Hey, I'm new to zbrush (Just downloaded it a few days ago actually..) and this is an amazing sculpt. Do you have any tips for a beginner? Also, how did you make the hair? Finally... any tips to help me learn to use the software faster?
At what point of sculpting a face, does it make sence to introduce asymmetry? Is it a dead end, for example could you have done the hairlines asymmetrically and then continued working on the face symmetrically? Thank you very much!
I just scaled it. It was an experiment, I never had done hair that way before. In scale function in Zbrush there is a line with 3 circles on it with which you can control center and direction of scaling, and I was just messing with it until I got the result i wanted. I guess I had some luck, because it was pretty quick. That line is not visible in the video because I was using "on mouse" recording option, which records only the parts where changes on the object are being made.
@happygamestvfun1 You cant really make 3D in photoshop or can you? And if you can, i bet its easier to have textures and sculpting in one place. If ubisoft used this to create characters... then there is the answer :D
Really nice to see, I'm really going to have to learn Zbrush, I don't have much need to produce characters at the moment though and I use Vue for Terrains.
Heloo ,, i have made a model in zbrush and i wanted to animate it,, so i saved it as obj file,,, it turned out that its heavy as hell 160 mb.. so 3d max doest want to open it ,,,,,, whats the trick to animate that hight detaled objects?
is this a program you would recommend to an aspiring video game texture artist. i know that you need to know photoshop but i think this was another program that someone told me i needed.
can modeling, textureing, rigging, and whatever else be mastered by one artist so that the artist could create his own cgi? assuming money and equipment wasnt a concern of course.
@palamud I am interested in having you z brush sculpt a piece for me. It is work for hire and I could arrange payments through paypal or check if you are interested in doing this piece for me. I can give you more details if you email me thomas83710@msn.com
Sorry i didn't reply earlier. I haven't done anything in Zbrush for long time, and I am far from being an expert. There are many real Zbrush masters you can find here on Youtube who can do that job much better. But I am interested to hear what kind of sculpt it was about.
No. I used move brush in first 6 seconds of the video, then switched to clay brush, and at about 35 sec switched to standard brush. I also used slash 2 brush for sharp lines on hair and beard.
Hold Ctrl key to draw mask. To invert the mask, hold Ctrl key and click anywhere outside the object. Than anything you do will affect only the area which is not masked. I used the scale function to inflate the hair area.
nicely done. working on a medusa model in college now. a question for ya, when you started off working on ZBrush, was the ZBrush book outdated?? We have the most current, which in fact is 2 years old, and written by a complete idiot. Let me know. Thanks.
I was wondering if this takes long time to learn? Downloading this now and my brother are still on me about learning Maya and zbrush because it's awesome tool, so did this take you long time to learn? And did you have to practice allot? :)
It didn't take me long time to learn the basic things, and I haven't gone much beyond that. I use Zbrush very rarely, because I'm interested in too many different things. So, I did not practice much, but I used to draw allot when I was kid and teenager.
yeah.. I was like, "no fucking way man".. when I first found out about zbrush.. been modeling in 3ds max for years now and now I use it for mostly rendering and scene setting.. :P
My second ever you tube post! and 2 is my lucky number! Anyways I think this is a really cool piece, especially as im guessing its just intended as a bit of practice. Just goes to show how nice zbrush can be in terms of sculpture speed. Infact! I would love to see a sculptoff between a conventional clay sculpture artist and a zbrush artist. They would both have to have the same ammount of experience obviously^^ I hope I havent just kick started a clay vs digital art war D: anyways nice work
hey palamud, great character in the face but my advice would be to start the sculpture by using the Move brush to get the overal structure right and then start sculpting/defining, its amuch easier and more efficient worflow.
good sculpt though!
and ericrubinoff listen to santisc4d, he speaks wisdom
Thanks. I used "record" option under the "movie" menu. Video is recorded at 8 frames per second, and played at 24fps, so it's 3 times faster than real time. Plus using the menus are cut out, which I didn't use much. I don't use timelapse option because it's too fast (I think it's 12x faster than real time), and I like to see the brush movements, which is pretty much impossible at that speed.
