Added: 2 years ago
From: shaheen0xyz
Views: 4,965
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  • You should change the clicking noise to a different sound depending on what you have clicked on. Just a suggestion though. I say this only because that noise can get very annoying as time goes on in the game.

  • nice can you do tutorial please?

  • click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click

  • point-and-click isn't that bad. it worked great for "On the Rain-Slick Precipice of Darkness", but i'd prefer 8-way movement for my RPG.

  • Thats really cool, one thing i would suggest is when it places the waypoint for the character to walk to, having it spawn a mesh or emitter or something at that position, so you know exactly where he is trying to get to.

  • cool one...tutorial???

  • its pretty cool

  • really please how you make that HUD

  • good job!

  • nice, if you don't want that in-game/out-game cursor difference, del vect() offset in your hud.uc IsoPlayerController.StartTrace­. I did the same thing :)

  • ye,i got it fixed,should upload a new video soon with some cool things.

  • nice work

  • dont do the point and click thing make it wasd or arrow keys thats usually a major turn off for alot of ppl

  • @wingedwolf123 alot of people don't mind the point and click. look at Runescape I don't play Runescape but it has what about 1 milllion players.

  • man u r making it

  • very cool

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