 fingers away from your mouth and away from the direction you exhale, I find it hard to watch this because of that, nice tutorial anyways :)
MDxm3000 7 months ago
@MDxm3000: Yes, my older videos didn't have good audio.
metalx1000 7 months ago
hi, can u help me whit those things?:
A. when i walk against a wall i pushed back :|
B. my camera see though walls, he is a ghost xd
Thanks :)
anthony98729 7 months ago
@anthony98729: I have a few tutorial on the wall pushing back issue. search my videos for "bouncing". As far as the camera going through the wall, I don't have an answer for you. I'm sure there is a python script out there somewhere that will fix that problems.
metalx1000 7 months ago
@metalx1000 ok thanks subscribed :)
anthony98729 7 months ago
my door keeps resetting, everytime it opens it goes back, and keeps looping like that :(
i think it has something to do with the Near_distance, but i have tried all sort of distences, still wont work...
A7C11 8 months ago
@A7C11: I have 2 other videos on doors, watch them and let me know if you figure out what you are doing wrong. I'll send you a link to one of the videos and a sample files.
metalx1000 8 months ago
@metalx1000 hmm looks like i didnt pay enough attentionto the tut :D
I had the (active true level triggering) on, but it seems i was only suposed to have it on the last one, the one that closes the door. so now the door dosnt loop enymore, but it still wont close :( gonna try rewatch the vid some more, and mess some more with the door. thanks for the help :D
A7C11 8 months ago
Hello. I decided to modify one of my not-so-well working FPS games into a Third Person Shooter. I just want to know - for collision I am using a cube - how in the world I make shapes invisible IN GAME. Please help!
respond at runforcoverfire@live.ca
runforcoverfire 8 months ago
@runforcoverfire: There is a button in the physics tab that says "Invisible", check it. If you want to change the Visibility while in game play, there is an Actuator called "Visibility" that allows you to turn the visibility of an object on and off with sensors. I'll try and do a video on it soon.
metalx1000 8 months ago
Never mind just read some of your other posts
Theveryamazingperson 11 months ago
This is real cool but I need help because my character bounces off the walls when I touch them
Theveryamazingperson 11 months ago
i made a cube and turned it into a wall, but then the player goes through it just like a its a ghost. the wall has the properties of: Static, not Actor or Ghost, and no Collision bounds. I also have a plane for another wall and it stops the player with the exact same properties only the player goes in a quarter of the way till it gets blocked. Could you please help me with the block wall? Thanks
NukenstanProductions 1 year ago
@NukenstanProductions: Well, Give turn on Collision bounds. If that still doesn't work, upload your Blend File to the forums so I can look at it.
metalx1000 1 year ago
@metalx1000 Thanks that worked! Also, great tutorials.
NukenstanProductions 1 year ago
Hey, it's that guy that keeps bugging you, metalx1000! Well, I'm just gonna say that I AM DONE BUGGING YOU! I finally got blender .48 instead of .49 so no need to help me anymore!
Seth1e76 1 year ago
@Seth1e76: Why would you get 2.48 instead of 2.49? Or, was that a typo?
metalx1000 1 year ago
ok, quick q: if i wanted to make a glass wall in the game, how would i do that (i would imagine it would not show up if i changed it to look like glass due to it not being rendered...) if im wrong please feel free to explain how it would be done. i do have another q but shall wait till this one is answered.
Shadowsphere1 1 year ago
@Shadowsphere1: You are correct, Making it Glass for the Renderer and Glass for the game are different. I have not made Glass in the Game Engine myself, but I have seen tutorial on it. I'll put it on my list of things to Learn and Make videos about.
metalx1000 1 year ago
@metalx1000 cool, other 'q' for the moment, i want to make a slope for the character to walk on...would i be able to just use the wall pieces and just rotate them sideways...i ask because the character bounces off of the walls when they collide.
Shadowsphere1 1 year ago
@Shadowsphere1: Did you watch the video I posted 2 or 3 days ago about Bounce of Objects?
metalx1000 1 year ago
@metalx1000 no, i did not...i should watch it
Shadowsphere1 1 year ago
...where do you ppl learn how to do this, there arent any blender tuts on the program as far as i know...not of this subject at least.
Shadowsphere1 1 year ago
@Shadowsphere1: There are a lot of tutorial out there, just not to well organized. That's what I make my videos.
But, there is one good site. It's tutorialsforblender3d(dot)com
metalx1000 1 year ago
Frameprop????
janekvanwolfswinkel 1 year ago
How is that done in 2.5? i man with the IPO animation and stuff. how do you get an animation to work in the game engine in 2.5!?
Thanks for reply in advance. :-)
john81078 1 year ago
@john81078 in blender2.5 its called "Shape Action" :)
benemricson 1 year ago
@benemricson i tried that. :/
john81078 1 year ago
Found the problem. "Activate TRUE level triggering" button wasnt turned on for some reason yours was on by default. fixed it and it works fine now.
