The Japanese version is far superior. However I do not understand why they simply did not reproduce the samples that the US Nintendo could have played and just added a bass channel if they did they would have had a much better sounding US version. Our version is just wimpy sounding compared to Japan's version. If you don't think so listen to Homie0static's remixes of the songs on YouTube.
The reason the audio on the NES is worse is because the NES (unlike the Famicom) did not have support for extra sound channels added by cartridge chips (perhaps to make the console cheaper). The VRC6 (3 extra channels) chip as well as the superior VRC7 chip used in Konami's Lagrange Point (6 extra channels) also added to the cost of the game, so Konami probably figured they'd sell more and make a bigger profit by selling a version made with the more basic MMC5 chip for the audio.
I can't decide which one is more pleasant. Japanese version is obviously technically better but it also sounds colder and harsher. Sometimes japanese versions effects muddle some things that I like, while Nes version is more articulate. On the other hand they had to cut Nes versions arrangement down. I enjoy both very much...theres nothing better than Castlevanias music.
They both sound great. The FC version really is truly excellent though, really kind of portends the approach to music that they'd be taking in the future games like CV4, Bloodlines, Dracula X, and SotN. Here's what I think: they definitely did their damnedest to cram the soundtrack into the NES's 5 basic channels and sound as good as it could, but while the NES version sounds like a really well-composed NES game, the FC version sounds like a full-on 8-bit orchestra. Such a rich sound.
in Nes version Grant is almost unplayable. You can't save the game and as i know. And the only way to continue is using passwords.
The only thing i like about the Nes version is Dracula Final fight. He is actually a challenge in that version... In the famicom version he is too easy For a castlevania standard...
@yusukeelric Nah, Dracula is not much more difficult. You just have to jump once or twice more. Besides, the first form is even easier. He lets more time pass between his attacks.
@johneymute This game uses VRC6, not MMC5. VRC6 has 2 square waves and a sawtooth with a duty cycle of 50. The MMC5 has two square waves that are identical to the 2A03's.
@NeoSonicStrike Not to sound rude, but I can't agree. I grew up lucky enough to be able to play NES and Famicom games side by side, and the VRC6 chip really does make a difference. On a side note, because of the VRC6 in the Japanese cart, I noticed less of the slow-down that the NES version sometimes had problems with.
@NeoSonicStrike You don't like any of the songs better? That's a very fanboyish position to take. Some of the music is inarguably better in the ad release. There are more channels. Aquarius doesn't even compare to the US/EU release.
@NeoSonicStrike I don't know about that. I grew up on NES and CV3 was one of my favorite games, one I burned the most time, I've always absolutely loved the music......yet, hearing the JP version only in the past few years, I gotta say, I really love the richness the VRC6 adds. I don't really care for the feel of Aquarius though.
Famicom cartridges have 60 pins vs. NES cartridges with 72 pins. On the NES, 4 pins added for the 10NES lockout chip, 10 more for the bottom expansion port. That 14.
2 were removed that would've been for sound expansion chips.
This comment has received too many negative votesshow
US and European Castlevania 3 music was poor and slower due to the chip that japanese cartridge included. I have the three ones and I only play it on the original Famicom. There´s no comparison possible between this an the other two.
Reading "HORRIBLE" I only can think that you have no idea about we´re talking about here.
Yep, VRC6 made a big difference. By the time this game was released in the US, however, the Sega Genesis was available and the SNES was just around the corner. Putting the VRC6 in the US version would have made it cost a lot more at a time when people were looking for excuses to stop buying 8-bit stuff.
Incidentally, MMC5 offered no audio capability at all; what you're hearing in the US version is just the stock NES audio. MMC5 vs. VRC6 is kind of apples-and-oranges.
Keep in mind that the NES is incapable of having expanded sounds (without modding, anyway). Even if they had kept the VRC6 on the carts, the sound wouldn't have come through.
Using MMC5 had its advantages, too. Namely, it allowed each individual 8x8 tile to have its own palette setting (as opposed to each 4 tile (16x16 pixel) group).
The only two stages that sound better are Rising (that pulsating saound at 0:30) and Stream (more catchy, less melodic, ftw)!
Has spoken.
Haspen89 1 month ago
@Haspen89 Gaah, meant 'sound better on NES'
Haspen89 1 month ago
The only song that is better in the US is Mad Forest in my opinion. The rest are all superior in the JAP version without any questions and trolls.
TheKrustaceox 2 months ago
JAP
KesterStudios 4 months ago
I want a Famicom to my collection!!!
jolachgh 5 months ago
i like the japanese version
kuugarx100 8 months ago
The Japanese version is far superior. However I do not understand why they simply did not reproduce the samples that the US Nintendo could have played and just added a bass channel if they did they would have had a much better sounding US version. Our version is just wimpy sounding compared to Japan's version. If you don't think so listen to Homie0static's remixes of the songs on YouTube.
ruminator3570 10 months ago
@ruminator3570
The reason the audio on the NES is worse is because the NES (unlike the Famicom) did not have support for extra sound channels added by cartridge chips (perhaps to make the console cheaper). The VRC6 (3 extra channels) chip as well as the superior VRC7 chip used in Konami's Lagrange Point (6 extra channels) also added to the cost of the game, so Konami probably figured they'd sell more and make a bigger profit by selling a version made with the more basic MMC5 chip for the audio.
