Added: 3 years ago
From: shadyparadox
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  • Just another superflous personal memory of this game: legend has it when my brother and I were playing this game, we were stuck on this island (IOTC) for 6 months trying to figure out how to get off the island. And then another few months later, we were stuck going around the islands trying to get to the Isle of Mists another 6 months. It is what made us scared to death in the catacombs and pissing in our pants when we went back into the castle.

  • lol, why good princesses like bad wizards.

  • why not new lamps for old  ???

  • OLD LAMPS FOR NEW

  • Very nice catching the villager peeking out. Always spent some time trying to catch that person.

  • Such great memories of games like this, shivers, myst, etc. Why can't they make modern games as good?

  • Must have taken forever to record/program all the narrations or actions in this game.

  • Stereotyping a math book as boring! What a disgrace!

  • " And burn a perfectly good hand? " Hahahaha!! I wish new age games had this much effort put into them.....

  • What did the peddler say? Antique what?

  • @HBourgoin

    Illumini.

  • Thanks, but what is that?

  • @HBourgoin

    Italian for light.

  • I really loved the narrator in King's Quest 6, he's always so intense and so involved with the current emotion of the story (like the way he reads the love poetry).

  • Experimented with cat hair and fish oil? So he read Sarah Palin's book? XD

  • The close-up of Prince Alexander is MUCH different than the DOS versions.

  • I like the cat hair and fish oil reference for a spell he did in KQ3. Hahaha.

  • Oh man, I love all of the double entendre and puns with the speak function.

    "The wooden plank is bored..."

    "The pants are too worn out to speak"

    Brilliant

  • this is as good as playing the real game

  • Shadyparadox, you were probably fuming with anger that the beggar would dare interrupt your analysis of the landscape, before it was time for dialogue. ;-)

  • Actually, the problem I was having was that he would start talking and I would interrupt HIM, which wasn't what I wanted.

    Again, if this is too slow for you, you can always skip ahead. I think the exploratory approach works particularly well in certain parts, such as 16, 27, and 36.

  • I had that exact same problem in that scene. I wanted to hear what the lamp man was saying but I'd seem to click on something the exact moment he would start speaking.

  • I'm sure that beggar would LOVE to get his hands on that lamp in KQ5, haha!

  • Wasn't there also one in KQ2?

  • I've only played the remake of KQ2, so I couldn't tell you for sure. In KQ2+, there was a lamp, yes. A genie, no.

  • Darn, now I am curious. I seem to remember a genie giving up a magic carpet, a sword and something that turned a snake into a horse.

    Maybe I'm thinking of another game.

  • Nope that's the one!!

    Have you played the KQ2 remake yet at AGDInteractive? Enhanced version of the original in my opinion.

  • Maybe you're thinking of Quest for Glory II?

  • @Bryan1108 Nope, that WAS the original KQII. There was a genie.

  • Old lamps for new! I always loved the way the guy said that.

  • shadyparadox, do you know if the King's Quest Collection released in 2006 has the enhanced music as well? I always played the DOS version and I love how much richer it is here. I recently purchased the Collection as a gift so I was wondering if the quality of the music would be as high as yours. :)

  • Actually, I just downloaded the soundtrack from Quest Studios, and have edited it into the videos. It wasn't playing when I was recording.

    As for best in-game music quality, it really doesn't matter which version you have (even though the Collection will have the older portraits).

    What really determines your in-game music is your settings in the configuration file. While it won't give you soundtrack quality, setting the music to GENMIDI.DRV instead of ADL.DRV will improve it somewhat.

  • Thanks so much for your reply. Older portraits are fine, too; it'll be that much more nostalgic. :)

  • I love the narrator's voice. I think it is Bill Ratner, the voice of Flint from GI Joe. He really draws you in to the game and the story.

  • Aww...you missed my favorite quote!

    When outside the library & Pawn shop, if you use the talk command on the lower left corner (that basket) Alexander says something.

    ...maybe you can add it in a later part if you want..?

  • Do you mean when he says, "Hello! Is anyone here?"

    I did mean to add that in, and I did add it in a later part, if that is indeed what you were talking about.

  • Ah, yes it was. Cool, thanks.

    ...I'll go watch the rest of the parts now.

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