@RandomEngy Thought it doesn't sound a lot like it, the closest match I can think of is the end credits music for GTA: Vice City. Search it, its sorta' similar.
Fantastic. Pity it's not a plugin. Still, Psunami by Red Giant is supposed to be extremely good for this sort of thing. But even so, this is absolutely amazing.
I probably commented on this same video just after this was uploaded. I must say it is still extremely impressive and actually awe inspiring. I was praying this would be a Plugin for Photoshop - and the answer is NO.
Scanline Flowline is actually a company, a team, doing the special effects for specific jobs.
If you want a good example of what this team & software can really do, watch Poseidon, with good ol' Kirk Douglas, but its so good you probably wont tell real from CGI.
Wow, some is soo real it looks like it was taken from a movie where they set up a water stage and dumped a bunch of water there to make the movie. Wow.
probably ages even with their pimped out computers lol, most likely running them on macs or i7s with nVidia teslas, would take maybe a few days at a good frame rate to get this sort of quality for cgi
I think it looks fantastic. I've seen ocean water that looks exactly like that. Kind of like it sticks to itself when a fast moving object is thrust through it.
I personally reckon it's maya. I'm not an expert but I'm not sure if 3DS could handle that degree of detail. Also, is it just me or does the water look abit too thick? Kinda looks more like a watered down mud or something.
Hi there...the name of the software used for fluids is Flowline...a softwarepackage by Scanline. No realflow or so^^ Do not know which 3D software was used here. Could be maya or max. No tutorials, the software is not available for mainstream market. I think it still is Inhouse software, and licences may be given to other VFX facilities.
I wish there was a product on the market like this. I haven't seen nearly as good results done with any commercial product. Neither Realflow nor Blender Fluids.
I really want to become a physics expert and write my own fluid/gas/flame dynamics build for the software I use (Blender3d. Open source freeware, but nonetheless pretty amazing.).
There is another company very close to realeasing a version of these dynamics to lightwave, I am told within the year.
This is what happens when someone takes too long to produce a software: Someone improves upon their somewhat workable idea... with a somewhat more marketable one!
"They used it in Poseidon..." are you sure? As far as I know, for some shots in Poseidon they used Ron Fedkiw's PhysBaM (another "not-for-sale" fluid solver but this one is developed by the CGI brains at the Stanford university) and Next Limit's RealFlow4 for some of the interior flood shots. Is there a mention on ScanLine's site of the use of FlowLine in Poseidon?
Yes, VFXworld has a detailed article about it. And yes, Realflow was used by CIS Hollywood in the flooding of a corridor (Article on Realflows website). But MPC collaborated with Scanline and licensed Flowline, so that they could use it on Poseidon. MPC used Flowline on most of the interior water effects shots.
its almost breathtaking..well no its not but it soundsl ike a cool word to use...when you think aobut how far we've come form pong to making this kind of shit...
its nice u man....fuck you don make this kind of things it real i know..u shoot and make us foool..go to hell...and try to make it...don cheat us..only some clips are cg but not all u bad guy..cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater
If there ever is a game and console/system that has the power to run simulations like this, that would have to be one of the best games in existence (in realism).
Um, you're not thinking of this right. The Raytracing and high quality rendering will never be for real time applications. They have two different purposes. The goal of real time (gaming) is "How real can we make something look at 30 fps". The goal of things like this are "How realistic can we make things look given as much time as necessary". I bet it took a month to even do the physics calculations on some of those animations.
Wow! ..and I'm still trying to figure out force effects on water. Did you set up constraints? What SW did you use? Could Maya do this? Damn I hope so!
Actually they didn't ONLY use Maya. ILM had their own fluid simulation system for Pirates called PhysBAM. I doubt that Maya could ever do something like that on the same level. Even though it has fluid effects, it has a lot of limitations.
How could you think this was some guy playing around with constraints on Maya, and not a huge visual effects company's reel as stated in the description??
I am putting together a water video for a music festival that will happen here in LA on September 15th. I would love to use your video! I would certainly give you credit. Please contact me at d.agua @ yahoo dot com THANKS!
That has to be the most amazing effects I have ever see (water wise that is) and I was wondering If you could help me out by giving me that helicopter from the vid. :D for my movie
its cgi, its the way the water wraps around the shark... it's SLIGHTLY unatural... sorry, but thats the bridge. the closer you get to real, the more the tiny details make it unreal...
