@lucymydog1995 Balrog's turn around punch has 10 levels of charge. The longer you hold it the more damage it does (the more unsafe it is as well). It's a high risk/high reward
@fernando992751714 as long as you keep the buttons pushed down for turn punch attack, it levels up, and when it reaches lvl 10, which takes a long time as you can see in the video, it deals over 500 damage =)
@guilhermecosta27 thing is, yes it is VERY powerful just for a special attack, BUT its almost impossible to land at full power. oh and no, no other special move, not even most of the ultra's and super's can deal damage as much as this one does
@pozexisthor I dont play with balrog too much, in the street fighter 2 for Mega Drive (damn, i getting old) i do the same thing against the computer, using just the kick buttons and charging a turn punch just to get a grand finale
@IVISMiLESIVI Poongko used Balrog's Turn Around Punch, not his Dash punch. Balrog's Turn Around Punch (3P or 3K) El Fuerte's Quesadilla Bomb (hold 1 or 2 Kicks), and Cody's Zonk Knuckle (hold 1 or 2 punches) are all charged by holding down buttons, no direction needed. so even if you get tossed or move you still keep your charge.
@IVISMiLESIVI The charge stays because he's only holding the 3 punch/kick buttons. You can do anything you want and the charge stays as long as you don't let go.
@dean116 it is balrogs turn around punch (when held for 60 seconds its the "Final Punch" if you listen to balrog he yells out FINAL!) and the punch will lay a lot of damage....also it was a counter-hit so it does even more damage
@blkoh it could but if you watch any tournament balrog they dont hold tap for that long cause it limits you to one set of attacks. if you hold punches then you can only kick, if you hold kicks you can only punch. if you hold tap, you can tech throws or anything
Man, this is what I HATE about SSIV. The large stages made it possible for 'Rog to just turtle at one end and face very little pressure. If this was HDR he'd be facing nonstop Yoga Flames and pokes. Still a decent game but some parts of the engine suck.
I just think I threw up at 2:28. DAMN if I was that dhalsim, I think I would've taken a break then. I was wondering why the hell Balrog was being such a turtle!
@gt22 that is true but what was crazy is that poongko was also charging it in the first round and was still applying pressure. he managed to jab into ultra 2 while holding all 3 kicks. so he was scary either way. but jump in fierce punch is kinda suspicious to begin with lol
Total damage for counterhit TAP+Super is 998. Dhalsim is a 900 health character so he can't survive it. But 1000+ health characters like Ryu, Sagat, or Zangief will. Although 1000 health characters like Ryu, Guile, or Bison can easily be chipped to death afterward.
wtf....was balrog always able to the damage charging with his turn punch??or is dis new for SSF4..........cuz i never got killed like dat in balrog in any game........if i did........I wud shut off my system soo faaasst....lol
@mikeyn1gm He always had that move bro, this isn't anything new...if you hold the turnaround punch for at least 40 seconds or more it maxes out at 510 damage...
@riku45 Balrog kick attacks are all punches too. I'm sure not everyone knows Balrog's normal move set by memory, so they can't tell he's not using kicks.
He does a level 8 in the first round and then he does final through a fireball which sim had plenty of time to block you can even see him walking forward. How you could not see this or the fact he wasnt teching throws is beyond me
That's fucking funny. This is where experience comes in, always pay attention to waht your opponent is doing and what can happen.. Something sadly that sim didn't realize. I actually expecting to maybe catch a Yoga TP.. Make sense using the U2 in this case since it causes tons of stun dmg too.
How was he able to hold the charge for that turn punch while moveing all over the place? I mean i know of charge buffing but he shouldnov been able to buff that while jumping and double dashing back and forth.
@streetman88 Turn around punch isnt a charge move it's done by holding all three kicks or punches, it just means for the whole round he only used kicks or punches, prolly kicks since you can play boxer alright with just punches.
@streetman88 its down a directional charge move. it's charging 3 buttons. like holding down all three kicks or all three punches. meaning he can move around freely, but loses access to half his arsenal while he's charging.
