not sure if I know what you mean, but at that time we felt like the Apricot project made a bit deferent flavor of Blender engine then the Blender game engine was, so I have decided mention them this way.
(uploader) go ahead and download the source of the game. The game is free, all the source is free. If you know blender a bit, you'll find out your self... it's a shader stuff
you probly don't have your character or whatever on Dynamic its in the Logic just look for static and click on it and find Dynamic and just mess with the setting to what ever you want to.
hey man me and my team are atarting to use the bge and i was wondering if you use python and if so whats the diffrence between normal python and the blender version ty man
most of the textures have radiosity baked plus most of them are re-paited by hand, because that makes the visual part even more impressive. I'm not saying the stuff is that much impressive :) but the aim was to make it more unrealistic. the time was short and so it changes all our will. If anyone would like to change anything to their desires fell free to do so :D
Physics are excellent, animations too,, if you make textures better or if you are using Texture face try bake, ... and your game for sure will kick asses ...
I think it could be interesting, All you have to do is come up with playable rules. what is more important in this case is the AI you'll make. Many people think of game as a one person game but forget to think of opponents.
I used to play water polo and i would like to play a waterpolo video game but i dont know how fun it would be to players. I was thinking of eggbeating with a controller. It might be cool if it was implemented like Fight Night or Skate.
The water is just a shader, what is more interesting is the pseudo physics. But if you look at the new Blender version, there are much more interesting things (realtime softbodies etc.)
maybe turn his head up every once in awhile to breath.... when he is swimming straight forward his head is submerged the entire time. Other than that, and the slow animation, I think it is outstanding!
if you visit the project site you can download the whole source code of the game and the water source code as well.
The floating movement is done by negative graviti (more or less), plus the value is changed by the water plane face position.
The screen under the water is much darker because it has fog. I read the actual polygon status of the water plane comparte it with the camera position and then switch on fog and vice versa.
how did u make the water so u could be in it and how when u dive the screen gets that blue tint. also how the guy floats. I've been trying to work a little with water and if u could tell me it'd be much appreciiated. nic job! :)
I think making a game like this is a good demo to show what you can do with limited resources and a low budget :) keep up the good work! (The actions and models are well done as well as the water emitters.)
the water is a high poly mesh. Our programmer wrote script(library) that generates waves in to it on the given locations defined by empty objects with emitter script.
You can download the source file in look how it's done. All is on game homesite.
WILL. U
jordannw2010 7 months ago
So i says Blender Game engine, yet in description is says Apricot engine.
houghtob1234 9 months ago
@houghtob1234
not sure if I know what you mean, but at that time we felt like the Apricot project made a bit deferent flavor of Blender engine then the Blender game engine was, so I have decided mention them this way.
Without them we won't move further.
emblemcc 9 months ago
@emblemcc normals and stuff. the pictures u map onto the person.
theamazingsomethin 1 year ago
how do u make the texture maps?
theamazingsomethin 1 year ago
@theamazingsomethin : what do you mean exactly?
emblemcc 1 year ago
there are logic bricks
emblemcc 1 year ago
How do you make the motion to go to another motion procedualy?
newbment 1 year ago
A game about being disabled..... HAHAHAHAHAHAHAHAHAHAHA LAAAAAAAAAME!
codeythesilent 1 year ago
no easy answer, download the game and search through the source
emblemcc 1 year ago
ok how do get a character to float on water ? HOW.
no need to to be offended i was just wandering how
00DrCRazy00 1 year ago
sssslooooowwwwmmmmoooooo
vxxj4v1xxv 1 year ago
holy crap how did you my the water like that??
Tinak00777 1 year ago
@Tinak00777
(uploader) go ahead and download the source of the game. The game is free, all the source is free. If you know blender a bit, you'll find out your self... it's a shader stuff
emblemcc 1 year ago
@Tinak00777 Awsome i dont even know how to open game engine and i have blender how do i making games?========
MrSolbrillan 1 year ago
@MrSolbrillan to open the game engin in blender press P (KEY)
to get out of it press ESC (KEY) but ur gonna need to put logic on the things
so you can do what ever you want them to do to it. Logic its the PAC MAN botten by panels. You can just look up the rest ur self :)
Tinak00777 1 year ago
@Tinak00777 Oki but how do you fix that you can not walk into objects sorry my inglish Im swedish and 11:D
MrSolbrillan 1 year ago
@MrSolbrillan don't you mean being ghost like?
you probly don't have your character or whatever on Dynamic its in the Logic just look for static and click on it and find Dynamic and just mess with the setting to what ever you want to.
Tinak00777 1 year ago
LOL 1:47! aw my head I hit a rubber duck! xD
robvadeberg 1 year ago 6
@robvadeberg
how was it :D
emblemcc 1 year ago
Comment removed
BartArk1 1 year ago
wow awesome work
BobbyJoeXForgotenSB 2 years ago
@BobbyJoeXForgotenSB Can I Ask A Question
BobbyJoeXForgotenSB 2 years ago
great water like in GTA IV
CPSPD 2 years ago
the problem is you need to increse the speed of the swimming i know 3d and tht is reely reely hard but that i sumthing to work on
xXRawmarshCrewXx 2 years ago
the people models need a little work, and what is the point to the game? to get points? Or just have fun?
