Added: 4 years ago
From: ASLAN3DLINE
Views: 27,963
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  • man! you should upload tutorials.

  • please teache me! 

  • @TheDankerDan

    If you have a desire to learn, you will find the way...

    best wishes

  • nice butt :)

  • How long have you been doing this? And what program did you use to model? 3D max? Great job by the way,

  • @tomasGRAPHICS

    Dear Tomas, as I mention it before, it takes nearly 2 year and half with my separate time and learning how to do this... and nearly 1 week of render with 1.81 GHz AMD possessor and 1 GB of RAM.

  • یاشاسین آیدین

  • @FarshiDD1 یاشاسین فرشید بی

  • very good =)

  • hahaha REALY GOOD congrats!!

    

  • Good attempt! Character animation is the most difficult. Keep up the good work.

  • Nice animation...I think it looks very natural....Great Work ^^

  • Too robotic, and too selfish to say that this is your first.

  • @UerMom

    yes I agree with you as the animation is too robotic and is not fluent, and that is why this is my first "SHORT ANIMATION"

    I had 8 years practice in 3Ds MAX till I made this Animation and I have got lots of Render test, rough sketches and lots of studies BUT not in "SHORT ANIMATION FORMAT" that got a title, an script, ending, Music, Sound tracks... (don't know is it clear)

    Yeah This is my first "SHORT ANIMATION" in my life... ;-)

  • It was very funny and professional

  • whoaa hooo!!! nice cloth dude!! can I take this rig for a test run? AKA: animate with it?

  • Great! Regarding the segment with the armature rig visible, did you model the bones, or does Mental Ray have a feature to render the "guides"?

  • @vegasguy1237

    thanks for your comment,

    the bone structure under "Aydin" is just simply max default bone system. and for render it, there is an option to be seen in render frame.

  • This is pretty nice !!! :)

  • Nice! That green thing is so Banjo-Kazooie! :)

  • A beautifully animated figure and the concept is outrageously nice.....great work....we tend to learn from people like you.....hope to see more of your work

  • Wow. Nice job. :D

  • Not only I amazed by you work, I also enjoyed watching it. 

  • @dogacan88 thanks bro. very nice comment.

    çok sevindim, sagolun.

  • This is brilliant! Can you suggest some good tutorials for 3Ds max? Would really appreciate it.

    Thanks mate

  • I love this Also Can you send me a link of that character rigged would love to do a different animation with that character anyway GREAT JOB unbelievable it is your first look like you have been doing this for years

  • looks expert dude!

    you must be lying this is your first character animation haha..

  • really awsome how much did it take to render???

  • I say good first anim, I take it you're working pose to pose? I would make his motions slighlty more fluid by using the graph editor as he seems to start and stop too quickly. Did you make/rig/model the character yourself? I guessing by the bones preview most likely.

    Very good model and rig. Some other tools you may or may not know of is the new CAT rig system, check it out it's awesome. Overall, well done in my opinion :)

  • Thanks again man

  • is this your first animation or your first in 3D max?... cuz this is AWESOME!!! i really wanna know how you did it cuz im practicing 3D animations aswell but i just dont know how everything works!!!

  • this was my first short animation, but I did a lot of test renders, test shots.

    it needs so many practice with useful tutorials to figure out how everything works in 3Ds MAX and after that your Artistic value is the main issue.

  • wow, what a nice animation,, u r really good,,,,, can u advice me about macromedia flash mx 8..? I just start to learn about animating.like to here from u some advice.thanks in advance.

  • thanks for your Comment.

    OK if you consider about just "animating", there is better programs like "toon boom studio" which is vector base as well. but as you know "macromedia flash mx" is profession in "programming" so it's up to you which is suitable to your needs.

    thanks again.

  • haha :P ops xD awsome video really nice (Y)

  • PERFECT movementS"!!

  • i loved this. it was really cool

  • wow.....this is an awesome animation Congratulations

  • Very professionally

  • well done mate cool keep working!

  • amazing for a starter. very creative...keep it up!

  • I want to see more... I felt the character was alive... You inspired me.... THankS!

  • wtf? these are one of the best cumputer animations i have ever seen!

    this is aweseome!!

