When i simulate my explosion, it simulates in about 5 seconds and in the preview i cant see the explosion, and when i render it i still cant see the explosion, just the floor and ball. Any ideas why?
In the source settings there should be a value related to fuel amount from 0-1. Just animate the value down to 0 to stop it from emitting. You can also play with the smoke amount value.
I've tried to render the explosion but it doesn't who up. I can see it on the preview screen but it never shows up when I'm rendering the file. How do I fix this? :/
When you did your render did you remember to click the save file box in the common render settings? Just make a folder somewhere easy to find and set that as the render location
When you did your render did you remember to click the save file box in the common render settings? Just make a folder somewhere easy to find and set that as the render location
Everything is good, but how can you add more curves to the smoke? u see smoke is very puffy, i want to make it really puffy( more curves to the smoke) making it more realistic...can i do that?
There is only a small handful of people who can actually talk interestingly enough to stay focused on their tutorials when they are speaking, and even when they are the tutorials are longer than they need to be. My method is clear, to the point, and easy for all audiences to understand so I'm sticking to that.
4get that last post...didnt know they made a version of Fume just for 2012 version of 3d max...got that version and everything is right in the world...lol.
Just one question though if anyone knows....can fume add a heat dissipation type effect? Like when you look at the hood of a car on a hot day you see the heat actually rising off of it....if that makes sense....just curious.
Hello...good tutorial but im having a huge prob with fume fx. Ive looked everywhere i can think but cant find a solution. I cant install fumefx. I install it...it asked for the file where 3d max is installed...no problem....seems to install fine.....then I open 3d max so that I can activate it...and when I open 3d max all i get is error messages saying cant load fumefx. Im running windows 7 64b...i have 3d max 2012....any help would be appreciated
i get "you have choosen to switch to default output files, but FumeFX was not able to open C:\users\(my name)\desktop\output FumeFX\FumeFX01_0000.fxd."
Thank you for the tutorial, got me off to a good start. Just one thing though. I don't have enough time to make a cake, or cup of tea, or even go to sleep because it's done simulating in a minute and a half. Amidoinitrite?
Setup a light source (Try with a simple Directional light) , enable shadows, go to the shadow parameters and check the "Atmospheric Shadows" box. Go into the FumeFX UI to the Illumination tab, add the light source to the list. In the rendering tab for smoke, make sure Cast and Recieve shadows boxes are checked on. That should do it. If you want fire to illuminate the smoke, check the "Multi-scattering" box in the illumination tab and play with the settings.
Ok Im having a huge problem with fume. I have version 1.0 with 3d max 9. I set everything up fine...but when it comes time to add the source to fumefx the little hand symbols arent there....if I try to expand the window...it collapses even smaller and I cant even see the objects/source part of the screen....so basically Im s.o.l. any suggestions??
Ya i tried that and everything else I could think of. I did some searching and seems Im not the only one with the problem. Know of any other 3d software that has decent fire effects or plug ins? Im trying to create flaming text with the flames actually coming off the text.....
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
" You have choose to switch to Default output files, but FumeFX was not able to open C:\Users\Kenneth\Documents\First 3D Tracking\FumeFXOutput\FumeFX01_00003.fxd ."
and then i start continue simulate and it shows:
File Error
"Cannot find data to continue. Please check preferences dialog".
You can set max to auto-save each rendered frame in the Render Output section by clicking the "File..." button then selecting an output path. You can render them all to a folder, then use a program such as VirtualDub to make the rendered frames into a movie file. (this is more stable and safe than just rendering it directly to a movie file, but you can if you want in the file type options in the save menu. ) Also remember you can select a range of frames to be rendered!
It's amazing how close this is to how the blender smoke system works, except for the fact that this takes much longer and the material is a little better.
What renderer did you because that's not scanline...
DUDE I FUCKING LOVE YOU MAN, THIS WAS A PRETTY BASICLY DONE TUTORIAL BUT GODDAMIT ITS THE ONLY ONE I HAVE BEEN ABLE TO FOLLOW FOR FUME FX, THANK YOU SO MUCH! you dont understand!
