Maketarget (il video sopra) e' un tool da usapre in Blender per creare librerie per Makehuman.
Makehuman invece e' un sw specializzato per la creazione di umanoidi 3D. Al momento e' ancora in versione pre-alpha (non molto utile quindi) ma presto rilasceremo nuove versioni. E' facilissimo da usare. Ciao.
Ah, sei pure italiano!
pile333 2 years ago
Can this script be used to morphing animation in Blender, like shape keys?
Can you post a link where we can download it, please?Thx.
pile333 2 years ago
Is it possible 2 use wit programs other than Blender? I'm a MAX user.
Gauntlets 2 years ago
Not yet. The main problem is that 3dmax seem to alter the order/number of verts when import/export obj.
MHmaker 2 years ago
That is freakin' SWEET! Now I can make targets that MH doesn't quite do as well as I'd like?
DavidChipman 2 years ago
Yes, but to use them in MH you need to send them to us (at least for 1.0 series), so we provide the GUI.
Regards.
MHmaker 2 years ago
That's all, It's that easy? Nice!!!
hitechboy722 2 years ago
awesome. does this work with visual c++ or by itself?
benton202 2 years ago
it works with Blender and Python installed
Gradir 2 years ago
Maketarget (il video sopra) e' un tool da usapre in Blender per creare librerie per Makehuman.
Makehuman invece e' un sw specializzato per la creazione di umanoidi 3D. Al momento e' ancora in versione pre-alpha (non molto utile quindi) ma presto rilasceremo nuove versioni. E' facilissimo da usare. Ciao.
MHmaker 2 years ago