Got nothing to do with focus. Rog was baiting out standing fierce sim always threw out after yoga fire. Got at the right distance so he let go and sims standing fierce got countered. Nothing wrong with catching someone on autopilot.
@GRRAB He's been able to charge up a turn punch to cause more damage the longer he waits since SF2? Didn't know that. Still seems like they should take away the "More damage the longer he waits" part. He's already one of the better characters to play as he doesnt need that.
@Snakebite105 did you ever notice that sometimes when he does a turnpunch he says "ONE" or "TWO"... it goes up to "EIGHT" then "FINAL" i believe. Also, this shit NEVER gets used in real competitive play, dude. It's such a fluke accident when it accidentally lands, and you have to hold down all 3 kicks or punches for like 60 seconds. That means if you're holding down kicks, you cant sweep, and if your holding down punches you cant even jab or headbutt. its a crazy handicap to even try to go for
If you pay attention, Dhalsim did no focus, but Poongko waited longer then in the first video this was shown, so it has to be some kind of trick he found out. really weird tho, i hope they fix this soon because if they don't everybody gonna pick balrog
@neckofthewood its been in the game since Sf4. Just handicap yourself by not using kicks and charge that TAP for a good 20 seconds - this is the result. if you have super you can ko akuma and dhalsim all in 1 combo, if they are dumb
@neckofthewood full charge turn punch does a hella damage and it's only ONE HIT! so the Super which is 5 hits will kill a person with little life like Sim. But it's rare to give Balrog this kidn of chance, sim was so focused on his keep away he did'nt anticipate the suprise attack. Heh I should use this on turtlers.
HOLY FUCK
lildrummerboy65 6 days ago
I'm crying to how epic this is.
weglarz 3 weeks ago
holy shit - even in round one boxer says "EIGHT" - meaning he was holding the turnpunch all along
Skatemoreeee 4 weeks ago
remember guys: it owks in sf 2 too
psangoesdown 1 month ago
That was so cute lmao dhalsim is like lalala poke poke n big
Black man comes in and rapes him drop soap style
nigaplzitzron 1 month ago
WHAT THE FUCK JUST HAPPENED...
javdaman123 2 months ago
that punch was OVER 9000!!!!!!
TheWordChaos 2 months ago
W T F !!!!!! 2:26
racuncai 3 months ago
what the.....i don't even....
lucymydog1995 3 months ago
@lucymydog1995 Balrog's turn around punch has 10 levels of charge. The longer you hold it the more damage it does (the more unsafe it is as well). It's a high risk/high reward
Setzer 2 months ago 2
2.27 wtfffff????
fernando992751714 3 months ago
@fernando992751714 as long as you keep the buttons pushed down for turn punch attack, it levels up, and when it reaches lvl 10, which takes a long time as you can see in the video, it deals over 500 damage =)
pozexisthor 3 months ago
@pozexisthor Is it the powerful move in SSF4? I dont remenber another move, even Ultra, does that damage
guilhermecosta27 3 months ago
@guilhermecosta27 thing is, yes it is VERY powerful just for a special attack, BUT its almost impossible to land at full power. oh and no, no other special move, not even most of the ultra's and super's can deal damage as much as this one does
pozexisthor 3 months ago
@pozexisthor I dont play with balrog too much, in the street fighter 2 for Mega Drive (damn, i getting old) i do the same thing against the computer, using just the kick buttons and charging a turn punch just to get a grand finale
guilhermecosta27 3 months ago
@guilhermecosta27 i am among the old ones my friend, i feel you =)
pozexisthor 3 months ago
One hitter quitter.
jamice4u 3 months ago
O_O
Immagonko 6 months ago
That was a bull shit ever!
vadimyakus 6 months ago
Schreider: "I hate turtles !"
