Added: 2 years ago
From: 27Neon12
Views: 11,772
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  • This should be released as a 3D classics game,as it looks quite good. They did it with original Excitebike,so I don't see why they can't do it with this version.

  • lol i love the mario soundbytes.

  • It's sad that the stellaview never came to america :(

  • @javacad0 Sega channel was way better anyway and you didnt have to spend 600 dollars on bullshit

  • There was a Genesis SEGA channel!? 0_0

  • @javacad0 Yeah and it was revolutionary

  • If they used Mario Kart 64 voice clips, does Wario say "DOH I MISSED"?

  • jaja actualmente se llama mario kart!

  • Wow, they even added in the Mario Kart 64 VOs

  • @AliceinNirvanagarden And ones that would later be used in Mario Party.

  • how does this work? i dont understand? internet on console,s in the 90,s? or do i understand it wrong? what is it ?

  • @erikouwehand its like over the radio or something keeps track of time and does special things at different times

  • @erikouwehand internet's been on consoles since the early 90s (xband). but mostly for downloading only. there was also the famicom modem in the 80s, too.

  • @mikebola

    I think your history is mistaken.

    XBand wasn't online, at all. It was a gamer-to-gamer network. It wasn't on the internet. The closest it got was being able to send email to Aol users. Nor was it able to download anything beyond the daily news, magazine, and your mail. Unless you want to count other gamer's profiles.

  • @Draknfyre Well, to be technical, xband was a device to play people over long distances, access email, and download information through a single location when it dialed a special number. that's pretty much like a VPN. sorry I was dumbing it down too much for you.

  • @mikebola

    I was actually on the XBand network. A VPN or not, it still was not connected to the internet. That's like saying you have your own personal roadway that's on your own land, and it's not connected to the roadways in any way. However it's part of the highway system.

  • @erikouwehand As far as I know, Super Famicom (SNES in Japan) owners needed the Setellaview hardware in order to receive these broadcasts. They also needed to subscribe to the service, similar to how Xbox Live charges players a rate for full access. Satellaview would receive signals from a broadcast company, and these signals would be unscrambled and become playable games and other interactive bits of software that the player would access on the Super Famicom, all without leaving the house.

  • Wario's Sound like Mario Kart Super Circuit

  • attention find a rom but esa protected

  • @scmhwo Don't use a shitty romsite. Use doperoms.

  • oh this game has some of the early mario party voices........ intresting this game looks sooo cool!!!!

  • Best Excitebike knock-off ever.

  • I hope this game gets a Virtual Console release as part of a future Hanabi Fireworks promotion.

  • I used to have this in english but i forgot where i got it -_-

  • snes cd anyone?

  • Looks nice.. :)

  • Aren't those mario kart 64 mario sounds? Did they just recycle them?

  • don't ypou mean super mario kart

  • No I mean 64, when Mario says "Lets-a Go!" and "Weehee!" most of the voices anyway.

  • Yes, you're right. The characters voices are taken from Mario Kart 64. Well spotted.

  • yeah I was gonna say that too was this game made after mario kart 64?

  • no...this came before the mario kart 64

  • uh.. ya obviously, I ment they used THESE for Mario 64 not the other way around..

  • Just looked on Wikipedia for the release/broadcast date(s) for this game and it was out after Mario Kart 64 in Japan, but only by 5 months.

  • that's what i was thinking

  • Where Can I Download This Game. But It Look's Fun

  • If you have a SNES emulator then you can simply download the ROM.

  • what is the name of the ROM?

  • I simply looked for 'Mario Excitebike ROM'

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