Added: 3 years ago
From: razer1140
Views: 13,978
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  • This music isn't even 8-bit sounding. It's like 6-bit.

  • Is anyone here for 2:30 ?

  • I wanna see this stage in Sonic Generations because of the epic music!

  • this made me break out my gensis and play sonic

  • I just got a game gear with carrying case, battery pack, super wide gear, 6 games including this one, ac adaptor all in good shape yesterday. I was playing this last night and when this theme started playing i got chills down my spine

  • Surprisingly after a 15 years I still have a Game Gear

  • After 02:31 is the epic moment! :D

  • i love the music for the sunset parks boss

  • how did you play this ? did you play it on the GG ? if not how did you get the game? i wanna play it so badd

  • I hate this stage. But the act 3 is epic and the music is amazing.

  • Ok... time to open up my game gear and replace the caps. :D

    Fav theme from this game is the theme of the boss battle from the sunset park with a close 2nd of the final theme after you beat the game (a mix of all the themes from the game)

    Fav level from the game, the winter stage.

  • Even in an 8-bit game such as this, it is amazing how much detail they can implement into the overall level design; such as the various enemies, objects and innovative architecture. The musical soundtrack and the atmosphere seem to incorporate together very smoothly, which contributes to the effect of nostalgia felt while playing this game.

  • Um dude you are using an emulator. Shame on you.

  • i love the song on act3

  • Man nostalgia! The best back in the day! I was11 when I got this game!

  • game gear was the best!

  • why douse sonics sprite look bad compared to s3

  • This is 8-bit.

    Sonic 3 is 16-bit.

  • lol "shipping to attempt 4"..grats on not cheating with save/load state though

  • Heh, thanks. I will admit to using them for the Turquoise Hill playthrough, but it was that video that encouraged me to stop using them, since I kept reverting after small mistakes, which only frustrated me, convincing me record this in one go.

  • hey, nowhone wants to see you die countless times. anyone wouldve done it

  • Oh man, the memories. I have the Japanese release of this game (titled Sonic & Tails 2) in cartridge form, and I hope it still works.

    Sunset Park III was awesome and hard, and completely new and fitting for the Sonic Series (Running atop a mechanized train to smash its head = AWESOME).

    I always wished for a more, how shall I say it, ROCKING arrange of it with stronger bass output and more impressive instrumentation.

  • there's a pretty good remix of it done at ocremix

  • Would that be A New Ray of Light (a remix I found at the now-dead VGmix(dot)com)?

  • indeed

  • It's an awesome remix indeed.

  • I just got the Sonic Gems Collection for the GCN in the mail recently and man does Sunset Park Act's 1 & 2 themes take me back to the good old days of my childhood. fucking love and miss this shit. ahh the sweet memories of being little and 8-bit gaming...

  • Yeah, the Act 3 theme is a bit overrated. I always just liked the theme from the zone itself.

  • When I first played this zone, I thought the BGM was a bit too upbeat for the artwork, but it grew on me. Now it's one of my favorite pieces from the game.

  • @razer1140 that's an interesting take. I always loved it and never questioned the pace because I figured tehy were getting me hype that i was on a train. TBH tho, there really isnt a whole lot going on, and the music changes for the boss when there is actually action.

  • Man I loved this game. I used to play this all the time on my Game Gear when I was a kid. More importantly, I love act 3's song on this stage.

  • I remember this stage before my game gear broke T_T

    I used to run it as far forward as I could go, never slowing down. I loved the music. While the game is far from my favorite, that particular piece has not once left my mind, and is probably my favorite of any I've heard in any sonic game.

  • Indeed, and as noc38mustang commented a few weeks ago, it is a shame that it was only used for such a short segment.

  • how can we show our gameplay online?

  • Well, I use an emulator and screen recording software for recording and Windows Movie Maker for any simple edits.

    Emulators are your choice, (I used Fusion here), and I recommend Camstudio (freeware) for recording.

  • I never understood why they would use what is arguably the best and most epic piece of music (vastly superior to the rest of the game's score) for such a short piece of the game, never to be heard again. I was, and still am, always disappointed when it flips back to the simple boss music upon actually reaching the front of the train.

    Train Zone... epic.

  • The Train Act was definitely unique for having it's very own BGM as well as having a lack of a title card. It worked quite well too, since the idea of an auto-scrolling stage wasn't used that often in Sonic titles.

  • This is why 8-bit Sonic rocked as well 16-bit Sonic.

  • No argument here.

  • I love the music to this level. :D

  • Act 3 is kinda hard, and awesome. I love how act 2 just changes into act 3 with the cool music and everything.

  • I liked the idea of such a transitiion, especially the lack of a title card. It's like "I finished the act, now onto the bo--what the?" *runs into enemy and jumps blindly into pit*

  • Alright, I'm sorry and what I said was rude. I think I can be alittle cocky some times. I did enjoy watching it though.

  • Actually, I welcome any criticism as long as it is constructive. I should try to make more of an effort to avoid hits so I don't have to have to edit everything out. Honestly, I'm not too proud of this runthrough, it's sloppy and I wanted to just get it over with.

  • You really suck at this game don't you? You skipped the emerald stages you didn't keep your rings and you died too easily. This is one of my favorite games and the music on that last stage is AWSOME! In fact I recorded that stage music into a wav file and eventually made onto an MP3 file.

  • I'm garbage with an emulator and the laptop I recorded this with isn't the most responsive, giving way to many stupid mistakes. I should really practice a stage beforehand before making an ass of myself like I did here.

  • Hey, don't be rude, not all the people has good gameplay skills.

  • He apologized later, and either way, I acknowledged how I was not happy with this playthrough whatsoever and that I welcome comments that explain more than the incredibly constructive "you suck" comments I usually get.

    I appreciate your defense though.

  • Ok, thanks. I think playthrough are done for remembering good times with games, gameplay doesn't mind at all. Sorry, by the way.

  • Completely understandable, don't worry about it.

  • im breaking out my game gear again

  • OMG!!! The tiny robots with wings!! Are those the Mosqui badniks from Sonic CD & Knuckles' Chaotix?

  • I'm pretty sure they are, I oughta replay Chaotix and/or CD just to be sure.

  • Fusion Emulator WOOT!

    Atta boy!

  • 8th comment yay

  • I played my first video games on game gear...this level is awesome! The boss fight was the coolest.

  • Im gonna go play this!

  • Yeah this is the best GG game there is I've always had it on sonic gems collection and I just replayed it but I did it as Tails because I wanted a quick easy replay and will probably do sonic again soon too I also just beat sonic CD again! Good Games!!

  • Triple Trouble and CD don't seem to get the recognition they deserve when I look at people's opinions. Awesome games for systems that failed like they did.

  • I hear you, I'm glad that they re-released them for gamecube!

  • i turned some of the train zone music into a bagpipe tune! it is a great melody for a game gear game!

  • Just like Nintendo did with their Super Game Boy--where you can play any Game Boy game on your SNES--I wish Sega made a 'Super Game Gear.'

  • I love this level because of the train part. XD

  • hmm... haven't play this game in a while. Nicely done.

  • Same here, which is why it took a while to edit the death-filled original recording (especially the WAV log.)

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