TnaTigob 6 months ago
lmao
jo0k 6 months ago
loooooooooooool rape
NathanielTwilliams 6 months ago
holy shit!!! LOL!!!
mOOnGLaDeau 7 months ago
There's a devastating attack coming up, no doubt about it!!!
RoughKnightZero 7 months ago
how did he do so much damage
chinobling83 7 months ago
@chinobling83 He held TAP the entire round. The longer you hold it, the more damage it does.
4chanisfunny 7 months ago
HA!
Peetizzle 7 months ago
LOL WTF
850iStyle 7 months ago
how did he charge it for 60 seconds? i saw him jump a couple times and even get thrown.
IVISMiLESIVI 7 months ago
@IVISMiLESIVI Poongko used Balrog's Turn Around Punch, not his Dash punch. Balrog's Turn Around Punch (3P or 3K) El Fuerte's Quesadilla Bomb (hold 1 or 2 Kicks), and Cody's Zonk Knuckle (hold 1 or 2 punches) are all charged by holding down buttons, no direction needed. so even if you get tossed or move you still keep your charge.
densuo 7 months ago
@IVISMiLESIVI The charge stays because he's only holding the 3 punch/kick buttons. You can do anything you want and the charge stays as long as you don't let go.
4chanisfunny 7 months ago
fuckin awesome! hate dalshim players haha
AmTheBroseph01 7 months ago
0:39 this eyes!!! fish bowls!!!! roflroflroflroflroflrofl
AquosSlash 8 months ago
the fuck just happen? cam some one explain in detail?
TheLongestUsername93 8 months ago
@TheLongestUsername93
Balrog's turn around punch if charged for 60 seconds does that much damage, you then cancel it into his ultra and it's a one hit KO
Try it: go in practice mode, hold 3x punch for 60 seconds then let go and see what happens
It also got boosted here for being a counter
PomBearMasacre 8 months ago
@PomBearMasacre You can combo to Ultra with TAP? I thought it was just for Super....
densuo 7 months ago
@densuo You can Ultra 1 from Tap. The timing is very strict.
4chanisfunny 7 months ago
OMG how is it possible lol, is it a Balrog bug?
dean116 9 months ago
@dean116 it is balrogs turn around punch (when held for 60 seconds its the "Final Punch" if you listen to balrog he yells out FINAL!) and the punch will lay a lot of damage....also it was a counter-hit so it does even more damage
Ghostfloata 7 months ago
@Ghostfloata I think the Final is 30 seconds
Saint3M 7 months ago
@Saint3M no its 60 seconds for the most damaging punch which is the "Final" punch...30 second charge is a damaging punch as well though
Ghostfloata 7 months ago
how come he took so much dmg?
TheCrimsonDay 10 months ago
@TheCrimsonDay The longer you charge for the Turn-around punch, the more damage it does. Also, because it was a counter-hit it does even more damage.
PnPP 10 months ago
This shit will not ever get old.
SoggyHotDoggy 10 months ago
lol a fucking Gigaton Punch also killed one of Dhalsims elephants haha
xMentallyVexedx 10 months ago
Dhalsim should've flew off into the mountains in the background after that Super
Maurcas1 1 year ago
Would that work as a long term strategy. It is rare but someone actually do that in a decent matchup. Would it work in a tournament ?
blkoh 1 year ago
@blkoh it could but if you watch any tournament balrog they dont hold tap for that long cause it limits you to one set of attacks. if you hold punches then you can only kick, if you hold kicks you can only punch. if you hold tap, you can tech throws or anything
mctrizzle 1 year ago
that costume looks so awesome on balrog, he looks just like booker t. 0:38 SUUUUUUUUCKAAAA!
cyberkallas 1 year ago
2:27 was the worst yoga fire ball dhalisim ever spit in his life
Wynstonian 1 year ago 5
FINAL TAP!
