Hmmm. Everything is working fine, but my Pez dispenser seems to dispense 2 carts at once. I thought I'd might be the Repeater which couldn't obtain the input fast enough. So I tried it out with redstone instead, and it still had the same bug. Is it a version bug, or do you think you could tell me how to fix it? I would be thankful.
mhmm i made it first, it worked, my save got deleted, made a new one, car gets stuck at the wooden presure plate spot, where it goes up and makes the turn to go into the booster track. :S so annoying and confusing
@L4st2kn0w Where does it get stuck exactly? is it on the real track but curved or is does it not make it up? If it's curved then delete the curved track, the sloped track going up to it, extend the actual track (locks it in place) and put the sloped track back. From there you just fix whatever you broke while changing it. Hope I helped!
@PearSquirrel YES its the curve, anyways the powered rail tracks shouldn't get power when theres an item on the plate right? but mine gets power. anyways you helped alot and i will figure that out^^' next time i back my saves up:)
@PearSquirrel actually the door should never shutbecause one torch is turning off the other consequently one torch is always on so the door simply shouldn't shut
SO WHY NOT STOP SENDING ME MESSAGES THAT RE WRONG IDIOT!!!
Doors are always shut when unpowered. With my design, it's always powered except for a split second when you press the button. Problem with this is that the door would be shut by default, just like you said.
To make it work, I changed the position of the door, so when it's open it holds the carts.
It's basically like inverting the door lol. I hope you understood. (And I'm not an idiot, that's why this works :P)
@PearSquirrel there is a couple of glitches in ep. 1
1. minecart wont travel if they are already on powered rails and THEN they get activated because the powered rails are for keeping speed not starting the cart ( this is in the departure part )
2. the pez despencer shouldn't work because one red stone torch is activating the other and one is on at all times so the door shouldn't shut
ummmm, i have tried both your videos on making these pez dispensers. on my singleplayer server it worked and i try do it on multiplayer for my friends to see. well when i put the carts in they glitch out and fly around but when i press the button they all come out. please help.
@mazzanorris Is the rapid pulse built correctly? If it is, you might want to make a monostable circuit, and set the delay a little longer. It could be because of server lag, because I know this works on SMP ;)
@PearSquirrel I have the rapid pulse built correctly and there was a strange delay in it that what was causing the issue of all the carts coming out at once. I also found it was due to server lag that they where bouncing around everywhere. Anyway great vid this is awesome. :).
@PearSquirrel also, ep. 1 does use glitches because in beta 1.6 minecart glitches were fixed, now if ur in a minecart and then u activate the powered the cart wont go
@PearSquirrel i know, idiot, im not dumb, i used an empty cart detector as well and i built it so it can hold more carts plus i only used TECHNIQUES from ep. 1
The last one you showed DOES use glitches. When you put the block on the last sloping track (6:00) the carts can go through the block because of a glitch. Notch will likely fix this by making it behave like redstone would if you put redstone where the tracks are.
@CordyBear1 You can use the same trick, only without the block if you want. You just need to curve the track, leading to a straight booster track going to the pez. Just look at Jigarbov's video to visualize it ;)
Fantastic station, I have only one problem: sometimes when I get out of the cart at the arrival section I push the cart slightly and then it cant get all the way back to the pez-dispenser, so I have to go in there to fix it. I've tried everything but cant seem to fix it. (love the videos!)
I would like to say thanks for all the shoutouts you've been giving me recently. It really helps my channel. I woke up this morning after this video was posted and I had 4 more subscribers! =)
@PearSquirrel alright, ill wait for your next vids cuz i dont have enough gold to create much powered rails so ill see your next stations soon enough :D
Lol mine works 100% fine and and is 100% usefull ty ty ty ty very very much
DjTaylor104 5 months ago
is herobrine in the left side of the fog?
And that helped me alot making my station thanks man!
xispate1 6 months ago
Well. I've used the second Pez dispenser, and it works very well. It is alot more compact, and not a glitch. I will be using that from now on.
ExoVampire 7 months ago
Hmmm. Everything is working fine, but my Pez dispenser seems to dispense 2 carts at once. I thought I'd might be the Repeater which couldn't obtain the input fast enough. So I tried it out with redstone instead, and it still had the same bug. Is it a version bug, or do you think you could tell me how to fix it? I would be thankful.
