By the way, the colours get too much saturation, cannot be made so it gets more actual look but keeping the creepy darkness, like in RAGE, but instead of static all like RAGE, dynamic like Doom ! :D (also, original D3 shaders not get plastic, but when other new shaders get too much cool, they go plastic look, like in Crysis or Unreal 3 lol)
This is epic! the only thing i have to complain about in it is the fact that some of the textures see to "White out" a bit to much when they go through lights.
Don't worry, whiteout's not a problem. You can completely disable it using a console variable.
Ideally, If the maps are lit by the designers keeping this feature in mind, you can get very nice contrast between the dark and bright surfaces. Also, that way, you can get rid of pitch black surfaces too, that causes the whiteout.
alrighty. the only other thing i would complain about is how it kinda ruins the actual game missions but thats just because they aren't designed for this patch. other wise, looks great. when its done i'll be downloading it
Well, all I can tell you right now is, when you'll try it out, for most of the part it won't ruin the missions. Besides, as I told you, if you set the console variables right, there'd be no whiteout. I didn't do for the video, because I like it the way it is.
By the way, the colours get too much saturation, cannot be made so it gets more actual look but keeping the creepy darkness, like in RAGE, but instead of static all like RAGE, dynamic like Doom ! :D (also, original D3 shaders not get plastic, but when other new shaders get too much cool, they go plastic look, like in Crysis or Unreal 3 lol)
Dafama2k7 1 month ago in playlist Més vídeos de jcdenton22
I like the light effects, but remove all the scary from Doom 3, a different way should be made i think.
Dafama2k7 1 month ago in playlist Més vídeos de jcdenton22
Why do people aways think HDR is bloom?
Eduardogd2 8 months ago 3
BLOOM FUCKING RAPE.
superkellerman8D 9 months ago
im gonna play this again! its outstanding how amazing still looks after so many years. Easily shits on every console game to date.
XSmasher4ya 1 year ago
There are poor and good mods for Doom3 - this one is awesome :) it doesn't spoil gameplay and take graphic into those day standards.
bqqqaez 2 years ago
*bloomgasm*
Whydurst 2 years ago
This is epic! the only thing i have to complain about in it is the fact that some of the textures see to "White out" a bit to much when they go through lights.
FreakonaPeach 2 years ago 2
Don't worry, whiteout's not a problem. You can completely disable it using a console variable.
Ideally, If the maps are lit by the designers keeping this feature in mind, you can get very nice contrast between the dark and bright surfaces. Also, that way, you can get rid of pitch black surfaces too, that causes the whiteout.
jcdenton22 2 years ago
alrighty. the only other thing i would complain about is how it kinda ruins the actual game missions but thats just because they aren't designed for this patch. other wise, looks great. when its done i'll be downloading it
FreakonaPeach 2 years ago
Well, all I can tell you right now is, when you'll try it out, for most of the part it won't ruin the missions. Besides, as I told you, if you set the console variables right, there'd be no whiteout. I didn't do for the video, because I like it the way it is.
jcdenton22 2 years ago
Comment removed
FreakonaPeach 2 years ago