Wow amazing, i spend hours in 3ds Max trying to create a decent looking face and I can't even create that and with zbrush it seems so much better although I try using it it's pretty hard I still have to learn. Well congratulations very nice job, why don't you upload more videos?
I would guess as much as all the users who have given this vid 4 or 5 stars. (not to be rude, but really, if you look at it, its not that good from a anatomical view point).
And the software doesn't make the artist, or the medium, if you know what your doing its going to look good...
Well I dont know what his intention was, Im just saying that eric shouldnt expect 3DsMax or Zbrush to compensate for his lacking skills and knowledge.
If you dont know how something looks, then how should you be able to build it? (especially if you dont know how to build)
Sorry if I appeared to be offensive.
But a big thanks to palamud for sharing his piece of work with us :)
Can someone explain what zbrush is, I understand it's a program to paint and sculpt but I'm confused, is this a stand alone program that can be used with out, maya, max or cinema4d? because I am learning 3ds max and hear people talking about this program, but don't know if I need it.
It's a stand alone program that produces high detail objects for other 3D programs. You could use the objects for rendered cinematics or for normal maps for real time objects.
Man if leonardo d'vinchi could see this.
Limejello10512 4 months ago
Is this program hard to use? I always wanted to work ik 3D
rebeccaliebregts 5 months ago
so u sculpted from one side and the otherside follow that side ?
coolgames14 6 months ago
can you help me out i m new to z brush m learning it through dvd
cant able to save my file properly and like i i save my file as document +save tool but later if i want to again work on tht file i could nt able to .
it dont allow me to go in the edit mode wht should i do
tirkeymarshiano87 6 months ago
does this program allow you to add color, or is it simply a sculpting software?
StormoftheNorth 7 months ago
Tremendously tremendous.
acouplerandomblurbs 7 months ago
Hey, I'm new to zbrush (Just downloaded it a few days ago actually..) and this is an amazing sculpt. Do you have any tips for a beginner? Also, how did you make the hair? Finally... any tips to help me learn to use the software faster?
~Thanks!
zepher234 7 months ago
Lol, Lenin
DoubleDiamond42 7 months ago
wich tool did you use?
tjoohoo11 8 months ago
@tjoohoo11
clay brush and standard brush
palamud 8 months ago
At what point of sculpting a face, does it make sence to introduce asymmetry? Is it a dead end, for example could you have done the hairlines asymmetrically and then continued working on the face symmetrically? Thank you very much!
gusphraba 9 months ago
@gusphraba
I guess it would be best to do all symmetric work first and then do
asymmetric things. However, you can always turn symmetry on after switching it off.
It will always affect corresponding polygons on the other side, no matter if they had been
affected by asymmetry or not. I accidentally turned the symmetry off when working on the
left ear, so the right ear remained unfinished.
palamud 8 months ago
@gusphraba - you could put the asymetry on a separate layer
willpreston 6 months ago
snoop dogg?
Jaws2blood1 9 months ago
resnov!
LulzAreGud 9 months ago
I wish i could afford Zbrush :(
attapi0 11 months ago
he looks like the russian guy from cod world at war
MrYodahie 11 months ago
Reminds me of Revolver Ocelot.
MysteriousMayonaise 1 year ago
Is it a Lenin?
umsplatt 1 year ago
@umsplatt No :)
palamud 1 year ago
Cool job. I am usually kinda stressed when I'm recording sculpts :P
Balisong72 1 year ago
For that part where you masked to do the hair how did you do that part?
