I found this tileset but some of the ship's framework tiles don't have the flooring in them so it looks like there are chunks missing from the ship. How did you get around this with your ship? I can't place a floor tile down then the frame tile over it, they count as the same layer. x.x
@FrithRa Well, the floor should be in your TileA, so basically you should draw that first, or see where the floor is missing, draw the floor and then on top of it the tile for the ship (TileB or other). They should not be under the same Tile.
@gusfilen Well, the scene itself was pretty easy: it is basically a map with the parallax moving in the background. The tiles for the ship/airship were made by Avadan, I just edited them a little. The take off and landing of the airship, instead, is made through Events - Move Event: the airship itself is a huge “character” (3x4) so it works like any other movable event, I just had to run a lot of tests to adjust positions and routes.
Ah, very nice! It looks fantastic, much better than the one i'm currently making. Anyway um, can I ask a favor? If not no need to reply to this ^^;; I was wondering if you could look at the vids i posted of my project, and give me a little advice on anything I can improve? >n<
Yes, it’s still in progress! :) As a matter of fact, I’m releasing a new Demo by the end of January. But no, the progress is about 20-25% complete. It’s going to be a pretty long game!
I found this tileset but some of the ship's framework tiles don't have the flooring in them so it looks like there are chunks missing from the ship. How did you get around this with your ship? I can't place a floor tile down then the frame tile over it, they count as the same layer. x.x
FrithRa 1 week ago
@FrithRa Well, the floor should be in your TileA, so basically you should draw that first, or see where the floor is missing, draw the floor and then on top of it the tile for the ship (TileB or other). They should not be under the same Tile.
leomornsword 1 week ago
How do you had make that ???
gusfilen 2 months ago
@gusfilen Well, the scene itself was pretty easy: it is basically a map with the parallax moving in the background. The tiles for the ship/airship were made by Avadan, I just edited them a little. The take off and landing of the airship, instead, is made through Events - Move Event: the airship itself is a huge “character” (3x4) so it works like any other movable event, I just had to run a lot of tests to adjust positions and routes.
leomornsword 2 months ago
looks super awesome!
IEatFruitCake 5 months ago
o.O dude is so fucking amazing... plz teach me T_T
RPGamer05X 7 months ago
Ah, very nice! It looks fantastic, much better than the one i'm currently making. Anyway um, can I ask a favor? If not no need to reply to this ^^;; I was wondering if you could look at the vids i posted of my project, and give me a little advice on anything I can improve? >n<
BeaTheAlbinoBunny 8 months ago
@BeaTheAlbinoBunny Sure :) I’d be delighted to!
leomornsword 8 months ago
@leomornsword Thank you very much >w<
BeaTheAlbinoBunny 8 months ago
Yes, it’s still in progress! :) As a matter of fact, I’m releasing a new Demo by the end of January. But no, the progress is about 20-25% complete. It’s going to be a pretty long game!
leomornsword 1 year ago
@leomornsword Awesome! Be sure to make a demo trailer here on youtube so you can keep us updated :)
luiishu535 1 year ago
Cool! I thought this game was already completed! Are you still making this?
luiishu535 1 year ago