This comment has received too many negative votesshow
Why the hell do these games always have sound effects every time a line of text appears? that turns me off completely from the games...that's what turned me off of Shining Force 1 and 2 on the Genesis...then when the original was re-released on the GBA you could turn off the sounds and that's when I played it and it was great...
Personally i think thats a good thing, cause it sort of gives another dimension to the fact that they are talking. Sure its a pretty crappy sound effect, but it gives an illusion of speech while you read the text.
Thats the purpose in the Shining Force games at least, since the pitch of the sound changes between characters to define deepness of voice.
This part was censored? This makes me glad that I had the Turbo Grafx 16 version (in English). But what's different between the two is that there was no music in the towns or the fighting levels. The only music heard was when you were choosing which town to go to and the part when Sadler finishes talking to the men hidden in the sewer.
sounds like you have a problem with your disc. in the towns and dungeons, the music are redbook audio CD tracks. the tracks you mentioned use the tg-16 soundchip and are of much lower quality. check youtube for videos of the tg-16 version's music. it's really great.
HAPPY 100th VIDEO!!! Did Joe Redifer's Exile comparison made you curious, somehow? I think I know exactly why it was censored...It had crosses on top of the buildings. A lot of times, especially in older video games, religious crosses were censored due to possible insults/conflicts in America. I perfer the TurboGrafx-16 version, too, since it has the better stuff for me. Some sweet stuff, but too bad it had to be low quality, though.
only nintendo had a problem with crosses. more than just this town was removed from this game--even the tg-16 version was heavily cut down. releasing a game where you play as an arab fighting christians during the crusades? not that any media was paying attention to this game, but that'd probably be frowned upon even today. make that especially today.
Well, that can be true, as seeing people burining on crosses can also be very offensive. What other factors were removed between the two versions if you know of them(I know the TurboGrafx-16 version didn't have swearing in it and a naked girl was covered up at the end of the Sega Genesis version)? Yes, leaving in religious symbols were never a problem for Sega Genesis American marketers.
Albee Street i believe.
RPGFan28 1 month ago
This comment has received too many negative votes show
Why the hell do these games always have sound effects every time a line of text appears? that turns me off completely from the games...that's what turned me off of Shining Force 1 and 2 on the Genesis...then when the original was re-released on the GBA you could turn off the sounds and that's when I played it and it was great...
MoonOvIce 4 years ago
I think it might've been to make sure that you were informed if you weren't looking at the screen. It's annoying, but that's how they did it.
Kouban 4 years ago
Personally i think thats a good thing, cause it sort of gives another dimension to the fact that they are talking. Sure its a pretty crappy sound effect, but it gives an illusion of speech while you read the text.
Thats the purpose in the Shining Force games at least, since the pitch of the sound changes between characters to define deepness of voice.
zegatorian 3 years ago
Yeah but that didn't let me concentrate on the story...ME that is, I don't know about everyone else...
MoonOvIce 3 years ago
This part was censored? This makes me glad that I had the Turbo Grafx 16 version (in English). But what's different between the two is that there was no music in the towns or the fighting levels. The only music heard was when you were choosing which town to go to and the part when Sadler finishes talking to the men hidden in the sewer.
gothhydran 4 years ago
sounds like you have a problem with your disc. in the towns and dungeons, the music are redbook audio CD tracks. the tracks you mentioned use the tg-16 soundchip and are of much lower quality. check youtube for videos of the tg-16 version's music. it's really great.
rxsecretplot 3 years ago
what it eating the text,when nhe text appears there seems to be a strange eating sound.
aryinc 4 years ago
Game looks kinda like Ys.
JuicyPlayer 4 years ago
Gotta love those waterfalls!
Keranu 4 years ago
HAPPY 100th VIDEO!!! Did Joe Redifer's Exile comparison made you curious, somehow? I think I know exactly why it was censored...It had crosses on top of the buildings. A lot of times, especially in older video games, religious crosses were censored due to possible insults/conflicts in America. I perfer the TurboGrafx-16 version, too, since it has the better stuff for me. Some sweet stuff, but too bad it had to be low quality, though.
OceanBlueKirby 4 years ago
only nintendo had a problem with crosses. more than just this town was removed from this game--even the tg-16 version was heavily cut down. releasing a game where you play as an arab fighting christians during the crusades? not that any media was paying attention to this game, but that'd probably be frowned upon even today. make that especially today.
rxsecretplot 3 years ago 3
Well, that can be true, as seeing people burining on crosses can also be very offensive. What other factors were removed between the two versions if you know of them(I know the TurboGrafx-16 version didn't have swearing in it and a naked girl was covered up at the end of the Sega Genesis version)? Yes, leaving in religious symbols were never a problem for Sega Genesis American marketers.
OceanBlueKirby 3 years ago
Assassin's Creed called, they wanted to say that you're wrong...
JohnnyBeefMuscles 3 years ago
to be fair, you can't really compare 1990 to 2007.
rxsecretplot 3 years ago
Touche'
JohnnyBeefMuscles 3 years ago
@rxsecretplot Assassins creed isn't that different if you think about it.
ff8masterc 10 months ago
nice
Vincent745 4 years ago