FlipWilSRK 1 year ago
This has been flagged as spam show
Nice video
Check out my channel for free PSN cards & Microsoft points!!!!
acuracaprice 1 year ago
FINAL!
charlieahart 1 year ago 2
fucking LOL
harblardo 1 year ago
I just shat bricks. Holy shit
dch1zzle 1 year ago
poongko with an epic balrog troll
brokenteeth22 1 year ago
Poongko: one combo is all I need
zx9500 1 year ago
epic fuckin win lmao
demonkai76 1 year ago
LMFAO WOW!!! POONGKO IS HILARIOUS!!!!!!!
beast1x5 1 year ago
Homo-Genius this shit
Sawa963 1 year ago 21
lol such noobies
jcdead7 1 year ago
Man, this is what I HATE about SSIV. The large stages made it possible for 'Rog to just turtle at one end and face very little pressure. If this was HDR he'd be facing nonstop Yoga Flames and pokes. Still a decent game but some parts of the engine suck.
NorieagaHDR 1 year ago
"HOW ABOUT I SLAP YOUR SHIT"
SpadeHand 1 year ago 3
I just think I threw up at 2:28. DAMN if I was that dhalsim, I think I would've taken a break then. I was wondering why the hell Balrog was being such a turtle!
EmeraldS156 1 year ago
So awesome, but what's with the sound on this vid? It sounds like an octave higher or something
AVnuRadical 1 year ago
Dhalsim didn't meditate enough before the fight.
Matsute 1 year ago
1:57 THE ANNOUNCER WAS RIGHT ALL ALONG
kingofthesharks 1 year ago 64
"Devastating attack coming up, no doubt about it!"
Dirkdigglerdan 1 month ago
WELL IF rog player looks like they're charging the fina tap, just defend!
gt22 1 year ago
@gt22 that is true but what was crazy is that poongko was also charging it in the first round and was still applying pressure. he managed to jab into ultra 2 while holding all 3 kicks. so he was scary either way. but jump in fierce punch is kinda suspicious to begin with lol
MonkeyCha0s 1 year ago
Master Troll
sheikzelda 1 year ago
On counter hit you can do 700 damage from the first hit, plus super = death to most
YODUNNY 1 year ago
OPTIK !!!
XaberRiderZ 1 year ago
That was funny and that guy who's playing with balrog has good patience and is definitely a turtle player.
akumous 1 year ago
o.,o
Malaf 1 year ago
Total damage for counterhit TAP+Super is 998. Dhalsim is a 900 health character so he can't survive it. But 1000+ health characters like Ryu, Sagat, or Zangief will. Although 1000 health characters like Ryu, Guile, or Bison can easily be chipped to death afterward.
RiceEater483 1 year ago
This is why I put Balrog on English, so I can hear which TAP he's doing. Too scared of this happening lol.
massi4h 1 year ago
ponngko always was flashy
deadleg6 1 year ago
Trolling bro
Kooper113 1 year ago
damn. after a while i realized what was going to happen. good shxt poongko
dwEEb813 1 year ago
All the dude had to do was block and the round was over.
SoulofIgnorance 1 year ago
@SoulofIgnorance it was a counter hit.
darkdanz 1 year ago
So free
CeeDizzy 1 year ago
wtf....was balrog always able to the damage charging with his turn punch??or is dis new for SSF4..........cuz i never got killed like dat in balrog in any game........if i did........I wud shut off my system soo faaasst....lol
mikeyn1gm 1 year ago
@mikeyn1gm It's old. You could do it back in Super Street Figher 2. There are vids of that as well.
dhylec 1 year ago
@mikeyn1gm Ragequitters(dot)com my friend
WhiplashWiFi 1 year ago
@WhiplashWiFi lmao i dont rage quit i was joking XD especially not against a human player
mikeyn1gm 1 year ago
@mikeyn1gm As was i :D just think its funny how people actually do when they are losing to a better player
WhiplashWiFi 1 year ago
@WhiplashWiFi lmao yeaa iz priceless XD
mikeyn1gm 1 year ago
@mikeyn1gm He always had that move bro, this isn't anything new...if you hold the turnaround punch for at least 40 seconds or more it maxes out at 510 damage...
akumous 1 year ago
Poongko taking the phrase "no perfects" to the extreme. LOL
eddosan 1 year ago
Kinda weird how a lot of Dhalsims don't use Yoga Tower enough.
