Added: 5 years ago
From: estherdg
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  • doestn't it hang a little bit?)

  • I have to use alice programming one it's not the best bu it's user friendly...I guess

  • alice is gay

  • how did you make the gun that you used in this game?

  • I like blender better

  • whats the name of the music that starts at 1:48?

  • @iausento It's the music to the neopets game 'Time Tunnel'.

  • oh WOW dat dinasor went in slowde mmmmmooooontoin i bet a old head could go faster xD

  • You go to teacher and get an F.you:WHY?.teacher:there was a gun.you:SO?!.Teacher:BECAUSE I WILL NOT CHANGE YOUR GRADE!!!!!!You take out a gun and kill your teacher.Principle walks in and you kill him and give yourself an A...........LOL

  • @SuperPenguinee ah nothing like the deep reflections of a homicidal person who's first language is not english and capitalizes "LOL"

  • yeah. you probably got an A :)

  • um... i have a question but it isn't alice related. Where do i download ogre 3d. how do I use it? And is it like alice at all???

  • sounds like teach me how to dougie lol

  • How do u download it??

  • wish i could figure out to need to make multiple clicks to kill something...

  • do you have a alice community profile???

  • @beachbum111111 nope...

  • gay

  • i downloaded it but i cant play the game. it keeps saying theres an error during the simulation that is causing it to stop

  • i downloaded the game but when i tried to play it it says theres and error and stops the world

  • can i download this?

  • how do you make the t-rex talk w/o triggering anything?

  • @ZeroViaBrittania I do trigger something. If the player (camera) is within X meters of the Rex, make the Rex do something.

  • @estherdg where do u find the ''if the rex is X metre away from smth''?

  • @estherdg ok easy qns...how do you make the camera look up w/o requiring to spam a button?e.g.'when A is typed ,camera turn forward 0.1 revolution'<-need spamming ==

  • @ZeroViaBrittania to be honest, i have no idea. I'm not sure if it's even possible. I think you should try and make it an event. No idea if that works though.

  • sry i'm a amatuer...how do you make the gun stay at the same position without it moving all over the map o.o

  • @ZeroViaBrittania watch my other alice video (tutorial)

    Lemme know if you still don't get it after watching it.

  • @estherdg how did u get the health and points numbers and how did u make the hp go down. i have been trying too do stuff like that but the tutorial dosnt tell u much.

  • @RAWRimaBeastable make an object 'health' with the attribute 'amount' as a number. then put somewhere else 'when enemy is hit' amount+10 or something like that. goodluck.

  • dude, that's pretty sweet! I'm making one a lot like this myself!

  • Man i really need help, i am using Alice and I am trying to make it so if you get hit by an enemy, you lose health. Help any1?

  • Hey plz tell me how you make the creatures attack you and then stop when killed. Plz make atleast a simple tutorial for these things I see other people have the same questions

  • how did u change d background to the space background, credits to ur work anyway, it looked great

  • @abturag He probably used a billboard. That's what i'd do.

  • OMG! SO F*CKIN AWESOME!!! =D

  • how do you make the enemy attack you then make it stop after you shoot it?

  • cool 5/5

  • how did u get the bullet to recycle?

  • @kratosaurion11

    You make it move foreward a few meters in a few seconds. Then when it's done moving foreward, you make it move back to the gun in zero seconds. You can do that over and over.

  • that's what I did, too. You did make it move fairly slow though, granted it may just be the video...

  • hey nice game but how did u make the gun fire out the bullets im trying 2 get a jumpjet to fire something can u give me the code???? plz it will really help me out.

  • @kratosaurion11 you need 2 objects, the gun and the bullet (i used a black sphere). when you press the space bar the bullet moves foreward a couple of metres, then its position is set into the gun again. so i recycle the bullet.

  • how do u make it shoot bullerts

  • how do u make walls block u

  • how u make the smoke and how did u make the doors go to another level

  • the smoke is a basic object in alice. I made it a child of the gun, so it moves along and when you press the space bar the opacity is set to 100% and then slowly back to 0%.

    There are no doors to another level. I just made 5 different alice files and placed them after another in this movie.

    Watch my alice tutorial for explanation on changing scenes.

  • hey how did u do the tunnel effect plsss plsss help me..., im new in dis alice thing plsss do help me..., i need to pass a project asap..., huhuuhuhu reply plsss

  • the tunnel is a few different pipes in different colours, placed behind eachother. I placed the camera in pipe 1 and made it 'move to' the last one. then I looped it.

  • thats pathetic that i know this music :P

  • i need some help with a video game i'm making

    1. when your using arrow key you don't go through objects

    2. to make a mission screen so you can choose your level

    3. to be able to put your game on a disk so you can actually play it at someone elses house?

