Rather then just producing what the planet has the most of try going based on the market value and the sell rate of the materials. Items that are required for the operation of a POS are highly valuable and sell quicly. I find that producing coolant is good because a large pos requires 8 per hour and it is a second tier production job. Also remember links take more cpu/power grid the longer they are so put your buildings right next to eachother on small planets to minimize the usage.
Courageous to post your early efforts and leave yourself open to flames when people can view it, in hindsight, an be unfairly critical, as they so often are. Oh, and truthfully, I thought you might be male and filtering your voice until I heard you say "pretty little."
Nice video, I have found with the version released on TQ, I just place the command center nearby, don't even need to link it. I just route the extractors to a spaceport, then link a processor alongside a spaceport to remove/process/place the new products in the spaceport. This is most efficient, as the command center only has 500 m/3 of storage, while the spaceport has 10000 m/3 available. It also saves unnecessary links and structures, which all draw power fro the command center.
You have to create a route from your extractors to your processor the CC is mainly for storage. extracts go to processor which goes to CC. Mind you, you can split your extractions between your processor and CC.
Your processor should have an input and output, per your schematic, I see you only created a link with one route to your command center. Shouldn't you be sending your extractor output into your processor, and process your chosen schematic, and then send the processor output to storage/command center?
Unless, you just want the raw material, and then I would assume you do not even need that processor.
@scmiles You are correct Scmiles, Like I said, this was only what I had self taught and figured out myself at that point, I am aware the the processor facility is flawed, still learning that myself. But as far as just getting started, nothing out there exists yet, so that's why I've done this. :)
Personally I keep getting errors on processor input.... but, maybe that is a lesson for another day? :)
Good job on getting something out there quick. I think a lot of people are looking for something, especially the last couple of days. If I would have seen this video before today, it would have saved me some trial and error.
Just a note, for building and linking extractors and processors, you can place their positions, then link them together before submitting the build. Just a thing I noticed, to keep from getting that annoying busy network message after building each little thing. Hope that makes it a little less annoying :)
good work, i'm confidant i'll be able to jump right in once the expansion comes out thanks to your video. the other ones i have seen only showed the placing of the modules but not how you got there from your ship or how to get your goodies.
Need new vid to go with new PI :(
vectorm1299 1 year ago
How much is that loot worth?
Algebrodadio 1 year ago
Rather then just producing what the planet has the most of try going based on the market value and the sell rate of the materials. Items that are required for the operation of a POS are highly valuable and sell quicly. I find that producing coolant is good because a large pos requires 8 per hour and it is a second tier production job. Also remember links take more cpu/power grid the longer they are so put your buildings right next to eachother on small planets to minimize the usage.
kurisu925 1 year ago
I thought the paranoid comment was cute heh.
ErgonomicChair 1 year ago
Courageous to post your early efforts and leave yourself open to flames when people can view it, in hindsight, an be unfairly critical, as they so often are. Oh, and truthfully, I thought you might be male and filtering your voice until I heard you say "pretty little."
nommorpgs 1 year ago
Nice video, I have found with the version released on TQ, I just place the command center nearby, don't even need to link it. I just route the extractors to a spaceport, then link a processor alongside a spaceport to remove/process/place the new products in the spaceport. This is most efficient, as the command center only has 500 m/3 of storage, while the spaceport has 10000 m/3 available. It also saves unnecessary links and structures, which all draw power fro the command center.
mrmrlee 1 year ago
Thank You for your effort. I found it very helpfull
DataLifePlus2142 1 year ago
lol i nvr went on SiSi while this was on it....wow all the changes they made to it....lol.
Dt0x75 1 year ago
nice tutorial,Tnx
19achilles78 1 year ago
danke
MTotenkopf 1 year ago
that's all what we will ever see from Tyrannis cause CCP cant or wont release the Base Structures to sad
Arris3250 1 year ago
Brilliant video thanks.
d347hm4n 1 year ago
thx for the vid was informatively as i didn't have a clue about planetary interaction...
grav3ns3n 1 year ago
i like how the planet rotates and not the camera :/
DillianDough 1 year ago
How much cargohold do u need to carry 1 module? O_o
viciokas1993 1 year ago
This has been flagged as spam show
Very Good, Thank you Maeve
tAXsED 1 year ago
Very good, Thank you Maeve.
tAXsED 1 year ago
Keep them coming, well done.
roeth68 1 year ago
thanks for your helpful vid ^^
fuzzydragon 1 year ago
Great thanks for the tip as I have just started on singularity x
doogymoogy 1 year ago
great production, thanks
iamthel337 1 year ago
You have to create a route from your extractors to your processor the CC is mainly for storage. extracts go to processor which goes to CC. Mind you, you can split your extractions between your processor and CC.
jebridges1 1 year ago
CCP will probably fix the cloak so that you have to uncloak like you do to do anything else.
jebridges1 1 year ago
does this mean that you can just camp planets and steal from containers if the owner is not quick enough???
zaicer 1 year ago
Thanks for this vid. I learned much more than poking around on SISI on my own.
Helixxhawk 1 year ago
Your processor should have an input and output, per your schematic, I see you only created a link with one route to your command center. Shouldn't you be sending your extractor output into your processor, and process your chosen schematic, and then send the processor output to storage/command center?
Unless, you just want the raw material, and then I would assume you do not even need that processor.
scmiles 1 year ago
@scmiles You are correct Scmiles, Like I said, this was only what I had self taught and figured out myself at that point, I am aware the the processor facility is flawed, still learning that myself. But as far as just getting started, nothing out there exists yet, so that's why I've done this. :)
Personally I keep getting errors on processor input.... but, maybe that is a lesson for another day? :)
Thanks for your advice
MaeveTrinity 1 year ago
@MaeveTrinity
Good job on getting something out there quick. I think a lot of people are looking for something, especially the last couple of days. If I would have seen this video before today, it would have saved me some trial and error.
scmiles 1 year ago
Just a note, for building and linking extractors and processors, you can place their positions, then link them together before submitting the build. Just a thing I noticed, to keep from getting that annoying busy network message after building each little thing. Hope that makes it a little less annoying :)
Titaniumbolt 1 year ago
@Titaniumbolt Thanks!! :) I actually haven't logged into SiSi since I made this video... too many distractions on TQ!
MaeveTrinity 1 year ago
Super, nice to see how this works...it looks great.
Time for me to start training those cloaking skills....
toby23 1 year ago
@toby23 hahaha you dont have to cloak! I am just paranoid. Too much time spent in 0.0
MaeveTrinity 1 year ago
Nice one! =)
MrLuciferi 1 year ago
Great vid Maeve, thanks!
Reoh0z 1 year ago
nice tutorial Maeve :)
gsfjohndoe 1 year ago
good work, i'm confidant i'll be able to jump right in once the expansion comes out thanks to your video. the other ones i have seen only showed the placing of the modules but not how you got there from your ship or how to get your goodies.
delonewolf 1 year ago