I installed FumeFx a few days ago and I've got a strange and really bothering problem with it's UI.
when I open the mail UI at first it looks ok, but whenever I want to move the window, it shrinks down from right side and I can't access to many parameters. even if I don't move the window, this problem occers when I close it and open it again. At first I tought it might be because of my screen size (1280x1024) but changing the screen size also didn't help.
do you have to have V-Ray to render this? or will default work (i saw that mr wont) but anyway my problem is when i do this, i see no fire, not even in the preview
1. Make sure you using a compatible renderer, (mental ray doesnt work with older versions of fumefx, but newer versions do). 2. Make sure you are actually rendering a frame , or frames where you can see the explosion or smoke. 3. Make sure you are rendering from the correct viewport or camera.
when i try to render mine it just renders the sphere and it doesnt move or anything... i did un-check renderable.. do i have to render out with mental ray or anything like that??? plz help.. everything is fine sept when i try to render ;p
update: If i turn 'renderable' back on i can see the explosion but the spherer is in the scene (which i do not want) but if i uncheck 'renderable' i cant even see the sphere.. only expl.... i think i just figured it out.. be back... XD
So its working? Maybe the first time you did it you accidentally unchecked renderable on the explosion and not the sphere. Anyway if you have any issues with it, you can always try just making the sphere 100% transparent with a material.
Yeah i got it to work :) in my infinite wisdom i did not scrub back far enough so i accidentally unchecked render for the cloud XD works good now oh and very very nice tutorial by the way, u have unlocked some new avenues for me as i am new to 3d but i am good with video editing (after effects) :)
You have to declare an output folder for your fumefx data to go into. In the FumeFX UI under General. You will see an output section and an area with Output Path . Click the "..." box and setup a folder for where you want your fumefx saved data to go. I show this step @3:20 in the tutorial :)
This is REALLY REALLY brilliant, I had the idea of trying to use this for the apparation in the latest HP Movie, And this seems to be the best there is, FumeFX+ your tutorial, If its not much to ask, Since your really good at this, Mind making a tutorial where such a smoke follows the persons walk path? Thanks a million mate!
Well in your tutorial, You show the smoke starting off from a point, Which would be brilliant considering in the HP movie, The deatheaters apparate in the reverse order [Kinda like someone blowing smoke downwards] Id like to know if reverse order can be done in 3D or time editing in AFX. Then theres the walking part, where they walk and the fumes follow, covering their feet. Would you like me to quote a trailer link? Thanks a million mate!
For example, spacing: 'Setting it to lower values such as 1 will give you a higher quality explosion but longer simulation time'. No it does not it just takes the scale of the explosion down. Also changing the heat production to 15 will not give a noticeable difference and why didn't you turn sensitivity up? It 1/4's all sim time. Last point: Multiple scattering would have helped this piece greatly yet you missed it out!
It may be that you might be on an old version of FumeFX that doesn't support vRay. I suggest you try updating to 1.2. If that doesn't work, hit 8 and in the atmosphere section under the exposure control area, add the FusionWorks Renderer to the effects list. I hope that works.
When i simulate my explosion, it simulates in about 5 seconds and in the preview i cant see the explosion, and when i render it i still cant see the explosion, just the floor and ball. Any ideas why?
tronlaser 1 day ago
@tronlaser
5 Seconds is way too short, check your emitter settings to make sure you accidently didnt turn any setting to 0. Something is not simulating
koolJ 2 hours ago
@tronlaser
5 Seconds is way too short, check your emitter settings to make sure you accidently didnt turn any setting to 0. Something is not simulating
koolJ 2 hours ago
@tronlaser
5 Seconds is way too short, check your emitter settings to make sure you accidently didnt turn any setting to 0. Something is not simulating
koolJ 2 hours ago
missing fumefx menu... can someone help?
boss7336 5 days ago
render time??? :3
jachvideos 2 weeks ago
Hi! First of all good job!!!
Now, I have a problem, it's nothing to do with this tutorial, only with fumefx.
I have a fumefx grid, and a source in top. From this source, Smoke is coming out and falling down, like a shower.
My problem is that the smoke is continuallt coming down. I want it to stop atfer some time.
Can you please help me!!!!
Thanks alot!!! ;)
masterpatfx1 1 month ago
@masterpatfx1
In the source settings there should be a value related to fuel amount from 0-1. Just animate the value down to 0 to stop it from emitting. You can also play with the smoke amount value.
koolJ 1 month ago
wow!