When this came out, it blew our minds. 5 years later, I'm still blown away.
metal666micky 2 months ago
nice work ;P
ProductiveVFX 5 months ago in playlist VFX - Breakdowns & Making Of
very impressive.
where are the advantages between flowline and realflow?
vBlackVFX 6 months ago
I was thirsty after this...
IKinectWithUrGF 8 months ago
heftig *_*
Trademonk 11 months ago
imagine if minecraft looked like that
sonic911 1 year ago
Whats the music? I love it. Please reply if you know.
Fireice1337 1 year ago
@Fireice1337 Yeah I don't know actually. Tried to Shazam it but it didn't work.
RandomEngy 1 year ago
@RandomEngy Thought it doesn't sound a lot like it, the closest match I can think of is the end credits music for GTA: Vice City. Search it, its sorta' similar.
Fireice1337 1 year ago
@Fireice1337 Never played that one. But I looked up the end credits music and I like it a lot.
RandomEngy 1 year ago
@RandomEngy quite possibly the greatest theme music ever.... I still want to know this song.
Fireice1337 1 year ago
this must have taken a billion computers to render
opiemonster 1 year ago
@opiemonster
2 boxx workstation would be enough
sergiozagato 1 year ago
stumbled
jay55also 1 year ago
Wow, impressive
BrookMorrison 1 year ago
Render time: 15 years
NoogahOogah 1 year ago 41
@NoogahOogah ...really?
ryankhan11 1 year ago
@ryankhan11 Not literally.
NoogahOogah 1 year ago
@NoogahOogah and how about the bake times
007k5 1 year ago
@007k5 That took fifteen years as well.
NoogahOogah 1 year ago
@NoogahOogah Bake time: 15 years
Render time: 4000 years
SethiXzon 11 months ago
I wanna see the rest of that last scene :D
Quarolet 1 year ago
wat i dont get is why the cgi in movies never look this real
teta809 1 year ago
@teta809 a lot of the time it's due to budget and time constraints.
effectsfreak 1 year ago
@teta809 it's because you don't notice the real looking cgi.
amoxys 1 year ago 3
wow thats amazing
ColonelArega 2 years ago
Fantastic. Pity it's not a plugin. Still, Psunami by Red Giant is supposed to be extremely good for this sort of thing. But even so, this is absolutely amazing.
55vadamee 2 years ago
This comment has received too many negative votes show
what the hell is this for
chunkemm 2 years ago
Very, VERY, V E R Y impressive ! ! ! ;D
ChemicalComedown 2 years ago 18
I probably commented on this same video just after this was uploaded. I must say it is still extremely impressive and actually awe inspiring. I was praying this would be a Plugin for Photoshop - and the answer is NO.
Scanline Flowline is actually a company, a team, doing the special effects for specific jobs.
If you want a good example of what this team & software can really do, watch Poseidon, with good ol' Kirk Douglas, but its so good you probably wont tell real from CGI.
mrjustin5 2 years ago
wow this video is almost 3 years old!!! that was amazing
111danish111 2 years ago 4
and its not avalibel yet >_>
mrhonk123 2 years ago
Scanline is doing 2012's water effects.
shletten 2 years ago 3
The awesome power of water.
neva409 2 years ago
amazing
ctisarda 2 years ago
wow! that is quite extraordinary
dreynip 2 years ago
Wow, some is soo real it looks like it was taken from a movie where they set up a water stage and dumped a bunch of water there to make the movie. Wow.
Stephenlee5 2 years ago 2
I cant wait till video games look like this. :D
dndfan54 2 years ago 4
sweet.
kiranuka 2 years ago
wow'z, how long to render i wonder?? jeezzzzzzz
iMitla 2 years ago 2
probably ages even with their pimped out computers lol, most likely running them on macs or i7s with nVidia teslas, would take maybe a few days at a good frame rate to get this sort of quality for cgi
quirty1 2 years ago 2
very very realistic! +1
FRkiddo 2 years ago
I think it looks fantastic. I've seen ocean water that looks exactly like that. Kind of like it sticks to itself when a fast moving object is thrust through it.
neoblood3d 2 years ago
I personally reckon it's maya. I'm not an expert but I'm not sure if 3DS could handle that degree of detail. Also, is it just me or does the water look abit too thick? Kinda looks more like a watered down mud or something.
BlackChristmas283 2 years ago
was this MAYA, FUSION, Real FLow or 3ds max ?
standingfirmonfaith 2 years ago
Hi there...the name of the software used for fluids is Flowline...a softwarepackage by Scanline. No realflow or so^^ Do not know which 3D software was used here. Could be maya or max. No tutorials, the software is not available for mainstream market. I think it still is Inhouse software, and licences may be given to other VFX facilities.
