@smurfodling91 because we are making a mod for Half-Life. And Half-Life doesn't use the Source engine. We didn't chose an engine to work with, we chose a game to work with. We like the content, the textures, the monsters, the weapons, the gameplay. Source doesn't offer that.
@edab85 I'm afraid not. It would be possible to activate a trigger_push whenever the wrong player entered a passage, but the trigger_push would also affect the other players, so it wouldn't be the same.
Episode 3 will come out before this does
grandpajenkins0 1 year ago
My god, how much longer will it take to come out?
Stealthgato 1 year ago
Hope you guys fixed the annoying crashes every 5 mins
Stealthgato 1 year ago
omg realy big thx for this game ^^
RnBStYYleR 1 year ago
Svencoop GoldSRC Tech ftw
MagnitudePerson 2 years ago
When does sven coop 4.1 comeing out??
svencoop111 2 years ago
why not the source engine?!?!?!
smurfodling91 2 years ago
@smurfodling91 because we are making a mod for Half-Life. And Half-Life doesn't use the Source engine. We didn't chose an engine to work with, we chose a game to work with. We like the content, the textures, the monsters, the weapons, the gameplay. Source doesn't offer that.
Prontector 2 years ago 2
What about half life source then!?!?!?!?!?!
ProductionsBlueberry 2 years ago
@ProductionsBlueberry There is no SDK für Half-Life: Source and it's illegal to use it's contents in another game.
Prontector 2 years ago
because goldsrc owns.
awkookrenewed 2 years ago 6
but whar r teh seksi ladsies?
lentoman 2 years ago
@lentoman anome ladsies?
GangstaNih 2 years ago
I'd love the elevators to work when everyone is standing on each others heads D:
tkellaway 2 years ago 3
@tkellaway In 4.1, if the elevator deals enough damage to kill the blocking player, it will continue its path without returning.
GangstaNih 2 years ago
@tkellaway i r3emember that when i was playing sevn coop 1.0, i stood on some one and it cruched that person
leventhefox 1 year ago
So I guess that a clip brush could apply to some players and not to others? That'd be awesome. Great features.
edab85 2 years ago
@edab85 I'm afraid not. It would be possible to activate a trigger_push whenever the wrong player entered a passage, but the trigger_push would also affect the other players, so it wouldn't be the same.
GangstaNih 2 years ago
Yes indeed, trigger_push is an alternative. Thanks a lot.
edab85 2 years ago
@GangstaNih Not yet.
Prontector 2 years ago
i just came
SolidSnake9001 2 years ago 7
seamless teleport!!! i dreamed of this since i saw it in SoHl. and the other new entities give so much posibilities. Very Good work SC Team!!
danhpp 2 years ago
Whoa, I'm impressed by the new entities. Keep it up.
TFBOTvsRCBOT 2 years ago 2
Nice
cscarlet696 2 years ago