Added: 1 year ago
From: OneTwoSC
Views: 4,635
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  • dl the map n get the files from it if ur having trouble

  • Hey that's my map on the front page of SC2Mapster! Nice video btw :)

    -BasharTeg

  • where do i download these? i can find it at all on sc2mapster. i also cant find them on my computer! please help! your tutorials are so great but i cant continue with these files!

  • hey onetwo, i followed your video to the teeth. but for some reason when i go to load the map with the imported files it crashes and gives me the error e_errorIdNotFound

    "Core: a required object could not be found"

    ResourceFrame in the error report

  • @Brittx0x0x0 Well all I know is that you can't do what I did here exactly anymore. They changed the way you are supposed to import UILayouts. Read helral's long tutorial/post on sc2mapster.

  • Great Tutorial realy helped me out... Alot!

    One thing i cant figure out is at 18:44 how do you remove that little black rectangle at the bottom right?

  • @TheSamAndTom Hmm thats the bnet button, I think you can move that using triggers?

  • @OneTwoSC Found it its in the GameUI file.

    Frame named: BattleNetButtonFriendsFrameIma­ge

    its about 1/4th of the way down

  • I cant thank you enough for these tutorials, i would have never figured out all the UI changes before i got to frustrated lol. Really though this is by far the most informative and well put together/explained tutorial i have found on just about anything. Congratulations on this tutorial you deserve it.

  • @CANABALISTIC999 Thanks, now here's the $20 I said I'd give you... :D

  • @OneTwoSC nice doing business with you lol

  • Oh, I forgot to mention this. I duplicated your camera system in my own level, and tried to break it... and I did. Try queuing up a few commands, or going up a ramp from a distance. The camera only turns for the initial second or so. Kind of a bug. I fixed it by having it loop infinitely checking every 3 seconds, and applying the camera change. Sure, it's a little more processing, but really, 1 check every 3 seconds in this kind of game is nothing at all. Just thought you may want to know.

  • @CaliberMengsk Yeah by all means find whatever works, I was trying to minimize anything that could cause bnet lag too... it seems more sensitive than video lag with everything haha

  • Does that work for all resolutions? And a program would be killer. I would if I had the skills :/ lol

  • Hmmm... Being a VB programmer, I may "try" to make a visual GUI editor. ^___^ Could be very useful, and if it took you days to do those changes, a visual editor that could take maybe 20mins to a half hour would be useful. @_@ Would be a lot of work to figure everything out, and how to save it right and all that. The files are just XML files though, which might (maybe) make it easier... *Shrugs*

  • @CaliberMengsk Would be nice. The fundamental issue is you have to import it every time to see the changes... not to mention changing resolution or resizing the game window to make sure things anchor right at resolutions like 1280x1024 vs 1280x720.

  • @OneTwoSC The plus of VB is it uses a very similar layout system (anchors) and if you know that, it's just a matter of importing the settings from the file and applying it to the objects in the custom built editor. I'm going to download the files and see what I come up with. If I even get a basic one up and running, I think many people would be happy. Even if it's just moving stuff around, not resizing or anything. I'm kind of wondering if you can add more buttons then the default 15 also. ^__^

  • @CaliberMengsk Probably not, since in the data editor you can only set the buttons for 15 command-slots. Well, there is command card 2/3/4 but I don't know how to show them at the same time...

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