Thanks for your help~
jyz83juy1 1 month ago
I've tried to render the explosion but it doesn't who up. I can see it on the preview screen but it never shows up when I'm rendering the file. How do I fix this? :/
08Putte08 2 months ago in playlist Liked videos
Great tut anychance of a tut on more realstic explosions?
NiallHornProductions 2 months ago
this was a GREAT tutorial, thank you very, very much!
nights312312 4 months ago
i like the song :)
kailed 4 months ago
plss help i cant find my animation that i render .. using fumefx.. plss help and reply tnx men..
MrMadness28 5 months ago
@MrMadness28
When you did your render did you remember to click the save file box in the common render settings? Just make a folder somewhere easy to find and set that as the render location
koolJ 5 months ago
@MrMadness28
When you did your render did you remember to click the save file box in the common render settings? Just make a folder somewhere easy to find and set that as the render location
koolJ 5 months ago
where is that fume fx data?
aln447 6 months ago
Everything is good, but how can you add more curves to the smoke? u see smoke is very puffy, i want to make it really puffy( more curves to the smoke) making it more realistic...can i do that?
quangluu96 7 months ago
great tutorial but the music is annoying
jergen07 7 months ago
@jergen07
Thanks, and then just mute and play your own music, I unfortunately cant appeal to everyone's tastes
koolJ 7 months ago 5
@koolJ How about skipping the music and using a tried and true teaching technique of SPEAKING.
daggergblue 6 months ago
@daggergblue
There is only a small handful of people who can actually talk interestingly enough to stay focused on their tutorials when they are speaking, and even when they are the tutorials are longer than they need to be. My method is clear, to the point, and easy for all audiences to understand so I'm sticking to that.
koolJ 6 months ago
@koolJ good tutorials men!!!keep up working:) and this music is so good when you are working on explosion of fumefx
ManFrom3D 5 months ago
allday.ru then search:fumefx and choose what you need fumefx for max9,2009,2010,2011,2012
ManFrom3D 5 months ago
@evil1bob
Thx for your opinion
koolJ 7 months ago
4get that last post...didnt know they made a version of Fume just for 2012 version of 3d max...got that version and everything is right in the world...lol.
Just one question though if anyone knows....can fume add a heat dissipation type effect? Like when you look at the hood of a car on a hot day you see the heat actually rising off of it....if that makes sense....just curious.
Shadownian 8 months ago
@Shadownian
I don't think so, it would probably be easier to do in post.
koolJ 8 months ago
Hello...good tutorial but im having a huge prob with fume fx. Ive looked everywhere i can think but cant find a solution. I cant install fumefx. I install it...it asked for the file where 3d max is installed...no problem....seems to install fine.....then I open 3d max so that I can activate it...and when I open 3d max all i get is error messages saying cant load fumefx. Im running windows 7 64b...i have 3d max 2012....any help would be appreciated
Shadownian 8 months ago
@Shadownian wrong version of fumefx install? are u using the crack version? if so, u need to install the crack.
quangluu96 7 months ago
at first i thought this song was annoying, but at the end of the tutorial i started to like it... what's the name of the song ?
alextheheck 8 months ago
where can i download FumeFX for 3dsmax 2011?
shawarkhan52 9 months ago
don't turn on preview, simulation is 10x faster without it
jaxxrr 10 months ago
I don't think the music was loud enough...
jeystonemusic 10 months ago
How do i animate in 3ds max, i can't even though i set a key, do i have to use the camera to animate??
quangluu96 10 months ago
Size doesn't matter? Oh size matters;) No homo...
stuffmajig 11 months ago
When i click , start simulation , 3ds max crash , help please ! :(
kordaling 1 year ago
i get "you have choosen to switch to default output files, but FumeFX was not able to open C:\users\(my name)\desktop\output FumeFX\FumeFX01_0000.fxd."
does anyone know how to solve it.
DaniSD 1 year ago
@DaniSD
Try changing the output file location to somewhere else.
koolJ 1 year ago
@DaniSD What i did. Was go to PREFERENCE in FUMEFXUI and you see the : DEFAULT OUTPUT PATH.
If you done it right you created a map earlier where your save your Output files where you got that error.