DragonsSpirit 2 years ago 2
anyone know the name of the soundtrack
dedildy 2 years ago
pls
tutorial
bkstudio01 2 years ago
this is WAAAY to complicated for a tutorial anything less than a month+ long college course. sorry to tell you. I wish it was that simple
kiranuka 2 years ago
wtf!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ozzy0sbourne 2 years ago
What is the name of the sound track?
oglordbrandon 2 years ago
I feel like it's a little too stringy or something like at 0:39
zimbloggy 2 years ago
I agree completely. Although it's extremely impressive there is something not quite 'right' about it.
Lesia44 2 years ago
the foreground is too out of focus which suggests that is not cg but miniatures.
Unclesamslair 2 years ago
they could have been using post processing effects though.
zimbloggy 2 years ago
holy ***t, thats awesome
mmdbidstrup 3 years ago
Were can i get this?!?!?!
hooty454 3 years ago
This comment has received too many negative votes show
some shots are not cg
watchyourst3p 3 years ago
All of them are CG
Sluggen 3 years ago
This comment has received too many negative votes show
goddammit, not ALL are CG
if u dont have a good eye pay more attention to what u are watching before posting a reply!!!
watchyourst3p 3 years ago
Yes, they're all CG, this is their CG demoreel, even if some of the CG is very realistic.
Sluggen 3 years ago 2
TO watchyourst3p
lol u fken noob it's all CG. USE UR HEAD!! A SHARK JUMPING OUT OF THE WATER EAING A CHOPPER? LOL!
Neosin1 2 years ago
name a shot that isn't cg.
estefez 3 years ago
That is insane! It loks soooo real! Incredibe!
seikokan 3 years ago 2
I wish there was a product on the market like this. I haven't seen nearly as good results done with any commercial product. Neither Realflow nor Blender Fluids.
rensdyret 3 years ago
I must admit, those are some damn impressive pixels!
cambaprecoz 3 years ago
art
CARSONSTUDIO2008 3 years ago
I just came...
rofldan 3 years ago 4
Frickin' amazing. It's very hard to believe it's not real.
SYN7HOR 3 years ago
Visual Effects: On A Scale Of Realism 1 to 10: 10! Awesome Work!
vmnonline 3 years ago
Incredible. I can't wait until games can render effects like that in real-time (DX25 ftw!)
:P
andrew472 3 years ago
Yo dawg, I herd wut u said about me...
andrew472 3 years ago
True that.
McKIllaG5 3 years ago
Amazing work.
gvrabchev 3 years ago
lol, that shark looks amazing!
ULTIMATE JAWS!
photorealistic CGI is what it's using James Cameron on his new movie.
it will kicks ass.
mochitsukiman 3 years ago
OMG I nearly shat my pants thinking how long my crap water takes in MAx and how long this would of took
groovyboyandy 3 years ago 2
centuries to render...
mariomguy 3 years ago
Centuries to Sim, depends how you render it.
monstemoralez 3 years ago
That's just sick, amazingly real.
AndyGoRAWR 3 years ago
Flowline is going to come out in the future, at the moment its not for commercial use.
jamil1985 3 years ago
Absolutely astounding!
nelsonmars 3 years ago
I love this! It's so frikkin realistic!
CaptainMooMoo 3 years ago
It's incredible how chaotic (and therefore realistic) it can get
starwarsgeek8 3 years ago
I wish they didnt simulate it so slowly... it looks like it's on the moon or something!
RyanPridgeon 3 years ago
igarashi is cooooooool!!!
neskym 3 years ago
igarashi is very very coooooooool!!!
vivatacos234 3 years ago
igarashi is very very very coooooooool!!!
SolidAvacado 3 years ago
igarashi is very very very very cooooooooooool!!!
......what's igarashi? xD
Blade6420 3 years ago 3
Just saw what this software did with the River God in Prince Caspian. Outstanding!
rensdyret 3 years ago
It seems they are involved in the film adaptation of "The Swarm".
TheForce74 3 years ago
this is MINT
willrennie007 3 years ago
Does anybody know the music?
Cessnapilot03 3 years ago
loved it
forqqan 3 years ago
perfect nothing to say about just perfect man :)
artisanfx 3 years ago
I really want to become a physics expert and write my own fluid/gas/flame dynamics build for the software I use (Blender3d. Open source freeware, but nonetheless pretty amazing.).
Bendmac525 3 years ago
10% is CG which is integrated into 90% real footage.
