Added: 4 years ago
From: AndreasFrancis
Views: 15,648
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  • LOL that wz awesome. didnt xpct that at all !!! 5*s

  • Nice nice nice...this could have been something from Disney :D

  • Nice :D

  • Well done -- and funny!

  • Thanks :)

  • What you didn't use greenscreen, so how did you make the background look so real?!

  • That's the beauty of stop-mo, it is real :)

    It's all paint and sticks from the garden.

  • Nice use of green screen.

  • thanks, except we didn't use green screen

  • hahahahahahaa!

  • awesome, your hell good at making the clay animals

  • Heheheheh

  • In one of the other films I have posted, Friends, there is a one frame blur on the arm just before he clicks his fingers. By addignt the blur I need less frames to do the movement, and can make it look really quick.

  • First move should always be so small you are not sure if it has actually moved (but the camera picks it up, trust me). If you want a move so fast you don't have "time" to use the acceleration frame, put in a blur (like the finger click in "friends")

  • 12 movements per second played at 24 fps, or "shot on two's" as we say. When the crowd passes it's shot on ones. Smooth movement is all about following the curve & keep a constant acceleration or deceleration. All movements start with an acceleration and stop with a deceleration, with the biggest moves in the middle, but think of it this way: if a move is bigger then the previous one, keep accererating until you want to stop the move, and when you stop, remember over-shooting and follow-through

  • That's really cool! Animation was well done too :D

  • Thanks!

  • Yep, it's a fact...THIS ANIMATOR IS HOT!

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