Select that map.
Should Work Know
channelcreed 11 months ago
thank u for this tutorial
bahtiyar29 1 year ago
My explosion turned out to be of baby size... What's the easiest way to fix that?
CrzayMazy 1 year ago
And you can buy this plug-in from CGArena.com Store
ashras99 1 year ago
Comment removed
ashras99 1 year ago
Thank you for the tutorial, got me off to a good start. Just one thing though. I don't have enough time to make a cake, or cup of tea, or even go to sleep because it's done simulating in a minute and a half. Amidoinitrite?
Core5 1 year ago
thanks man
boscher5050 1 year ago
this cant be rendered with mental ray?????????I dont have Vray plz heelp!!!
cldmusica 1 year ago
@cldmusica
You can in the latest versions of FumeFX
koolJ 1 year ago
@koolJ ok thanks :D
cldmusica 1 year ago
@cldmusica Use the scanline renderer, MentalRay doesn't support rendering most versions of FumeFX/AfterBurn.
iSOBigD 11 months ago
This has been flagged as spam show
@kikomanbossgmailcom thx, where can i download it?
PhoenixFireFx 1 year ago
Enlarge the hemisphere according to your explosion - > you went for redneck huge-ass nuclear boom :)) , good one
TheKaos90 1 year ago 2
hey dude, is fumefx for 3ds max? im really confused or is it a program?
PhoenixFireFx 1 year ago
hey something wierds happening when i render the explosion isnt showing up could you please help me???
Hardrock131 1 year ago
@Hardrock131 I've have this problems 2 and i dont know how to fix it.
stefan171193 1 year ago
@stefan171193 i got it to work somewhat with another tutorial just keep looking it wasnt on utube
Hardrock131 1 year ago
when I press fume fx UI it just doesn't open...
Cantjeuh 1 year ago
hey.....can u tell me how to do the shadows of the smoke???
jaramelo 1 year ago
@jaramelo
Setup a light source (Try with a simple Directional light) , enable shadows, go to the shadow parameters and check the "Atmospheric Shadows" box. Go into the FumeFX UI to the Illumination tab, add the light source to the list. In the rendering tab for smoke, make sure Cast and Recieve shadows boxes are checked on. That should do it. If you want fire to illuminate the smoke, check the "Multi-scattering" box in the illumination tab and play with the settings.
koolJ 1 year ago
This has been flagged as spam show
megaupload com/?d=WBVXR5E8
fumefx for free
jccssolis 1 year ago
megaupload com/?d=WBVXR5E8
fumefx for free
jccssolis 1 year ago
when i render it says "MSG 0.0 error: Atmospheric renderer " is not supported. PLZ HELP ME
deadpool3131 1 year ago
Ok Im having a huge problem with fume. I have version 1.0 with 3d max 9. I set everything up fine...but when it comes time to add the source to fumefx the little hand symbols arent there....if I try to expand the window...it collapses even smaller and I cant even see the objects/source part of the screen....so basically Im s.o.l. any suggestions??
Shadownian 1 year ago
@Shadownian
Never come across that. Have you tried re-installing fume?
koolJ 1 year ago
@koolJ
Ya i tried that and everything else I could think of. I did some searching and seems Im not the only one with the problem. Know of any other 3d software that has decent fire effects or plug ins? Im trying to create flaming text with the flames actually coming off the text.....
Shadownian 1 year ago
@Shadownian
can u plz sendme the set up file of fumefx plugin it will be very thnxfull to me,can u friend?
TheWasura 1 year ago
it's 0.5, not 5 (hemisphere)
tntvacation 1 year ago
Thx!
lab22johnny 1 year ago
it didnt render -.-"
alv0077 1 year ago
WHERE CAN I GET FUMEFX
petenicezz 1 year ago
This has been flagged as spam show
its wonderful tutorial , Thank You.
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
Thank you
kkrish.murthy@gmail.com
krishnamurthy87 1 year ago
Its really cool.
krishnamurthy87 1 year ago
This has been flagged as spam show
its wonderful tutorial , Thank You.
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
Thank you
kkrish.murthy@gmail.com
krishnamurthy87 1 year ago
This has been flagged as spam show
its wonderful tutorial , Thank You.