BareknuckleRoo 6 months ago
wow, comes as a real surprise.
autentyk 1 year ago
I can't decide which one is more pleasant. Japanese version is obviously technically better but it also sounds colder and harsher. Sometimes japanese versions effects muddle some things that I like, while Nes version is more articulate. On the other hand they had to cut Nes versions arrangement down. I enjoy both very much...theres nothing better than Castlevanias music.
varoennauraa 1 year ago
Japan all the way!! Não tem nem comparação!!
shamanflebus 1 year ago
I'm gonna have to say, I'm in love with the FC VRC6 chip.
spike007980 1 year ago 5
They both sound great. The FC version really is truly excellent though, really kind of portends the approach to music that they'd be taking in the future games like CV4, Bloodlines, Dracula X, and SotN. Here's what I think: they definitely did their damnedest to cram the soundtrack into the NES's 5 basic channels and sound as good as it could, but while the NES version sounds like a really well-composed NES game, the FC version sounds like a full-on 8-bit orchestra. Such a rich sound.
evenmorebetter 1 year ago
La version USA se me hace mejor, es como mas... cool, asi de sonidos mas de nes haha
frikidashit 1 year ago
VRC6 Chip forward ! =D
shailen1982 1 year ago
Man better sound chip or what ever the NES version still kicks the japanese version by far!
TBoneMontana 1 year ago
@TBoneMontana why?
in Nes version Grant is almost unplayable. You can't save the game and as i know. And the only way to continue is using passwords.
The only thing i like about the Nes version is Dracula Final fight. He is actually a challenge in that version... In the famicom version he is too easy For a castlevania standard...
yusukeelric 1 year ago
@yusukeelric Nah, Dracula is not much more difficult. You just have to jump once or twice more. Besides, the first form is even easier. He lets more time pass between his attacks.
Grandstra 7 months ago
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Luigi84289 1 year ago
Wow, "Dead Beat" sounds like a totally different song...so much better then that generic one us Americans got...same with "Aquarius"!
freestylenut 1 year ago
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Famicom version all the way. The NES version sounds extremely bland in comparision.
doomedperson 1 year ago
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The Japanese version stinks.
NeoSonicStrike 1 year ago
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Doppelpanda 2 years ago
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johneymute 2 years ago
wrong on so many levels
atebit80 1 year ago
@johneymute This game uses VRC6, not MMC5. VRC6 has 2 square waves and a sawtooth with a duty cycle of 50. The MMC5 has two square waves that are identical to the 2A03's.
nensondubois 1 year ago
I like Akumajou Densetsu, prolly because that is the 1st version I heard.
crazyiproshow 2 years ago
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NeoSonicStrike 2 years ago
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MattTheSpratt 2 years ago
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NeoSonicStrike 2 years ago
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MattTheSpratt 2 years ago
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If the FC version sounded better, I would have no problem admitting it. It doesn't, even despite having a more technical soundchip.
NeoSonicStrike 2 years ago
@NeoSonicStrike Not to sound rude, but I can't agree. I grew up lucky enough to be able to play NES and Famicom games side by side, and the VRC6 chip really does make a difference. On a side note, because of the VRC6 in the Japanese cart, I noticed less of the slow-down that the NES version sometimes had problems with.
aquasaber 1 year ago 3
@NeoSonicStrike You don't like any of the songs better? That's a very fanboyish position to take. Some of the music is inarguably better in the ad release. There are more channels. Aquarius doesn't even compare to the US/EU release.
Luigi84289 1 year ago
@Luigi84289
The NES version sounds alot better.
It's not even debatable if you actually listen to the music from both games.
Literally EVERY song from the American release is vastly superior.
NeoSonicStrike 1 year ago
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@NeoSonicStrike :trollface:
Fradener 1 year ago
@NeoSonicStrike I don't know about that. I grew up on NES and CV3 was one of my favorite games, one I burned the most time, I've always absolutely loved the music......yet, hearing the JP version only in the past few years, I gotta say, I really love the richness the VRC6 adds. I don't really care for the feel of Aquarius though.
TheBilly 1 year ago
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NeoSonicStrike 2 years ago
Was the audio captured on the original hardware or through an emulator?
jpkushin 3 years ago 2
This has been flagged as spam show
Famicom cartridges have 60 pins vs. NES cartridges with 72 pins. On the NES, 4 pins added for the 10NES lockout chip, 10 more for the bottom expansion port. That 14.
2 were removed that would've been for sound expansion chips.
footup7342 3 years ago
Comment removed
footup7342 3 years ago
I guess it serves right... Japanese Castlevania 2 sounded HORRIBLE compared to US Castlevania 2...
AndrewC437 3 years ago
This comment has received too many negative votes show
US and European Castlevania 3 music was poor and slower due to the chip that japanese cartridge included. I have the three ones and I only play it on the original Famicom. There´s no comparison possible between this an the other two.
Reading "HORRIBLE" I only can think that you have no idea about we´re talking about here.
ACANDEJORE 2 years ago
Sorry man... I had read "3" instead "2". My apologies :)
ACANDEJORE 2 years ago
:P no biggie. Since the video's about CV3, I can see where ya messed up.
AndrewC437 2 years ago
Yep, VRC6 made a big difference. By the time this game was released in the US, however, the Sega Genesis was available and the SNES was just around the corner. Putting the VRC6 in the US version would have made it cost a lot more at a time when people were looking for excuses to stop buying 8-bit stuff.
Incidentally, MMC5 offered no audio capability at all; what you're hearing in the US version is just the stock NES audio. MMC5 vs. VRC6 is kind of apples-and-oranges.
jaholmes01 3 years ago
Keep in mind that the NES is incapable of having expanded sounds (without modding, anyway). Even if they had kept the VRC6 on the carts, the sound wouldn't have come through.
Using MMC5 had its advantages, too. Namely, it allowed each individual 8x8 tile to have its own palette setting (as opposed to each 4 tile (16x16 pixel) group).
shakeababy 3 years ago
Yeah, the differences are really clear and I like more the Japanese Version.
BrennusShamira 3 years ago
wow. why not put on gamevideos?
dayeight 3 years ago
Wow... The difference really is there.
1080Peter 3 years ago