OrangeGlazedDuck 3 years ago
it says in the bottom right corner that its 100% cg water and in the shark 1 it has no compositing
Bobfreestudios 3 years ago
It is all CG
openEYEstudios 3 years ago
Never?!
warbz18cnc 3 years ago
very beautiful..
MCSin2007 3 years ago
I wanna make someone like this!!!
flavitoandresito 3 years ago
real flow rules? XD
arkjerez 3 years ago
Not soon but not too long!
There is another company very close to realeasing a version of these dynamics to lightwave, I am told within the year.
This is what happens when someone takes too long to produce a software: Someone improves upon their somewhat workable idea... with a somewhat more marketable one!
HeliVis 3 years ago 2
Who is producing the Lightwave version?
I'm interested to know
MasterAvidExpert 3 years ago
Stunning, even though you know its not real, it looks like it was done with practical elements
samartin123 3 years ago
Is this froma movie or soemthing?
degree7 4 years ago
They used in in the latest Pirates of the Caribbean.
mystuff2 4 years ago
No, they didn't. They used it in Poseidon.
rensdyret 4 years ago 5
can't be cuz at :43 theres an old car
degree7 4 years ago
Can't be cuz at :43 theres a car.
degree7 4 years ago
They used it in Poseidon, 300, Harry Potter and the phoenix thingy, Narnia 2, Inferno and other movies
ccruxx 4 years ago 2
ohhhhhhhhh, thanx
degree7 4 years ago
"They used it in Poseidon..." are you sure? As far as I know, for some shots in Poseidon they used Ron Fedkiw's PhysBaM (another "not-for-sale" fluid solver but this one is developed by the CGI brains at the Stanford university) and Next Limit's RealFlow4 for some of the interior flood shots. Is there a mention on ScanLine's site of the use of FlowLine in Poseidon?
wakeupfist 4 years ago
Yes, VFXworld has a detailed article about it. And yes, Realflow was used by CIS Hollywood in the flooding of a corridor (Article on Realflows website). But MPC collaborated with Scanline and licensed Flowline, so that they could use it on Poseidon. MPC used Flowline on most of the interior water effects shots.
rensdyret 3 years ago
its almost breathtaking..well no its not but it soundsl ike a cool word to use...when you think aobut how far we've come form pong to making this kind of shit...
GBallaJ 4 years ago 2
anyone know the music?
n8skow 4 years ago
This has been flagged as spam show
its nice u man....fuck you don make this kind of things it real i know..u shoot and make us foool..go to hell...and try to make it...don cheat us..only some clips are cg but not all u bad guy..cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater cheater
vfxnitin 4 years ago
wtf are you on about? are you from 213 BC or something?
Maksim234 4 years ago 6
When the simulations become so good that people start thinking that they are fake is when it proves how good it really is :P
maccollo 4 years ago 4
Unbelievable!
shhgoldgod 4 years ago 2
with wich software i can do this? or something like this.. hahaha!
padeiru 4 years ago
Maya or 3DS MAX but you need a special fluid plugin that was developed by scanline.
KniffoKnollo 4 years ago
this is cool
Angelbabe186 4 years ago
Keep in mind this only works in video. Don't expect to see a game with this kind of water anytime soon.
antisqrd 4 years ago 4
or at all...but hey, we can dream ^_^
Ravenstryk 4 years ago
If there ever is a game and console/system that has the power to run simulations like this, that would have to be one of the best games in existence (in realism).
AJR3 4 years ago
maybe this will come within reach in video games once those physics cards are developed a little further (ageia physx and the such)
trisky1234 4 years ago
What we need is for the gaming industry to do away with polygons, and focus on raytracing.
Edit0r 4 years ago
Um, you're not thinking of this right. The Raytracing and high quality rendering will never be for real time applications. They have two different purposes. The goal of real time (gaming) is "How real can we make something look at 30 fps". The goal of things like this are "How realistic can we make things look given as much time as necessary". I bet it took a month to even do the physics calculations on some of those animations.
deltaray3 4 years ago 2
Raytracing still uses polygons
davidstop 4 years ago
Indeed. These scenes can take serveral days to render.
maccollo 4 years ago
damn, that's just freaking crazy!
I never knew that was possible with computers!