And please help me, I’ve installed fumefx for 3ds max 2010, but I couldn’t activate it. When I generate request code it’ll say serials are in the clip board, I really don’t understand that . Can you please tell me where it is . or if you can please give me the serials for fumefx 1.2b . that’ll be really really helpful for me.
Thank you
kkrish.murthy@gmail.com
krishnamurthy87 1 year ago
Very good tutorial Thnx! Keep up that good work!
nikonWOW 1 year ago
song ?
dibijacos 1 year ago
thank you :D
OxSADEKxO 1 year ago
PLZ POST A TUTORIAL FOR RENDERING SETTINGS..i really want to render it in high quality like ur explosions...
PLZ..!!!!
ninjaduderantaro 1 year ago
@ninjaduderantaro
My flamethrower tutorial covers some of the rendering settings.
koolJ 1 year ago
what remix is it?
Yed213 1 year ago
When i was start my fume fx and its show:
File not found
" You have choose to switch to Default output files, but FumeFX was not able to open C:\Users\Kenneth\Documents\First 3D Tracking\FumeFXOutput\FumeFX01_00003.fxd ."
and then i start continue simulate and it shows:
File Error
"Cannot find data to continue. Please check preferences dialog".
What is wrong?
Justicer007 1 year ago
Wtf, it wont simulate my explosion. It says that "cannot find data to continue, please check preferences dialog."
extenders 1 year ago
@extenders Same problem here...did u solve it or anyone can help me :(
Justicer007 1 year ago
This is a very good tutorial! Thanks for that.
Just one question: what is the song's name?
GCsab 1 year ago
@GCsab
Gala - Freed from Desire, although this one may be a mix of some sort.
koolJ 1 year ago
@koolJ
Thanks!
GCsab 1 year ago
@koolJ a solid tune
Yed213 1 year ago
how come in other test videos on youtube the smoke and fire are a million times better quality than when i render it out after your tutorial?
brickharvey 1 year ago
@brickharvey
The tutorial only covers the simulation aspect, not the render settings.
koolJ 1 year ago
@koolJ ok thats interesting so its just how i render it out that gives it the best quality
brickharvey 1 year ago
FREAKIN EPIC TUT KEEP UP THE GOOD WORK
TheBane22 1 year ago
Thanks. Always good to expand your fumefx techniques.
Cultuz 1 year ago
so i have to render it ,save the bitmap and then make 24 other frames and get it in movie maker do display it????
marsling12 1 year ago
@marsling12
You can set max to auto-save each rendered frame in the Render Output section by clicking the "File..." button then selecting an output path. You can render them all to a folder, then use a program such as VirtualDub to make the rendered frames into a movie file. (this is more stable and safe than just rendering it directly to a movie file, but you can if you want in the file type options in the save menu. ) Also remember you can select a range of frames to be rendered!
koolJ 1 year ago
so i cant use the fumefx effects in games? well that is....not cool :-/
marsling12 1 year ago
@marsling12 Says who?
Cultuz 1 year ago
YOU HAVE TOUGHT ME TO AN 3DSMAX
hunterwolf53 1 year ago
the second animation is diffrent with smoke on the ground.. like shock wave.. how did you do that?
PLAlfa 1 year ago
It's amazing how close this is to how the blender smoke system works, except for the fact that this takes much longer and the material is a little better.
What renderer did you because that's not scanline...
TheFXGuy 1 year ago
very great work.
sudarshanpradhan 1 year ago
This has been flagged as spam show
name of song(s)??
keider2 1 year ago
Thanks So Much For This! It's going to faves!
peachking86 1 year ago
DUDE I FUCKING LOVE YOU MAN, THIS WAS A PRETTY BASICLY DONE TUTORIAL BUT GODDAMIT ITS THE ONLY ONE I HAVE BEEN ABLE TO FOLLOW FOR FUME FX, THANK YOU SO MUCH! you dont understand!
oscarknott69 1 year ago
@oscarknott69
No problem :)
koolJ 1 year ago
Come see my vids when you get a chance
laurenchambers49 1 year ago
could you make a tutorial on how to make the dementor smoke like in hp movies? :D
speedomike747 1 year ago
@speedomike747
I need to refresh my memory but maybe!