Bikertothemax1 1 year ago
@Bikertothemax1: Sorry for the head I may have caused you. I think it was on by default in Blender 2.48 (Which is what I used in the video) and in the newer 2.49 it's off by default. I think this tripped me up when 2.49 first came out as well.
Glad you found the answer.
metalx1000 1 year ago
@Bikertothemax1: I added an Annotation that will hopefully prevent people from wasting their time trying to figure that out. Sorry again that you spent so much time on that.
metalx1000 1 year ago
@metalx1000 lol dont be sorry. look at it this way i went over it so many times i now know it off by heart and im not going to make the same mistake again =P
Bikertothemax1 1 year ago
this is so annoying ive been over your vid like 20 times literaly and my door WILL NOT CLOSE!!! it opens fine but i cant set the thing to 0 like you do it just stops at 1
Bikertothemax1 1 year ago
Thanks for your contribution. It will help me a lot.
dactnl 1 year ago
how would you make the door stop if the player is idling at the door so it just do close when they w8 there
Tinak00777 1 year ago
There Is Another Way To Do This, First You Must Make An Animation Of The Door Sliding Out The In :EX 120frames) Go to Your Door And Go To Logics And Put...
sencor=near,controllerr=(dont touch) Actuator=Ipo, frame1-frame120.
supermraidan 1 year ago
i just know that blender's newest verision is 2.49... but it's a beta on blender 2.54 downloading!! =)
j0nte33 1 year ago
@j0nte33: The little I played with 2.5 I really like it. But, it's very different and I have not yet had time to learn it. Good luck, and have fun.
metalx1000 1 year ago
i have blender 2.49 and on the actuador is it a thing that is saying frameprop:
and what should i write there???? :P
j0nte33 1 year ago
@j0nte33: I think you leave it blank.
metalx1000 1 year ago
YOUR PHONE IS RINGING!!!!!
Sacrificial92 1 year ago
@Sacrificial92: Yea, I'm a popular guy.
metalx1000 1 year ago
@metalx1000 lucky :( im stuck in highschool and we've been using blender 2.49 and 2.5. I've been downloading different tutorials and so far yours and super3boy's have been very helpful. thanks man!
Sacrificial92 1 year ago
@Sacrificial92: I'm glad you like them.
metalx1000 1 year ago
My Door Never Closes!! I Have Blender 2.49 and its really aggrivating that your tutorial of jetpack and this one didnt work, Please Make Remakes Of The Video On Blender 2.49
BoxesAreUs12 1 year ago
@BoxesAreUs12: these tutorial work in Blender 2.49. If you download the example file in the description you would see that. You must be skipping a step. If you would like me to have a look at your project, send me a link to your blend file or upload it to the forum on my site. Good luck.
metalx1000 1 year ago
can u give me a link to the download for the blender game engine plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz i cant find it
Beybladers4Life 1 year ago
@Beybladers4Life: I'm assuming you are a Windows user based on your question. You should go to Blender dot org. You can also search "blender 3d" and it's the first site.
metalx1000 1 year ago
Lol you're watching the same movie while making this tutorial as me watching it XD, but thanks for the complete tutorial thingy, helped alot alot alot
greetz from your new online friend XD
yorncallens1 1 year ago
@yorncallens1: What Movie?
metalx1000 1 year ago
My door just keeps on opening when im close to it?
RkaydGamer 1 year ago
@RkaydGamer: You have a question mark at the end of your comment, but your comment is a statement. So, I'm not sure what you are trying to ask. I do have newer Door tutorials then this. Maybe they can help you out. If not I'll be glade to try and help you. Just let me know what you are trying to do.
metalx1000 1 year ago
@metalx1000 Hey, Nvm i fixed it i just had the distance and the reset set up wrong
Thanks for this tut!!
RkaydGamer 1 year ago
hey its really nice tutorials u made its really helpful. i need some help . do u know how to control a light on a button if i press a button it goes on and press it again it goes off again ??
plz help
thanks
ikhan079 1 year ago
@ikhan079: I don't know. But it should be easy. I'l give it a try and get back to you.
metalx1000 1 year ago
great tutorial, but it looks to me that you only use a timer. what will happen if you stay in the door for a while?
verblendet 2 years ago
Yes, it is on a time and will close on you after a few seconds.
Groka123's comment bellow suggests a better way of doing it and I just recorded a video on doing it his way which I will post tomorrow.
Thanks for watching.
metalx1000 2 years ago
Try it with an Flipper in Ipo, that makes it a lot easier :D
Groka123 2 years ago
Thanks, This is a much better way.
I just recorded a video on doing it your way and I'll be posting it tomorrow.
Thanks again.
metalx1000 2 years ago
Just what I needed, THANKS!
bennydodd 2 years ago
OMG SO COOLL!!!!!!
kjetil888 2 years ago
Thanks alot i learned much!:D
you where in big health
ddjohansson 2 years ago
THANKS MAN.
DEADDUCKGAMES 2 years ago