Did you scale it then use the move tool, or did you scale it then use the move option?
equinoxdbz 1 year ago
@equinoxdbz
I just scaled it. It was an experiment, I never had done hair that way before. In scale function in Zbrush there is a line with 3 circles on it with which you can control center and direction of scaling, and I was just messing with it until I got the result i wanted. I guess I had some luck, because it was pretty quick. That line is not visible in the video because I was using "on mouse" recording option, which records only the parts where changes on the object are being made.
palamud 1 year ago
@palamud Yeah It was quite a bit of luck, makes it easier instead of doing it the other way, Im now glad to have seen your video :D
equinoxdbz 1 year ago
dont tell me..hes using a graphic tablet :|
ochiorbus 1 year ago
This vs photoshop vs maya vs solidworks?
happygamestvfun1 1 year ago
@happygamestvfun1 You cant really make 3D in photoshop or can you? And if you can, i bet its easier to have textures and sculpting in one place. If ubisoft used this to create characters... then there is the answer :D
kurttunaama 1 year ago
One word. EPIC.
DJacKnifeAlpha 1 year ago
amazing!!!
wazabie 1 year ago
Hi
Great tutorial! did u use anything like symmetry function cuz u are doing in one side and other side is also coming....
i am totally newbie in z brush
chandsantosh 1 year ago
@chandsantosh
Push X to activate symmetry.
palamud 1 year ago
That's ok :P, you might want to have a look at my ZBrush vid for some improved techniques :)
thanks and good luck learning the art of ZBrush ;)
friedcoke 1 year ago
@friedcoke
Thanks. I like your Donald Duck Blender videos.
palamud 1 year ago
How did you change brush display to a small circle instead of the usual brush??
ankipruthi 1 year ago
@ankipruthi
I didn't change it, it was default display in that version of Zbrush i guess.
palamud 1 year ago
this program looks so fun
Roopfert 1 year ago
Really nice to see, I'm really going to have to learn Zbrush, I don't have much need to produce characters at the moment though and I use Vue for Terrains.
Its makes traditional head creation look dated.
Jamerio3D 1 year ago
Heloo ,, i have made a model in zbrush and i wanted to animate it,, so i saved it as obj file,,, it turned out that its heavy as hell 160 mb.. so 3d max doest want to open it ,,,,,, whats the trick to animate that hight detaled objects?
PLAlfa 1 year ago
is learning zbrush easier than 3d programs like maya or 3ds?
BLEEDINGSKULLS 1 year ago
@BLEEDINGSKULLS
I dont know, i mostly use a few basic functions and brushes for sculpting and that wasn't hard to learn.
palamud 1 year ago
is this a program you would recommend to an aspiring video game texture artist. i know that you need to know photoshop but i think this was another program that someone told me i needed.
Chickenboydude 1 year ago
@Chickenboydude
I really don't know, haven't tried texturing in Zbrush yet :)
palamud 1 year ago
can modeling, textureing, rigging, and whatever else be mastered by one artist so that the artist could create his own cgi? assuming money and equipment wasnt a concern of course.
SIRA063 1 year ago
@SIRA063
Yes, but creating cgi being very time consuming process, productivity is limited in quantity.
palamud 1 year ago
z brush looks alot easier than i thought! and the lighting is already done
SWIFTartz 2 years ago
im hotter
serpastudio 2 years ago
Yes
mimiecrevette 2 years ago
did you know that this is the software that ubisoft used for making characters in assassins creed 2
sworddude114 2 years ago 9
Did you know that zbrush is mostly use to sculpt model to be used in program such as 3ds max.
Or to improve the topology of a 3d object...
So yeah they use it but it not exactly how it work ^^
mimiecrevette 2 years ago
@sworddude114 And in the film avatar, and iron man, and 300, and the new prince of persia game... Its a good program ^ ^.
gurglesprain 1 year ago
@sworddude114 Did you know that people use Zbrush for more than just Assassins Creed 2?
LeeTheWatcher 11 months ago
very cool.
frostydisco 2 years ago
what tool do u use to sculpt like that?