koolJ 1 year ago
how can i get to the FumeFx in the 3dmax 2010?i dont know where is it?
audayhussain2 1 year ago
Thanks for putting this little Tut. together, really helpful!
drakien1 1 year ago
I installed FumeFx a few days ago and I've got a strange and really bothering problem with it's UI.
when I open the mail UI at first it looks ok, but whenever I want to move the window, it shrinks down from right side and I can't access to many parameters. even if I don't move the window, this problem occers when I close it and open it again. At first I tought it might be because of my screen size (1280x1024) but changing the screen size also didn't help.
v00d00rOckEt 1 year ago
do you have to have V-Ray to render this? or will default work (i saw that mr wont) but anyway my problem is when i do this, i see no fire, not even in the preview
ninja1507 1 year ago
oh.. ok
XcaliburGreen 1 year ago
=( I TRYED USING MENTAL RAY BUT THIS STUPID PROGRAM WONT ALLOW ME TO!! x_x
XcaliburGreen 1 year ago
You need FumeFX 1.2 to use mental ray for rendering with fumefx.
koolJ 1 year ago
K i try now
xXAFTEREFFECTSXx 1 year ago
When i unclick renderable and start the rendering i only see my ball not my explosion
xXAFTEREFFECTSXx 1 year ago
Make sure you had the ball selected when you did that and not the fumefx grid.
koolJ 1 year ago
Thanks man...
animaniacsX 2 years ago
No seriously, this is JaggerdPictures. I made a new acount.
Can i add you?
xXAFTEREFFECTSXx 2 years ago
@xXAFTEREFFECTSXx
Sure?
koolJ 2 years ago
I LOVE YOU!
xXAFTEREFFECTSXx 2 years ago
Thanks! This actually worked.
hunterwolf53 2 years ago
nothing happends when I click on render...
FrietjeM 2 years ago
@FrietjeM You need to go into the render setup.. And on "Time Output" tab you gotta choose "Range". After that, you now can render.
eduardojgg91 2 years ago
Thank you !! it is working... A little bit slow but I can see the images....
FrietjeM 2 years ago
name of song(s)??
FrietjeM 2 years ago
Thank you for making that tut it's really helpful ;)
Hapistorique 2 years ago
thanks for making the tut.
KLT1M 2 years ago
@JaggeredPictures Yes, FumeFX is a plugin for 3DSMAX so you have to have it.
koolJ 2 years ago
Thanks alot=] my ball still rendered tho haha
sKoTyo 2 years ago
You just have to hide the ball. Right click it > hide
koolJ 2 years ago
yes, but u forget something important, what about illumination with mental ray???
kmelalzate 2 years ago
where are the rendered images saved?
trent1542 2 years ago
@trent1542 You should have defined the output path for fumefx in the fumefx UI and rendered images in the render properties common tab.
koolJ 2 years ago
thx!
goranification 2 years ago
How do you get the fumeFX option in the create options?
wownelfcritter2000 2 years ago
You have to have fumefx installed first of all.
koolJ 2 years ago
I have it installed, ofcourse.
wownelfcritter2000 2 years ago
THANKS THANKS THANKS THANKS!!
meeiulik 2 years ago
this fumefx ius paid???? plz help!!
victorcomedian 2 years ago
Not sure what your asking... but you can purchase FumeFX from Afterwork's website.
koolJ 2 years ago
test
Cadmium77 2 years ago
iam only getting a black window when i try these steps
robban98422 2 years ago
1. Make sure you using a compatible renderer, (mental ray doesnt work with older versions of fumefx, but newer versions do). 2. Make sure you are actually rendering a frame , or frames where you can see the explosion or smoke. 3. Make sure you are rendering from the correct viewport or camera.
koolJ 2 years ago
when i try to render mine it just renders the sphere and it doesnt move or anything... i did un-check renderable.. do i have to render out with mental ray or anything like that??? plz help.. everything is fine sept when i try to render ;p
QuantumTechno 2 years ago
update: If i turn 'renderable' back on i can see the explosion but the spherer is in the scene (which i do not want) but if i uncheck 'renderable' i cant even see the sphere.. only expl.... i think i just figured it out.. be back... XD
QuantumTechno 2 years ago
So its working? Maybe the first time you did it you accidentally unchecked renderable on the explosion and not the sphere. Anyway if you have any issues with it, you can always try just making the sphere 100% transparent with a material.
koolJ 2 years ago
Yeah i got it to work :) in my infinite wisdom i did not scrub back far enough so i accidentally unchecked render for the cloud XD works good now oh and very very nice tutorial by the way, u have unlocked some new avenues for me as i am new to 3d but i am good with video editing (after effects) :)
SO THANX!
