You have the magical experience of valve to make the maps similiar after de loading screen or in a simpre map.
48vinicius 5 months ago
That wasnt expected...
VeyronBD 1 year ago
l4d version:
Zoey-INTO THE CABOOS!
(they go into the caboos)
(Train end splits off crashing)
(all)DAMIT ZOEEEEY!!!
(BOOM)
IceCreamBender 1 year ago 12
how did you clip the train. becouse i know the train is a prop and how do you clip props :/
oznob11 1 year ago
@oznob11
the train was a func_tracktrain, not a prop.
BatIgorIsOne 1 year ago
@BatIgorIsOne he knows it, but the model is a prop, the hl2/trainstation/traincar prop or something like that
RickRay9 1 year ago
is it smod ? :D 5/5
swbf2fan2510 1 year ago
@swbf2fan2510
No, I've modifed the first map of hl2, then launched it in Obsidian Conflict (I had my current Source SDK configuration set up for Obs Conf).
You have the magical experience of valve to make the maps similiar after de loading screen or in a simpre map.
48vinicius 5 months ago
That wasnt expected...
VeyronBD 1 year ago
l4d version:
Zoey-INTO THE CABOOS!
(they go into the caboos)
(Train end splits off crashing)
(all)DAMIT ZOEEEEY!!!
(BOOM)
IceCreamBender 1 year ago 12
how did you clip the train. becouse i know the train is a prop and how do you clip props :/
oznob11 1 year ago
@oznob11
the train was a func_tracktrain, not a prop.
BatIgorIsOne 1 year ago
@BatIgorIsOne he knows it, but the model is a prop, the hl2/trainstation/traincar prop or something like that
RickRay9 1 year ago
is it smod ? :D 5/5
swbf2fan2510 1 year ago
@swbf2fan2510
No, I've modifed the first map of hl2, then launched it in Obsidian Conflict (I had my current Source SDK configuration set up for Obs Conf).
BatIgorIsOne 1 year ago