TimTehPilot 2 years ago
@TimTehPilot
clay brush and standard brush.
palamud 1 year ago
@palamud I am interested in having you z brush sculpt a piece for me. It is work for hire and I could arrange payments through paypal or check if you are interested in doing this piece for me. I can give you more details if you email me thomas83710@msn.com
thomas83710 1 year ago
@thomas83710
Sorry i didn't reply earlier. I haven't done anything in Zbrush for long time, and I am far from being an expert. There are many real Zbrush masters you can find here on Youtube who can do that job much better. But I am interested to hear what kind of sculpt it was about.
palamud 1 year ago
Does anyone know how to save the model as a .tga
iMckellar 2 years ago
How can i press the wax?
99iron99 2 years ago
You can use the move brush to move the surface in any direction, or hold Alt key to invert the effect of any brush you are using.
palamud 2 years ago
Do you use clay brush only?
pissp101 2 years ago
No. I used move brush in first 6 seconds of the video, then switched to clay brush, and at about 35 sec switched to standard brush. I also used slash 2 brush for sharp lines on hair and beard.
palamud 2 years ago
hi
what tool do you use to squish he clay in at the very start when you wewre molding the base design for the skull
daem0nclaw 2 years ago
Move tool
palamud 2 years ago
Hi I'm newish to ZBrush just wondering how you did the selecting of the head to layer the hair. thanks :D
ZAKK33N 2 years ago
Hold Ctrl key to draw mask. To invert the mask, hold Ctrl key and click anywhere outside the object. Than anything you do will affect only the area which is not masked. I used the scale function to inflate the hair area.
palamud 2 years ago
thanks
ZAKK33N 2 years ago
And how did you pulled the hair but keep it tied to the "root" line?
trodat07 1 year ago
Never mind. I figured it out.
trodat07 1 year ago
@trodat07
scale function
palamud 1 year ago
@trodat07 Masking tool, hold down Ctrl to draw a mask. It makes an area IMMUNE TO THE EFFECTS OF ANY AND ALL TOOLS
JarvidO 1 year ago
This is awseome !! Very good! I am very impress!
CorierPT 2 years ago
do u use a tablet for this?
FFpozz 2 years ago
nicely done. working on a medusa model in college now. a question for ya, when you started off working on ZBrush, was the ZBrush book outdated?? We have the most current, which in fact is 2 years old, and written by a complete idiot. Let me know. Thanks.
Vs2nice 2 years ago
Hello palamud :)
I was wondering if this takes long time to learn? Downloading this now and my brother are still on me about learning Maya and zbrush because it's awesome tool, so did this take you long time to learn? And did you have to practice allot? :)
k1mpman 2 years ago
It didn't take me long time to learn the basic things, and I haven't gone much beyond that. I use Zbrush very rarely, because I'm interested in too many different things. So, I did not practice much, but I used to draw allot when I was kid and teenager.
palamud 2 years ago
Great job brother, zbrush is an awesome software, i use zbrush too :D, im using it a couple months ago, and wow, is very powerful
Xqrement 2 years ago
yeah.. I was like, "no fucking way man".. when I first found out about zbrush.. been modeling in 3ds max for years now and now I use it for mostly rendering and scene setting.. :P
syrese 2 years ago
how do u do with 2 side follow wat the right thing u draw?? any tips? bcos i need to do some project on my school
qAyyUm 2 years ago
what kind of computer do you use? I'm looking for a computer and i'm really interested in this lind of stuff.
burt0na55ass1n 2 years ago
My second ever you tube post! and 2 is my lucky number! Anyways I think this is a really cool piece, especially as im guessing its just intended as a bit of practice. Just goes to show how nice zbrush can be in terms of sculpture speed. Infact! I would love to see a sculptoff between a conventional clay sculpture artist and a zbrush artist. They would both have to have the same ammount of experience obviously^^ I hope I havent just kick started a clay vs digital art war D: anyways nice work
SuperBucket22 2 years ago
hey palamud, great character in the face but my advice would be to start the sculpture by using the Move brush to get the overal structure right and then start sculpting/defining, its amuch easier and more efficient worflow.