ExoVampire 7 months ago
This has been flagged as spam show
I just want to let everybody know that the new system no longer works thumbs up so everybody knows!
Timberlammy 8 months ago
Comment removed
RedRifle007 8 months ago
mhmm i made it first, it worked, my save got deleted, made a new one, car gets stuck at the wooden presure plate spot, where it goes up and makes the turn to go into the booster track. :S so annoying and confusing
L4st2kn0w 9 months ago 2
@L4st2kn0w Is the track actually curved? 'makes the turn' confused me a bit. You might just want to add another booster rail ;)
PearSquirrel 9 months ago 2
@PearSquirrel
Thank you that you replied so fast.
im wondering.. why should i,
this wouldn't be necesarry because i made it before
and it worked perfectly..
PS i made it now.. and its still stuck :s
maybe u could send me ur save
and if you dont want to you could make a schematic for MCedit if you would like to
~Tim
L4st2kn0w 9 months ago
@L4st2kn0w Where does it get stuck exactly? is it on the real track but curved or is does it not make it up? If it's curved then delete the curved track, the sloped track going up to it, extend the actual track (locks it in place) and put the sloped track back. From there you just fix whatever you broke while changing it. Hope I helped!
PearSquirrel 9 months ago
@PearSquirrel YES its the curve, anyways the powered rail tracks shouldn't get power when theres an item on the plate right? but mine gets power. anyways you helped alot and i will figure that out^^' next time i back my saves up:)
as again thanks alot also for ur quick replies:D
L4st2kn0w 9 months ago
@PearSquirrel Uhm i did the minecart glitch exactly as you said,but when i hit my button it dropped all 5 minecarts.
ModCraftServer 3 months ago
ARE
i ment not
RE
woops
Maxillian1000 9 months ago
@PearSquirrel actually the door should never shutbecause one torch is turning off the other consequently one torch is always on so the door simply shouldn't shut
SO WHY NOT STOP SENDING ME MESSAGES THAT RE WRONG IDIOT!!!
Maxillian1000 9 months ago
@Maxillian1000 ...lol, let me explain a bit in detail.
Doors are always shut when unpowered. With my design, it's always powered except for a split second when you press the button. Problem with this is that the door would be shut by default, just like you said.
To make it work, I changed the position of the door, so when it's open it holds the carts.
It's basically like inverting the door lol. I hope you understood. (And I'm not an idiot, that's why this works :P)
PearSquirrel 9 months ago 4
@PearSquirrel OK u have a point.I get it now
Maxillian1000 8 months ago
THANK YOU! THIS WILL HELP ME! ITS SO SIMPLE AND SO EASY!
GoldenR4G3 9 months ago
@PearSquirrel there is a couple of glitches in ep. 1
1. minecart wont travel if they are already on powered rails and THEN they get activated because the powered rails are for keeping speed not starting the cart ( this is in the departure part )
2. the pez despencer shouldn't work because one red stone torch is activating the other and one is on at all times so the door shouldn't shut
Maxillian1000 9 months ago
@Maxillian1000
1. That isn't actually a glitch, if they're still but next to a block they can be powered and move
2. The door is default ON, and it is turned OFF for a small amount of time. Not a glitch.
PearSquirrel 9 months ago
ummmm, i have tried both your videos on making these pez dispensers. on my singleplayer server it worked and i try do it on multiplayer for my friends to see. well when i put the carts in they glitch out and fly around but when i press the button they all come out. please help.
mazzanorris 9 months ago
@mazzanorris Is the rapid pulse built correctly? If it is, you might want to make a monostable circuit, and set the delay a little longer. It could be because of server lag, because I know this works on SMP ;)
PearSquirrel 9 months ago
@PearSquirrel I have the rapid pulse built correctly and there was a strange delay in it that what was causing the issue of all the carts coming out at once. I also found it was due to server lag that they where bouncing around everywhere. Anyway great vid this is awesome. :).
mazzanorris 9 months ago
@PearSquirrel also, ep. 1 does use glitches because in beta 1.6 minecart glitches were fixed, now if ur in a minecart and then u activate the powered the cart wont go
Maxillian1000 9 months ago
@Maxillian1000 What minecart glitches? There are none I can see.