Jtehbunny 1 year ago
pop
kinggreg41189 1 year ago
what a waste of my life, why the fuck is this on srk front page?
lol109109 1 year ago
@lol109109 u jelus
326Zach 1 year ago
ah you must be realyl stupid not to notice balrog not using kicks for most of the match :P
riku45 1 year ago
@riku45 he wasnt using anything actually, and its kicks or punches that can charge TAP
Biginitiald 1 year ago
@riku45 Balrog kick attacks are all punches too. I'm sure not everyone knows Balrog's normal move set by memory, so they can't tell he's not using kicks.
dhylec 1 year ago
@dhylec
If you don't have to block low against anything* he does, you know Rog's not using kicks.
*in terms of normals
ShoRyuBarbie 1 year ago
He does a level 8 in the first round and then he does final through a fireball which sim had plenty of time to block you can even see him walking forward. How you could not see this or the fact he wasnt teching throws is beyond me
barnstormewtf 1 year ago
@barnstormewtf or you could be more observant and see that he tried to stop the TAP with a move and got countered for it. Counter-Hit @ 2:28
Frantastic23 1 year ago
That's fucking funny. This is where experience comes in, always pay attention to waht your opponent is doing and what can happen.. Something sadly that sim didn't realize. I actually expecting to maybe catch a Yoga TP.. Make sense using the U2 in this case since it causes tons of stun dmg too.
FADCxMAbans 1 year ago
Dhalsim : YOGA YOGA YOGA
Balrog : Fuck you nigga!!!
lilsed3 1 year ago
BEYTED.
BAYTID.
BAYT'D.
You get the idea.
egg64 1 year ago
aahahah at 2:03 the commentator " there's a devastating attack coming up.." well it came:P
kapetanios1994 1 year ago
cant believe the sim user was not expecting that especially after the one in the first round -_-
kareemtitojamar 1 year ago
insert James Chen "are you kidding me?!" reaction spam sound board
pepinhus 1 year ago
Trolled.
MrDpendleton04 1 year ago
HAHAHAHAHA THAT DHALSIM WAS PROBABLY LIKE
"FUCK THAT"
rc1260 1 year ago
How was he able to hold the charge for that turn punch while moveing all over the place? I mean i know of charge buffing but he shouldnov been able to buff that while jumping and double dashing back and forth.
streetman88 1 year ago
@streetman88 Turn punch is charged by holding all three punches. It is separate from the charge used for things like headbutt and super.
TheBleuBlurr 1 year ago
@TheBleuBlurr Actually, all three kicks works too... but you have the right idea though.
EnkiduV3 1 year ago
@streetman88 Turn around punch isnt a charge move it's done by holding all three kicks or punches, it just means for the whole round he only used kicks or punches, prolly kicks since you can play boxer alright with just punches.
Makboub 1 year ago
@streetman88 its down a directional charge move. it's charging 3 buttons. like holding down all three kicks or all three punches. meaning he can move around freely, but loses access to half his arsenal while he's charging.
GRRAB 1 year ago
Got nothing to do with focus. Rog was baiting out standing fierce sim always threw out after yoga fire. Got at the right distance so he let go and sims standing fierce got countered. Nothing wrong with catching someone on autopilot.
ulmatuber 1 year ago
that was the sleaziest thing ive ever seen in street fighter
kkane212000 1 year ago
lol
j3zuz23 1 year ago
HOLY SHIT
Vulcan422 1 year ago
you could do that since vanilla ... its nothing new O_o
j3zuz23 1 year ago
@j3zuz23 lol true, you can do that since street fighter 2.
darkalchemist101 1 year ago
this will never be patched in time.