QuantumTechno 2 years ago
you got fumefx to work in mental ray? i thought they were incompatible?
4e0rge 2 years ago
Newer versions of fumefx work with mental ray.
koolJ 2 years ago
oh good =D although whenever i render something it renders in black and white :S for some reason
4e0rge 2 years ago
ya da new one is. You most likelely have an older version :)
QuantumTechno 2 years ago
plz can u add me ??? moha7-zerohour(at)hotmail plz add me to ur msn
kakokakobo 2 years ago
I get this message when I put in the FumeFx on the grid.
FumeFX Temporary and / or default output path are invalid. Please correct.
Damian0710 2 years ago
You have to declare an output folder for your fumefx data to go into. In the FumeFX UI under General. You will see an output section and an area with Output Path . Click the "..." box and setup a folder for where you want your fumefx saved data to go. I show this step @3:20 in the tutorial :)
koolJ 2 years ago
Thanks for this. I didn't even know how to access the plugin and now I can make explosions, Thanks
MaddogmaxFX 2 years ago
I managed to put some wind into it.
csengeri 2 years ago
hehe its my bomb man
aissa336 2 years ago
im going to try this if i can do it
this is so helpful for me thanks man
one last thing
i know the name of that song but i want to know that exact version because i have downloaded so many versions of it
xeonhl2 2 years ago
This is REALLY REALLY brilliant, I had the idea of trying to use this for the apparation in the latest HP Movie, And this seems to be the best there is, FumeFX+ your tutorial, If its not much to ask, Since your really good at this, Mind making a tutorial where such a smoke follows the persons walk path? Thanks a million mate!
gerriegie 2 years ago
There's an idea! If you explain exactly what you are talking about then perhaps I'll give it a go.
koolJ 2 years ago
Well in your tutorial, You show the smoke starting off from a point, Which would be brilliant considering in the HP movie, The deatheaters apparate in the reverse order [Kinda like someone blowing smoke downwards] Id like to know if reverse order can be done in 3D or time editing in AFX. Then theres the walking part, where they walk and the fumes follow, covering their feet. Would you like me to quote a trailer link? Thanks a million mate!
gerriegie 2 years ago
Really It looks like you don't know what your doing most of the time and turning random spinners.
SFXgalore 2 years ago
Care to elaborate?
koolJ 2 years ago
For example, spacing: 'Setting it to lower values such as 1 will give you a higher quality explosion but longer simulation time'. No it does not it just takes the scale of the explosion down. Also changing the heat production to 15 will not give a noticeable difference and why didn't you turn sensitivity up? It 1/4's all sim time. Last point: Multiple scattering would have helped this piece greatly yet you missed it out!
SFXgalore 2 years ago
obrigado
guiblayd 2 years ago
It may be that you might be on an old version of FumeFX that doesn't support vRay. I suggest you try updating to 1.2. If that doesn't work, hit 8 and in the atmosphere section under the exposure control area, add the FusionWorks Renderer to the effects list. I hope that works.
anim8ordude 2 years ago
I used PF Source....
EdgarV2008 2 years ago
Interesting, howd that turn out?
koolJ 2 years ago
Check it out (my last upload, 2 previous explosions r made with PArray)
EdgarV2008 2 years ago
Nice tut BTW,very helpful :D
EdgarV2008 2 years ago
Make sure you can see at least some part of the fumefx animation (as in the particles). Vray should work with it.
koolJ 2 years ago
What render preset did you use for this? i can only get one to work and it doesn't look too good.
Deathcheese123 2 years ago
Preset? I didn't use a preset. All I can say is that I used V-ray for the other explosions shown (I had Global Illumination on for that).
koolJ 2 years ago
the tut is good, but the explosion doesn't have too much fire, it's almost just smoke
omuleanu 2 years ago