Added: 2 years ago
From: GyroVorbis
Views: 9,273
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (67)

Sign In or Sign Up now to post a comment!
  • like this comment if your compiler of choice is Code::Blocks because of the pretty colors!

  • #define shitload 759

    no project goes without this line

  • does falco use visual c++ or dev c++?

  • @Sk8F4n hell no, Visual C++ is great. Especially the 2010, I love it.

  • Hehe in previous chapter i was like, Oh Noez no more Videos!? Oh Pew there we go^^

  • Are you guys going to include the map "The gay bar" or watever you made for that fag who was dissing you. Are you going to include that map into the game?

  • I would rather not.

  • Oh boi, Lua in notepad++ :D

  • How do you guys fit this work into your lives?

    Currently I'm in my final year of a games programming course, so im doing group work making games and physics programs and similar. But what with uni and that irittating fact that living requires money I just don't have the time to do anything like this, and once im done with uni i'm going to be working. So I'm just wondering how you guys manage to fund this project (or is it all done in your spare time?), because i'd love to do something similar.

  • These guys have already fitted this into their lives, and these guys, I dont know if this is right but they will be probably working as a team of game developers in the future job.

  • I attend the university and am starting my senior year of computer engineering next semester. I also work for a starting game development studio around here as an engine programmer. It's pretty damn hard to find time for this kind of stuff.

  • There can be some awesome puzzles with that DDR mat thing

  • fuck you bitchez and haters

  • 1 shitload = 759... we should totally coin this.

  • ahhh why am i so young i like to know much bout makeing games and stuff and work togheter thats cool....

    and dont say to me your fag or nerd cause im not even if u said u dont even know anythnig bout me lol

  • > Female programmer

    Luckyyyyyyy!

  • lol stop being perverted, there is more to life than sex.

  • I FORGOT MY QUOTE BRO!

  • "uhhh, uh shitload. so how many is 3 shitloads, or does it convert to a cuntload

  • Comment removed

  • ..Anybody else hear Creed? Is that coming from my computer?

  • it's someone signing on to their AIM

  • its my pc too...

  • hot chick

  • nerdy hot chicks are so much hotter than normal hot chicks.

  • 759 = 1 shitload

  • indeed

  • whoah god sorry accidentally clicked spam, very sorry

  • wouldn't you think youtube would have a way to cancel that. God I'm an idiot

  • Falco rocking the beard

  • pretty good 5 stars.

  • Nice lua script Peeta!

  • singleton?! OH MY GOD!!

    btw singleton is a valid design pattern so I dunno why some edjukated people scream when they hear it

  • Agreed, It can be really handy too, in certain situations where you never need or should not have another instance of a class.

  • I'm really confused. Why the fuck did Creed decide to make a special appearance at 5:38?

  • That was somebody on AIM messaging me. Their sound effect is that song.

  • LOL "Wrong fail"

    Awesome :D

  • Agreed.

  • WOO. Finally its released. :O

    Auto 5 stars btw.

  • Woot, it's finally here! I can't get sound, so I'll have to re-watch later.

  • nice, im glad these videos started back up

  • How do i add LUA to c++ game?

  • Woo those are some sexy NPCs

  • Daaayum. That NPC queue is some slick shit. My NPCs are officially retarded next to yours.

    So when/how do you check for player-driven events, such as the player talking to the NPC? Is that per frame, or does the engine queue it up?

  • That's not quite done yet. I have decided that I will probably have a required function for every event the NPC can handle (ItemHit, PlayerTalk), that the engine calls when the event happens. This way Lua doesn't have to do any sort of slow ass polling, and that function in the script can queue up whatever sort of response action is necessary. I have decided that making sure Lua DOESN'T poll events every frame is a high priority. That can get pretty slow... expect this on Chapter 17.

  • Great work, i love it to see you still working on it :)

  • OMFG 16!! sweet god in heaven. Btw is it just me or is the sound wierd?

  • When he screen records the sound goes down yes.

  • the start of this clip sounded weird, compared to part 0

  • Cool shit,

    great job guys,

    glad to see an update

  • "edukited" 8D

    Good to see a update , hoping to see more updates as soon as possible :D

  • wow a girls cs major thats hot!

  • very cool, good to see you guy's again! I start ai pathfinding and event making tommorow so this was some nice inspiration :)

  • Getting that new camera was definately worth it!

    (and I only had it on standard quality)

    great video, very informative, and it's good to see the project is progressing nicely, keep it up guys! :D

  • First of all, nice video quality. Nice npc system.

  • I think it is also a nice npc system now marcel just needs to implement it in his editor.... 3 weeks later.

  • prawt1? wtf title is that i just say it pop up under my suscriptions lol weird title

  • *,I just saw it pop up*

  • FINALLY!!! thank you its been like.... more then half an hour since your last video!!!... although you disappointed me... because i didn't get to see an NPC throw a rock at you haha.... but other then that.

    prawt1 FTW!!!

  • whats the line count of the project

  • Lol, where the hell is the Creed coming from? Or at least something that is unfortunate enough to sound like Creed.

  • If you're wondering what I'm talking about go to 5:36

  • Yeah I was wondering if that was coming from my computer XD.

  • Hey, another video, haha. this looks awesome

  • Yay another GyroVorbis video. Can't wait till Chapter 16 is done :)

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more