Added: 2 years ago
From: Crisisonfire
Views: 2,684
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  • To a degree yes, each cube is an instance of the cube physics object.

    In terms of doing this in GameMaker i have no idea how you would do it as i've only done basic 2d games.

    XNA is worth the effort to learn and use =]

  • Not really, simply create a shader and define an instance of it which i can toggle to being visible or not

  • was the blur hard to do?

  • Should be a simple shader.

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