MESS129 4 years ago
very cool is it all made by computer?
budbadbig 4 years ago
yeah, it is
MESS129 4 years ago 2
cool
BlackiceMikel 4 years ago
how come for like every upload of this same video, people are silyl enough to think the uploader made it -_-
koolJ 4 years ago
I wonder the same thing! It says SIGGRAPH 2006
and we get things like
"wow! did you setup constraints? what SW did you use?"
estefez 4 years ago
...probably because other people are silly enough to think videos I've uploaded were done by someone else?
freshnelly 4 years ago
What is the music that plays on this?
doomed13 4 years ago
nice and cool
keep holding on
make sure take a rest
kencheen1 4 years ago
Wow! ..and I'm still trying to figure out force effects on water. Did you set up constraints? What SW did you use? Could Maya do this? Damn I hope so!
freshnelly 4 years ago
of course maya can, thats what they used for pirates of the carribean movies.
MasterDLG 4 years ago
Actually they didn't ONLY use Maya. ILM had their own fluid simulation system for Pirates called PhysBAM. I doubt that Maya could ever do something like that on the same level. Even though it has fluid effects, it has a lot of limitations.
ironpiping 4 years ago
No Maya can't Simulate this. And Maya was only one of the programs they used in Pirates of the Carribean.
ToxeCryz 4 years ago
How could you think this was some guy playing around with constraints on Maya, and not a huge visual effects company's reel as stated in the description??
estefez 4 years ago
DAAAAMn!
obie666 4 years ago
holy moooooly
UnterUlmen 4 years ago
AMAZING!!!
matheuseletric 4 years ago
amazing!! exelent music
mxbdh 4 years ago
What is the music does anybody know?
Cessnapilot03 4 years ago
Bets ever graphics card will never put this on in realtime.
pspslim 4 years ago
amazing...
atomicmonkeyscream 4 years ago
This comment has received too many negative votes show
Ummm...this is the scanline demo video from their website..Trust me, you can't do this on a PC
floydrharper 4 years ago
I am putting together a water video for a music festival that will happen here in LA on September 15th. I would love to use your video! I would certainly give you credit. Please contact me at d.agua @ yahoo dot com THANKS!
avirgogirl 4 years ago
oh my god
Asphalthabitat 4 years ago
hey,
cool reel!
just came across BigYouUpcom and uploaded my demo there - thought that you might be interested...
greetz
kaanhaylaz 4 years ago
amazing!!
tman1435 4 years ago
what's this music?
labohemianartist 4 years ago
pute negre ton video pu la merde
saadddddd123 4 years ago
vet
DolGuldor 4 years ago
i love the sharks part xD!
lmcc2 4 years ago
This has been flagged as spam show
<b> World's largest sex and swinger personals with over
20,000,000 members looking to hook up with someone just like you!
Enter [_SexDating4Free.com_] to Join for FREE
</b>
minskmito2e66005d6 4 years ago
That has to be the most amazing effects I have ever see (water wise that is) and I was wondering If you could help me out by giving me that helicopter from the vid. :D for my movie
Grotsnik24 4 years ago
its alright try doing somtin like matrix
zephyr4life 4 years ago
omfg !! it's amazing !!
Alupl 4 years ago
This has been flagged as spam show
there is youporn dot com
Dominator711 4 years ago
damn. water is hard to do and they done did that shit well. some of the best animated water ever
cheshirekitty008 4 years ago
o.O w o w
daniell9114 4 years ago
'did you make this?? Like what program is it?? is it hard?? Can I do it? can you make some stuff for my movies? tell me aboat this pleas!?:D
sidneymcwood 4 years ago
Cool, just another reason for me to learn fluid dynamics.(Not that I should really need a reason) ;)
BrendanRoganArts 4 years ago
Wow, I almost don't believe it. It looks perfect.
philldwill 4 years ago
it would be cool for a screen saver
BlackiceMikel 4 years ago
wow. so many details, otherwise... COOL!
puppylover4ever 4 years ago
kool nice fx........
manuelworker 4 years ago
i got it from Koourt channel
LampLightBridge 4 years ago
WOW~!
Num1Pacesetter 4 years ago
I'll add AWESOME,ok?
LampLightBridge 4 years ago
Thanks for sending!
Mitzie17 4 years ago
your welcome Julia!
LampLightBridge 4 years ago
its too realistic water... from what movie is it?
Cambesa 4 years ago
iyaiya jissyadesyo kore, mizuigai.
hyolee3584 4 years ago
really cool ... really hope they'll release a commercial version of their softwares ... cg water still scares me
varude 4 years ago
its cgi, its the way the water wraps around the shark... it's SLIGHTLY unatural... sorry, but thats the bridge. the closer you get to real, the more the tiny details make it unreal...
kirbyfan95 4 years ago