  • you need alice and you game both together on a flash drive, and than run it from the flashdrive

  • If you want to play around with objects and learn about object oriented programming, thats what alice is for. Also you can make small movies and simple games with it.

    If you want to make a serious game. Alice is not what you're looking for. You should consider using stuff such as ogre3d.

    1. there is no bullet proof collision detection in alice.

    2. no easy way, if you really want to, use scene change. (watch my tutorial)

    3. File, Export as a Web Page (this is for vids, not sure for games)

  • is ogre3d free

  • tinyurl -dot- com -slash- ybvollj

  • huh? i was asking if ogre3d is free.

  • yes.

  • how do you make it so that when your right in front of of a object you dont go through it

  • if (object1) is within (x) meters of (object2)

    (stop moving/move away from/etc)

  • i tried that but it didn't work

  • Alice 3.0 is on beta for those people who dont no.

  • Doom has really gotten some advanced graphics and stuff these days :O Better gfx than Crysis!

  • very cool

  • Am using alice at uni is there anyway to make the files exe so u can use the these u make outside of the program?

  • can anyone tell me how to end the program when a key is pressed. I know it sounds simple but there is no oprtion to stop the program.

  • how did you change scenes I can't figure it out!

  • everytime when in this movie when it switches from 'movie' to 'game' part, it's a different Alice file. We made it like this, because Alice is very slow when there are a lot of objects in one file.

    You could, however, put different scenes in one file and then move the camera from one scene to another in 0 seconds. That's what you see when the player walks into the sphinx.

  • how do you make it so when the bullet is close to something it dies

  • use an 'if' statement. if bullet is within X meters of target. then do something to the target, in this case, i made the dinosaur invisible. (turn opacity to 0, or something alike)

  • what does X mean?

  • x is a number of your pick.

    you could try raising that number. try 10, for instance, and see if you get a reaction from your 'moving object'.

    are you using the camera to move around?

    in that case you say:

    if camera is within 10 meters of object

    camera move away 1 meter from object

    or something like that.

    collision detection is unfortunately a difficult subject in alice.

  • also, I made a mistake. instead of 'if', you should use 'while'.

    if you want check out my other video 'Alice Tutorial'. There I show how I do collision detection.

  • thanks

  • make this stuff for download some how it would be great to have more people trying this stuff also I love this software

  • hmmm... yeah. I keep getting pm's from ppl who want to have a version of this. I'll have a look for a nice version of the game and upload it somewhere. Need some time to search through my old backups though. :p

  • wtf what kind of dinosaur dies in 1 shot from a crappy pistol

  • HAHAHAHAHAHAHAHAHAHAHAHAHAHA!!­

  • Oh yeah i remember. Randy. He died on my birthday. He was the one who gave his Last Lecture in Carnegie Mellon University and died July 25, 2008 from un-curable pancreatic cancer

  • WE use this in school too. I wanted to ask you a question. How did you get the canon thing in the begginning and how did you make the camera move along with the cannon when the world plays?

  • There is this option, not sure what it is called. But you can add objects to the camera. So in that way it moves along. The camera acts as an object. In the same way you can stick an object that looks like a hat on the head of an object that looks like a person. As the person moves, the hat moves with him.

    The pistol, or cannon if you may, is a standard object in Alice.

  • i think the command is "set vehical to"

    in this case it would be set to the camera

  • Comment removed

  • yea

  • how do u make games on it?

  • the same as making movies, only with a lot more programming.

    You can't really make a complicated game though, because Alice can't handle it.

  • that whore

  • noob

  • okay faggot nice name faggot bitch

  • dude i was just kiding games really are hard to make but you could figure it out if you played with it for a while

  • Hmm... Are the numbers themselves variables, or is just, "if/else this is 1000 make 1000 opacity 0%; make 2000 opacity 100%?

  • we didn't really do much like that.

    It's more something like: at this point in time, change opacity to 0, duration 1sec.

    I'm not really sure what you mean with your question (which 'numbers' are you talking about) but I think it's the latter.

  • So it's a movie? Or just a if "this" then opac. 0% on 1000 then 100% on 2000, else nothing

  • yesh. as you can see when the player walks into the sphinx. I did something like: when the player is within the range of the red object, set opacity to x in y seconds. (an 'if' statement)

  • thats a great project :)

    which reminds me... i should probably work on mine, i mean, its only due tomorrow

    :(

  • Nice game lol

    I never tried making a first person shooter type of program before... seens interesting, I'll try making one D:

  • goodluck! :P

  • ...learn to speak English? Please?

  • collision detection?

    how to? yes, yes?

  • The game good details... and... pretty cooooool.

    :) -Megan

  • Lol i made my own game too (but it isn't 3D and it gets boring fast)REAL fast

  • cool, what was it about?

  • Its not finished and has no story

  • LOL

  • That game sucked.

  • if you've never used the program he made it in u cant understand n00b

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