Ok, so the clock was supposed to look after the pendant - but wasnt able to do a damn thing about it. Makes me wonder if the villain overslept last time or something else random.
They're probably sound effects taken from one of those CDs you can buy which include tons of generic sounds. This was very common for games back then. For example, the Doom door sound effects appear in plenty of sci-fi films.
Reminds me of Metal slug with a touch of magic word (when you save characters and they help you). Cool game but the music dated. The sound effects remind me of old scooby doo cartoons.
9:35 It's Marduk in his Levitating Darkness Throne!
I love the juxtaposition of a kid's-movie plot with a vaguely Steven-Segal-looking tough guy hero and monstrous enemies. That and the title doesn't really describe the game at all--it sounds like an erotic sci-fi satire about a bio-engineered sex toy going on wacky satirical bio-engineered sex toy misadventures.
Excellent play-through! We really need more lushly-animated arcade-style games like this.
I've never seen a game that makes so much effort with the sprites and artwork but so little with the music and SFX. It's a good example of how much sound can influence a game's overall presentation.
I like the Amiga looking Graphics. If Amiga counts as an art style. Is the artist who did this famous or popular? reminds me of Risky Woods for Sega Genesis...Hey that would be a good Longplay...It isn't a bad game at all.
Mr. T Orcs - is there anything more awesome ;)
Zouszz 1 month ago
Does this game have anything to do with James Pond? Surely it must have at least had some/one of the main artists?
bensons999 2 months ago
Ok, so the clock was supposed to look after the pendant - but wasnt able to do a damn thing about it. Makes me wonder if the villain overslept last time or something else random.
RandomID222 3 months ago
For those wondering, one of the tunes has been taken from Subway's OST (search for "Subway.Guns don't kill people,people kill people." on youtube)
dfgfhg 6 months ago
And in Level 5 it plays another song from the movie To Live and Die in L.A. so the makers of this game must have loved that movie a lot.
Jac2Mac 7 months ago
The third level's music is from the 1985 MGM/UA movie To Live and Die in L.A., isn't it?
Jac2Mac 7 months ago
that music fits not with this game
kalebparham 9 months ago
They're probably sound effects taken from one of those CDs you can buy which include tons of generic sounds. This was very common for games back then. For example, the Doom door sound effects appear in plenty of sci-fi films.
GUInterface 11 months ago
Reminds me of Metal slug with a touch of magic word (when you save characters and they help you). Cool game but the music dated. The sound effects remind me of old scooby doo cartoons.
theelfkilla 1 year ago
Cool! Duke nukem meets Jazz jackrabbit .^^ this game looks awesome like a day full of colorful explosions .XD
Snyperwolf91 1 year ago
Now that's what I call a No-Hit run!
Matthew123678 2 years ago
@kuranbmr the developers are the same, so it's not theft.
bachterman 2 years ago
You beaten the game! and flawless Victory!!
DominqueDoty 2 years ago
9:35 It's Marduk in his Levitating Darkness Throne!
I love the juxtaposition of a kid's-movie plot with a vaguely Steven-Segal-looking tough guy hero and monstrous enemies. That and the title doesn't really describe the game at all--it sounds like an erotic sci-fi satire about a bio-engineered sex toy going on wacky satirical bio-engineered sex toy misadventures.
Excellent play-through! We really need more lushly-animated arcade-style games like this.
TruKriegsaffeNo9 2 years ago
good god man!!!...insane reflexes
ariverasan 2 years ago
Great music and visuals. Other great (but much simpler but with superb audio) game is Alligator Hunt from same manufacturer.
RamzesXIIIFPPMZ 2 years ago
Why is he shooting everything? :(
JackiePaquito 2 years ago
Incredible graphics!
thelahunginjeet86 2 years ago
I was thinking of Amiga too, lol. This game remind me a lot to that old game: Jim Power in Mutant Planet.
You're the same person who did the arcade Nemo longplay, right? I recognized you for your way of playing, you use the same moves.
Congratulations, I wanna watch more of your longplays soon. :D
LaVeyCharkusVeros 2 years ago
Nice game,
Shendu1010 2 years ago
I've never seen a game that makes so much effort with the sprites and artwork but so little with the music and SFX. It's a good example of how much sound can influence a game's overall presentation.
sonofafitch85 2 years ago 8
@sonofafitch85 Not only that but I reckon the music is stolen from other games just encoded into a crappy quality so it doesn't sound like them.
wrestletube1 1 year ago
Gotta love his hair.
djKanda 2 years ago
wow the last boss is an old man with a diaper how pathetic lol
juggaloben23 2 years ago 4
The final boss was a joke. You barely had to move at all to beat him. :(
jonbob0008 2 years ago 3
HAPPY END.
gagaman 2 years ago 2
risky woods sfx.
conradhw 2 years ago
I like the Amiga looking Graphics. If Amiga counts as an art style. Is the artist who did this famous or popular? reminds me of Risky Woods for Sega Genesis...Hey that would be a good Longplay...It isn't a bad game at all.
stringanime 2 years ago
Amiga was exactly what I was thinking watching too.
gagaman 2 years ago
um........yeah
Valis77 2 years ago
This game looks so odd it's awesome!
dimitriworks 2 years ago