Added: 2 years ago
From: frictionalgames
Views: 3,917
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  • Thank you guys so much! I would of never know that you had to bump map decals, and I think the water effect was cool. :)

  • hello the makers of anmesia what can i do to make the game less scary cause i so badly want to finish the game and see the ending but im too scared LOL:) please respond

  • Do you guys have any tutorials for how to use these editors? Because I would really like one, if that's ok. Jag älskar dina spel, också, och ni är fantastisk!

  • Ahh, I love your games, but the tools are wery unstable, tho' keep perfecting those tools Luis! I wanna build stories without having to save every step :D

  • Creepy spel O.O

  • I admire Frictional Games, are an example of that small team can do big things.

  • Awesome :)

    and pls include this editor in game :D I would fill the game with naked bitches lmao

  • Hey, great! Parallax mapping makes this look a lot like crazybump or shadermap.

  • That must be goddamn arduous

  • the normal maps looks great

  • that looks abit like ShaderMap app

  • Hey! Thanks everyone for the compliments :)

    -Luis

  • @frictionalgames awesome does this works to whit the demo of amnesia ???

  • Agh! The floor is moving! Very nice job, guys.

  • Love the normal maps :)

  • I noticed the same light illusions on the stone textures in "Unbirth"...it really helped with immersion, seeing the flat tiles pop out at you like that.

    You guys really seem to be be putting a lot of effort into the small details, whether it be the programming, the map design or the plot.

    In any case, nice job, Luis!

  • The three-dimensional effect on the stone is amazing. Gotta love optical illusions.

  • It's not an optical illusion, as that would mean the brain thinks that what it sees is right, but it's not just thinking that it sees it. It is seeing it, as that is exactly how the engine renders it.

  • cool!

  • Superb ! Keep up the good work, Jens and Thomas ! :-)

  • Keep up the good work Luis! Is more correct, he is the tools programmer!

    -Jens

  • OK, good luck to the entire team. ;-)

  • I cannot wait for the tools to be released.

    Looks so awesome to use.

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