  • Thank a lot to U all for your nice comments on this Short

  • Wow!!!

    Perfect!

    Great talent!

  • how much ya gotta practice to make animations like this ?

  • this was my first short animation that I leraned a lot from modeling to rendering so it's something nearly 2 years of my separate time...

  • Perfect!!!! excelent movements!!!! +5

  • nice work, technical point view it is great!

    very professional

  • dude, i´m brasilian ... i liked it so much

    congratulations!

  • خسته نباشی

  • Dammit! Now I gotta practice my shit back up again! I'm fuckin' jealous!

  • Oh man, I really like this!

  • great one dude!! the animation is so smooth. i kinda reminded me of shrek (the movie, not the character).

  • just awesome !!

  • greeeeat! 5*

  • eladir, yaxshi ishdir!! super!!

  • Impressive... Incredibly. Keep up the good work.

    Cheers,

    Q.

  • i'm very impressed! great work!!

    question; is that just a regular bone between the abdomen and hips? is there a reason it's just a sphere? what's the purpose?

    also, do your IKs end at the red wrist bones or the hand bones?

    I'm sure i'll find more questions to ask you later =p

    thanks

  • 1-that is my root bone, and have no any direction... so became sphere. 2-non of them, there is a hidden bone after.

  • Very nice animation.

  • Wow...how long did it take you to make that?? And is it hard?

  • it takes nearly 2 year and half with my separate time and learning how to do this... and it's not too hard but need hard practice to done.

  • Well done anyway...:D

  • this is wonderful...

  • thats pretty fucking good for a first 3D animation.

  • well done,,, it was very funny and the idea was nice too....

  • nice... very well done!

  • wow so funny and very well done

  • ??? and how the hand dont ttach his onebody

  • his shirt and Pants are done with cloth modifier and simulate in that modifier too...

  • wow....... can you tell me are you use Physique on the cloth ... ..help please

  • Alot of Animators probably use this program. I mean look at how SMOOTHLY the guy moves in the beginning.

  • WOW

  • this is so freaking amazing :D im a newbie on 3ds max and so far i cant do my own stuff like bone structure (i use biped) or characters :P for now, i just download stuff xD

  • Nice! really fantastic .Yasha Buik Tabriz Gahramanlari.

    Sydney astralia

  • that was so awesome. keep it up. how about a tutorial for this.

  • very nice.you should make a tutorial

  • totally soo cooll

  • nice! really fantastic

  • Very, very cool, man! congratulations

  • excellent !! did you model and rig the person too ?

  • yes, I did all of that

  • Loved it!

  • Really fantastic!  There are some areas where the feet/leg movement is choppy, but the upper body animation (especially the face) is wonderful. You've also made me rethink my hatred of Max Cloth. Great job!

  • Oh, I finally thought of a question, lol. About how long did it take to render this with Mental Ray, and what are your pc specs?

  • nearly 1 week of render with 1.81 GHz AMD possessor and 1 GB of RAM.

  • He acts with the mannerisms of james spader :-)

  • why do you need that bones near hands (red bones) ?

  • to simulate twist of wrist

  • I mean the nose from the first guy...

  • damn thats great! But please edit the face :P

  • Wow, very impressive! It reminds me somewhat of Pixar. I know I have a question or two, but can't bring them to mind right now, lol. Definitely looking forward to more of your short animations.

  • thanks for your kind comment

  • Thats very nice work, Im wondering are you simulating the clothing or are you animating yourself.

  • I modeled all the cloth by garment modifier and simulated inside 3Ds MAX

  • That's very nice cloth, i have not seen it done that well and after seeing your video gives me new faith in garment modifier. Keep up the good work.

  • how do u get it over 100 frames?

  • I think you need to search for some Animation, rigging and skinning tutorials. there is some good free tut for start.

  • how do u move the fingers also make some tutorials

  • Brilliant rigging, but the animation... well you need to make it more fluent.

  • Very nice work. Congratulations Aslan.

    Let's keep in touch...

  • Hi, i like your rig.

    The animation is not bad, but your facial animation could be improved.

    Nevertheless good work! ;)

  • One of the best 3D character modelling and animation I have ever seen. Bravo!

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