Snakebite105 1 year ago
@Snakebite105 LOL patch?? he's been able to do final turnpunch since SF2
GRRAB 1 year ago 2
@GRRAB He's been able to charge up a turn punch to cause more damage the longer he waits since SF2? Didn't know that. Still seems like they should take away the "More damage the longer he waits" part. He's already one of the better characters to play as he doesnt need that.
Snakebite105 1 year ago
@Snakebite105 did you ever notice that sometimes when he does a turnpunch he says "ONE" or "TWO"... it goes up to "EIGHT" then "FINAL" i believe. Also, this shit NEVER gets used in real competitive play, dude. It's such a fluke accident when it accidentally lands, and you have to hold down all 3 kicks or punches for like 60 seconds. That means if you're holding down kicks, you cant sweep, and if your holding down punches you cant even jab or headbutt. its a crazy handicap to even try to go for
GRRAB 1 year ago
@Snakebite105 plus, it's part of his character. taking away the different levels of turnpunch would be like taking away chuns thick legs
GRRAB 1 year ago
its funny, we all new that was coming, he kept jumping in, not throwing that jumping Heavy, n then Kaboom. game.
SharkReno 1 year ago
LMAO so brutal
sowutifmahsnsux 1 year ago
If you pay attention, Dhalsim did no focus, but Poongko waited longer then in the first video this was shown, so it has to be some kind of trick he found out. really weird tho, i hope they fix this soon because if they don't everybody gonna pick balrog
LOL
Dpacpro 1 year ago
@Dpacpro you have to charge the turn punch for so long and land it. its not even worth it. trust me.
chipieb0i107 1 year ago
@Dpacpro ...Its been like this since SF2.
xNewAgeWarriorx 1 year ago
fucking hell
100% O_o
brothersbogard 1 year ago
nice...
plentypotential 1 year ago
how is this fair to other players o-o
neckofthewood 1 year ago
may sound newb but is this new? i have see nothing like this before and also dose all char have this?
neckofthewood 1 year ago
@neckofthewood
no, only turn punch can this :)
Raknos1982 1 year ago
@neckofthewood only balrog or boxer has that turn around punch move B-)
Prettyboi815 1 year ago
@neckofthewood it's not new, Balrog had this move in SF2
EnkiduV3 1 year ago
@neckofthewood its been in the game since Sf4. Just handicap yourself by not using kicks and charge that TAP for a good 20 seconds - this is the result. if you have super you can ko akuma and dhalsim all in 1 combo, if they are dumb
Gotricebro007 1 year ago
wait how can dhalsim die in 1 super attk? wtf?
neckofthewood 1 year ago
@neckofthewood
because of turn punch.
turn punch can makes more damage if it charges so long.
if you can charge turn punch more than 56s, it's damage will be 560.
turn punch (560) + super combo = too huge damage to alive
Raknos1982 1 year ago 3
@Raknos1982 not to mention it was counter hit! :D
pokeshark 1 year ago
@Raknos1982 its also counterhit so it does more than the standard 560
drywater 1 year ago
@Raknos1982 that was always there since sf2 champion edition
ninjafrog1 1 year ago
@Raknos1982 It is actually 510 damage if it is held for at least 40 seconds.
akumous 1 year ago
@akumous My mistake, it hits at 560 damage maxed out and at 700 damage as a counter hit.
akumous 1 year ago
@neckofthewood counter hit makes it 700 damage too
kird16 1 year ago
@neckofthewood
he also got a counter hit as well, 560 x 1.25
Niah2209 1 year ago 2
@neckofthewood full charge turn punch does a hella damage and it's only ONE HIT! so the Super which is 5 hits will kill a person with little life like Sim. But it's rare to give Balrog this kidn of chance, sim was so focused on his keep away he did'nt anticipate the suprise attack. Heh I should use this on turtlers.
shoNuuff 1 year ago
@neckofthewood Akuma, Dhalsim and C. Viper have some of the worse defense in this game. So they go down rather quickly.
egg64 1 year ago
holy shit pt. 2
Skriptz23 1 year ago