Also very nice swimming motions, look mokaped. :)
SporeMK 2 years ago
The point is to get an idea how is to be disabled :)
no it's not mocap it's hand made :D
emblemcc 2 years ago
Well it's alittle slow but looks great.
:)
SporeMK 2 years ago
The water looks just great.
Leto85 2 years ago
Other than the under water swimming animations that is really cool! The landscape is also very nice keep up the good work!
TheFunominon 2 years ago
don't thinks so man ;)
emblemcc 2 years ago
This comment has received too many negative votes show
check out the "realm crafter" engine is the best game making engine i have seen so far
BrondolfrMadhorse 2 years ago
nice!
Latex8x 2 years ago
not really, it actually took little bit more then 1 month, but we where pretty big team, more then 6 people.
emblemcc 2 years ago
hey man me and my team are atarting to use the bge and i was wondering if you use python and if so whats the diffrence between normal python and the blender version ty man
VicpixEntertainment 2 years ago
the python is same, enriched by the Blender API
emblemcc 2 years ago
good job =)
looks like a loong time of programing
ilhadosmacacos 2 years ago
that game has amazing graphics for blender
c0ntr01a1e 2 years ago
look at yo frankie that has crazy graphics too
rickyjshiznit 2 years ago
that is amazing. me and a friend of mine are makng a horror game......we are still modelling ...lol
Clavsicus 2 years ago
Lol we plan make horror game to...but we dont even start^^ u know-project,drawings for now and we waiting for holiday
respect+ for ya :)
lepszy92 2 years ago 7
most of the textures have radiosity baked plus most of them are re-paited by hand, because that makes the visual part even more impressive. I'm not saying the stuff is that much impressive :) but the aim was to make it more unrealistic. the time was short and so it changes all our will. If anyone would like to change anything to their desires fell free to do so :D
emblemcc 2 years ago
Physics are excellent, animations too,, if you make textures better or if you are using Texture face try bake, ... and your game for sure will kick asses ...
digimikeh 2 years ago
what tutorial would you like to see?
emblemcc 3 years ago
some tips and stuff :) i want to make a game so much cuz i have an awsome dea and if u help me/us to make ill post a download link :)
ENorstedt 2 years ago
TUTORIAL!!!!!
rsdigiomoney 3 years ago
Good Job!=]
Johneysteel 3 years ago
how did you make the water????
LiquidFl4me 3 years ago
carefully
nickrohn93 3 years ago 3
I think it could be interesting, All you have to do is come up with playable rules. what is more important in this case is the AI you'll make. Many people think of game as a one person game but forget to think of opponents.
freerunnercz 3 years ago
I used to play water polo and i would like to play a waterpolo video game but i dont know how fun it would be to players. I was thinking of eggbeating with a controller. It might be cool if it was implemented like Fight Night or Skate.
BitzFit 3 years ago
I don't think any of us can swim faster. :)
..anyway thanks for opinion.
emblemcc 3 years ago
you need to make the water a little bit transparent. I like the physics, but the swim animation is a little bit slow.
Still it's a very original concept, I like it
rorkimaru 3 years ago
The water is just a shader, what is more interesting is the pseudo physics. But if you look at the new Blender version, there are much more interesting things (realtime softbodies etc.)
emblemcc 3 years ago
oh yhea Blender softbodies are a great addition.
jessvj 3 years ago
maybe turn his head up every once in awhile to breath.... when he is swimming straight forward his head is submerged the entire time. Other than that, and the slow animation, I think it is outstanding!
YoZangWu 3 years ago
They did a pretty good job on the water effects
wartex8 3 years ago
Ecco the Human.
3yE 3 years ago
if you visit the project site you can download the whole source code of the game and the water source code as well.
The floating movement is done by negative graviti (more or less), plus the value is changed by the water plane face position.
The screen under the water is much darker because it has fog. I read the actual polygon status of the water plane comparte it with the camera position and then switch on fog and vice versa.
emblemcc 3 years ago
how did u make the water so u could be in it and how when u dive the screen gets that blue tint. also how the guy floats. I've been trying to work a little with water and if u could tell me it'd be much appreciiated. nic job! :)
ghyselsguy65 3 years ago
I think making a game like this is a good demo to show what you can do with limited resources and a low budget :) keep up the good work! (The actions and models are well done as well as the water emitters.)
Fyrewyrd 3 years ago
using IPO curves
Nikolay116 3 years ago
i have a tutorial that i think can help you
ozzy11504 3 years ago
I'm sorry I do not understand what U are asking.
emblemcc 3 years ago
congratulation¡¡¡¡¡¡
bhonsay 3 years ago
the water is a high poly mesh. Our programmer wrote script(library) that generates waves in to it on the given locations defined by empty objects with emitter script.
You can download the source file in look how it's done. All is on game homesite.
emblemcc 3 years ago
VERY IMPRESSIVE!!!!!!!!!!!! NICE, how did you make the water in the game engine its very good.
FunnyDummy231 3 years ago