Yup, I didn't have time to add any postprocess shader.
The tricky thing was the numerical stability under Java. And I still haven't complitely solved it :)
soy1bonus 3 years ago
Looks nice enough to me :)
Needs a bit of under-water refraction, but overall looks terrific!
Good work! :D
ditman83 3 years ago
Yup, I didn't have time to add any postprocess shader.
The tricky thing was the numerical stability under Java. And I still haven't complitely solved it :)
soy1bonus 3 years ago
Looks nice enough to me :)
Needs a bit of under-water refraction, but overall looks terrific!
Good work! :D
ditman83 3 years ago