Added: 6 months ago
From: Riyuzakisan
Views: 10,184
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  • you can shave a few more seconds of that cause that shit was long

  • POW HAHA

  • What is that?!

    HEAVY is evolving!

  • where can i find the tracking option? please respond, i tried "voodoo camera tracker" but it didn't show the movement dots! so now i'm hoping to find the internal tracking option

  • @HtgDazzling

    It was in a build of the Tomato Branch on graphicall . org, it hasn't been integrated into the official release yet. It's something that will be released in Blender 2.6.

  • @Riyuzakisan What camera settings did you use?

  • @tek5828 - Sorry for the extremely late reply. I don't remember the camera settings, and I don't have the .blend file anymore. They didn't work too well anyway; many things were out of proportion. I think this is mostly due to the warping of the image from Minecraft's FOV (field of view).

  • So when are you gonna do that blender project with that thing you and pika've been working on?

  • @berretaboy357

    As soon as I get this tracking thing figured out, there are a few (thankfully short) clips that will require the camera tracking.

  • Creeper is BABY!

    

  • Hmm creepers are two meters tall so the Heavy really IS "Giant Man"!

  • It looks quite a bit to me like the Heavy is larger in the end than in the beginning. I don't know about the creeper unless you didn't make that model and it somehow wasn't focusing on you.

  • @ButchInZero

    Well like I said in the description, it's a test. I noticed that too, it has to do with the camera orientation being a bit off.

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