PearSquirrel 9 months ago
@PearSquirrel i know, idiot, im not dumb, i used an empty cart detector as well and i built it so it can hold more carts plus i only used TECHNIQUES from ep. 1
idiot
( lol )
Maxillian1000 9 months ago
That detector rail keep connecting to the wrong track :(
RibenaFanta 9 months ago
using the techneques from ep. 1 i made my own minecart station and it works without using any glitches, messageme if u want a tutorial
Maxillian1000 9 months ago
@Maxillian1000 Lol, have you seen the let's build a minecart station series? The 'base' uses no glitches, and it's all you need ;)
PearSquirrel 9 months ago
The last one you showed DOES use glitches. When you put the block on the last sloping track (6:00) the carts can go through the block because of a glitch. Notch will likely fix this by making it behave like redstone would if you put redstone where the tracks are.
CordyBear1 9 months ago
@CordyBear1 Then take out the block :P
PearSquirrel 9 months ago
@PearSquirrel Then the overflow control wouldn't work as well.
CordyBear1 9 months ago
@CordyBear1 You can use the same trick, only without the block if you want. You just need to curve the track, leading to a straight booster track going to the pez. Just look at Jigarbov's video to visualize it ;)
PearSquirrel 9 months ago
***HELP*** ***HELP***
Any ones screen just F*cked up?
mines is like all greenish and just crap. Any one know how i can fix this?
ALLTHEASIANS 9 months ago
@PearSquirrel: How does this this trapdoor system perform in SMP?
ReAn1985 9 months ago
This pez dispenser is great—it's incredibly reliable. Nice work!
mcsnee76 9 months ago
i can't seem to fill up that hole 7:24
tapicationer 9 months ago
i've done the oldest version lol
tapicationer 9 months ago
i made your part 1!
worked perfectly!
tapicationer 9 months ago
and the best part is because there is no glitches involved it wont get patched
geppy10 9 months ago
Fantastic station, I have only one problem: sometimes when I get out of the cart at the arrival section I push the cart slightly and then it cant get all the way back to the pez-dispenser, so I have to go in there to fix it. I've tried everything but cant seem to fix it. (love the videos!)
cursedsound1 9 months ago
@cursedsound1 Did you try replacing any normal rails with booster rails? That should fix it. It's something new to 1.6.
PearSquirrel 9 months ago
@PearSquirrel Yes I have, but booster rails don't seem to be able to curve so I cant find the space for it.
cursedsound1 9 months ago
@cursedsound1 How about the one right after the curve?
PearSquirrel 9 months ago
@PearSquirrel Ok I got it too work, thanks for all the help, congrats on almost 1000 subs, you deserve every last one of them.
cursedsound1 9 months ago
I love this very useful don't stop making videos
TheMinecraftcake 9 months ago
I got my automatic departure system to work in your station! =D
sokkerking12345 9 months ago 4
@sokkerking12345 Wow! Be sure to post a video. I'd love to see it!
PearSquirrel 9 months ago
Comment removed
sokkerking12345 9 months ago
hold SHIFT while getting your items from TMI to get an infinite stack.
You should use this and replace all old inventory saves.
mrBorkD 9 months ago
I would like to say thanks for all the shoutouts you've been giving me recently. It really helps my channel. I woke up this morning after this video was posted and I had 4 more subscribers! =)
nicholasr4132 9 months ago
can you make lke a tutorial of redstone for me in my server i don't mind if you record it and put it on youtube :P
Clipdix 9 months ago
@Clipdix
What do you mean by tutorial of redstone?
Also, PM me the IP if you want me to get on your server :P
PearSquirrel 9 months ago
Press 8 to hear "Bling" :D (he actually said "oading" or "ding" from "loading"
fruityboy08 9 months ago
ps, a pear squirrel is a squirrel who likes to collect pearls :P
daandiscala 9 months ago
Having the cart go through a block is hardly "no glitch".
mxlexrd 9 months ago
@mxlexrd haha lol thats what i thought
MrRabs123 9 months ago
@mxlexrd pssh. Nonsense!
PearSquirrel 9 months ago
Comment removed
XSub22 9 months ago
nice, gonna build it soon :D
daandiscala 9 months ago
@daandiscala I found another pez :) I'm testing how well it fits into the rest of the station at the moment.
PearSquirrel 9 months ago
@PearSquirrel alright, ill wait for your next vids cuz i dont have enough gold to create much powered rails so ill see your next stations soon enough :D
daandiscala 9 months ago
SECIND.
PearSquirrel 9 months ago 6
Yay! First! Nice video!
LongTooth10 9 months ago