good sculpt though!
and ericrubinoff listen to santisc4d, he speaks wisdom
Katzenminze 2 years ago
zbrush has iirc an option to do so, just check it's tools
vvasilee 2 years ago
nice model. how do u record these videos?
meatflavour3 2 years ago
Thanks. I used "record" option under the "movie" menu. Video is recorded at 8 frames per second, and played at 24fps, so it's 3 times faster than real time. Plus using the menus are cut out, which I didn't use much. I don't use timelapse option because it's too fast (I think it's 12x faster than real time), and I like to see the brush movements, which is pretty much impossible at that speed.
palamud 2 years ago
Pure Insanity Skill.
BloodxGusher 3 years ago
wow that is fucking excellent mate. love it
lreiner 3 years ago
Wow amazing, i spend hours in 3ds Max trying to create a decent looking face and I can't even create that and with zbrush it seems so much better although I try using it it's pretty hard I still have to learn. Well congratulations very nice job, why don't you upload more videos?
ericrubinoff 3 years ago
And how much human anatomy have you studied?
I would guess as much as all the users who have given this vid 4 or 5 stars. (not to be rude, but really, if you look at it, its not that good from a anatomical view point).
And the software doesn't make the artist, or the medium, if you know what your doing its going to look good...
Santisc4d 2 years ago
Actually I haven't study human anatomy at all. In about 2 weeks I start my 3d carreer and the first 3 months we are going to study character design.
ericrubinoff 2 years ago
Santisc, the author of the video didn't intend to make an anatomically correct head, it's good for what it is.
He can do something most people can't.
P4INKiller 2 years ago
Well I dont know what his intention was, Im just saying that eric shouldnt expect 3DsMax or Zbrush to compensate for his lacking skills and knowledge.
If you dont know how something looks, then how should you be able to build it? (especially if you dont know how to build)
Sorry if I appeared to be offensive.
But a big thanks to palamud for sharing his piece of work with us :)
Santisc4d 2 years ago
No need to be sorry, all critiques are welcome.
palamud 2 years ago
Comment removed
Santisc4d 2 years ago
what tool where you using at the begining to make the eyes,nose, mouth etc
aazv14 3 years ago
clay brush
palamud 3 years ago
It's an interesting program, but too bad everything starts off looking like self-help guru Wayne Dyer.
StopTheMorons 3 years ago
Very nice! How did you do his hair? You masked it, then what? It became inflated a bit.
THanks
colemeister14 3 years ago
Masked it, inverted the mask, and used the scale function to make that part little bigger.
palamud 3 years ago
Can someone explain what zbrush is, I understand it's a program to paint and sculpt but I'm confused, is this a stand alone program that can be used with out, maya, max or cinema4d? because I am learning 3ds max and hear people talking about this program, but don't know if I need it.
Nogert 3 years ago
It's a stand alone program that produces high detail objects for other 3D programs. You could use the objects for rendered cinematics or for normal maps for real time objects.
VicMorrowsGhost 3 years ago
What tool are you using to deform the face in the first 10 seconds?
etansivad 3 years ago
Move tool
palamud 3 years ago
It's Lenin, camarada.
Very nice
pepobimbo 4 years ago
What tool did you use to sculpt? The simple brush or clay brush?
nimpsy 4 years ago
Tried the clay brush first 35 seconds of video, then switched to standard brush.
palamud 4 years ago
not bad, but you should always work from the lowest res possible up to the highest..
ceribral 4 years ago
Unless he has no need for low-poly models and is just doing this as an artistic pursuit. If that's the case you should leave him alone.
AshlarTaltos 3 years ago
Wish I could sculpt in ZB like that, brilliant
Falax01 4 years ago
This video is inspirational. Thank you so much.
Serate88 4 years ago