@M1STAWU1FY no spy was right, the execution needed for reward is usually one of the things that turn people off. some people can't even get past how dhal needs to trijump let alone do long intricate combos for damage that you can do easier with other charas
yo beats! just want to ask you how can i perfect the last 3 kicks after the two air combos? i used to team up sim to cyke so i can make like 4 aircombos to the wall, just wanna ask you whats the perfect timing when u use the jlk,dmk,hk then strike after hk! thanks man! more tricks pls!
@jepliit that's not really sumthing that I can explain by text. U just need 2 put a teeny pause between each hit. if U notice, if U time it right they can't escape. if not timed right, they can possibly mash out. U need 2 get into training mode and experiment to find the timing.
for example, in my vid, when strider was sort of horizontal in the air after the HK that's the right timing. if he was more right side up in the air then the timing was wrong. the animations vary by character though.
wow man, crazy stuff with dhalsim and omega red, i didn't know any of this stuff (actually i don't use dhalsim) but i like the character i like to learn cool stuff with a lot of characters and watching your video makes me wanna learn how to play with dhalsim, the stuff between anakaris and dhalsim was very cool too...great vid man
Yo beats...what's really good with that Mag/Sim/Sent?! I've been playing that team online and it is gross lol!
But about the strike finish from a combo using OR assist, you probably have to do a different jump sequence since nj. lk, j. dwn + mk, j. hk seems to push them slightly out of range, though you could just do what you did and end with a ground combo.
I normally do like j. lk, j. dwn + hp, j. hk for wonky characters or setups that I want to use strike at the end of though.
@CoosCoos I'll have to try it out but I'm pretty sure it's not a range issue. Just seems to be general weirdness. since I tried a few other different variations.
I prefer sim/storm/sent. this team you can focus more on dhalsim (especially since I haven't been playing him for long) and I would say it's the most versatile team for any matchup.
This is exactly what I wanted to see when I asked in the Dhalsim thread. Thank you very much for taking the time to prepare, record, and post this! You make my Sim feel so scrubby with those clean resets into Strike over blast xx inferno combos in the corner. I wish I had XBL or PSN to play against you and learn some of this stuff for real. >.<
@CeeDizzy i really don't know details or if it's actually a common glitch. just something I saw when messing around with dhalsim/omega (which I only did by request anyway). to be correct from my annotation, the glitch does seem to still happen with other characters but not quite the same way. might be xbox only, might be training mode only, not sure
awesome video, is that omega red assist glitch exclusive to the xbox360/ps3 port?
MrBroken030 4 months ago
@MrBroken030 not sure. it'll have to be tested though I thought I've tested it before hmm
juanniG 4 months ago
Why the hell do people not use Dhalsim? He is in Upper Tier as well. Is it cause his learning curve is so damn high?
SpyTF2Medic 7 months ago
@SpyTF2Medic I think fans have a stigma attached to him due to prior Street Fighter titles, in which he wasn't so high tier.
In MvC2, he's without a doubt the best overall SF character.
M1STAWU1FY 4 months ago
@M1STAWU1FY no spy was right, the execution needed for reward is usually one of the things that turn people off. some people can't even get past how dhal needs to trijump let alone do long intricate combos for damage that you can do easier with other charas
juanniG 4 months ago
Dhalsim = rapist in MvC2
lipailong2 7 months ago
yo beats! just want to ask you how can i perfect the last 3 kicks after the two air combos? i used to team up sim to cyke so i can make like 4 aircombos to the wall, just wanna ask you whats the perfect timing when u use the jlk,dmk,hk then strike after hk! thanks man! more tricks pls!
jepliit 10 months ago
@jepliit that's not really sumthing that I can explain by text. U just need 2 put a teeny pause between each hit. if U notice, if U time it right they can't escape. if not timed right, they can possibly mash out. U need 2 get into training mode and experiment to find the timing.
for example, in my vid, when strider was sort of horizontal in the air after the HK that's the right timing. if he was more right side up in the air then the timing was wrong. the animations vary by character though.
juanniG 10 months ago
hahaha when i read 'make sure youre not too high when you do this'
i thought you meant something else
cursedvanity 10 months ago
@cursedvanity heh I always think that when I see it ;)
juanniG 10 months ago
wow man, crazy stuff with dhalsim and omega red, i didn't know any of this stuff (actually i don't use dhalsim) but i like the character i like to learn cool stuff with a lot of characters and watching your video makes me wanna learn how to play with dhalsim, the stuff between anakaris and dhalsim was very cool too...great vid man
MrKurow13 1 year ago
@MrKurow13 yeah I like him and his crazy combos are very fun. thanks
juanniG 1 year ago
Yo beats...what's really good with that Mag/Sim/Sent?! I've been playing that team online and it is gross lol!
But about the strike finish from a combo using OR assist, you probably have to do a different jump sequence since nj. lk, j. dwn + mk, j. hk seems to push them slightly out of range, though you could just do what you did and end with a ground combo.
I normally do like j. lk, j. dwn + hp, j. hk for wonky characters or setups that I want to use strike at the end of though.
CoosCoos 1 year ago
@CoosCoos I'll have to try it out but I'm pretty sure it's not a range issue. Just seems to be general weirdness. since I tried a few other different variations.
I prefer sim/storm/sent. this team you can focus more on dhalsim (especially since I haven't been playing him for long) and I would say it's the most versatile team for any matchup.
juanniG 1 year ago
@CoosCoos yeah tried another couple setups and it doesn't seem to be a range issue.
also, you'll have to elaborate, as nj.LK, j.dwn+HP, j.HK is not a valid combo afaik
juanniG 1 year ago
This is exactly what I wanted to see when I asked in the Dhalsim thread. Thank you very much for taking the time to prepare, record, and post this! You make my Sim feel so scrubby with those clean resets into Strike over blast xx inferno combos in the corner. I wish I had XBL or PSN to play against you and learn some of this stuff for real. >.<
mugenxero 1 year ago
@mugenxero no prob. I'll be putting up some XBL ranked matches soon too
juanniG 1 year ago
nice combos, one q, how you did the grab in 2:48? o.O
stridersheikr3lo4d 1 year ago
@stridersheikr3lo4d half circle back + FP
juanniG 1 year ago
@juanniG thanks man, finger up, again xD
stridersheikr3lo4d 1 year ago
Can you give me details on the throw glitch?
CeeDizzy 1 year ago
@CeeDizzy i really don't know details or if it's actually a common glitch. just something I saw when messing around with dhalsim/omega (which I only did by request anyway). to be correct from my annotation, the glitch does seem to still happen with other characters but not quite the same way. might be xbox only, might be training mode only, not sure
juanniG 1 year ago
Great stuff!
hugensmugen 1 year ago
Obligatory jank comment here.
dereklearnslow 1 year ago
Good stuff man!
icecoldv1 1 year ago
@icecoldv1 thanks :3
juanniG 1 year ago