do you think you can get similar results strictly using 3ds max, and not zbrush? i've been modeling for quite some time, but very little familiarity with zbrush.
@RainyChief go to the lightbox or w/e it's called I forget atm it's the thing where you can bring up the sphere , cube, and other files that zbrush comes with. Once that's open there should b a tab called brushes one clicked brushes should come up horizontally you do not need to slide it down it should b on the very right. Dam standard
Hey mike I bought your eat 3d dvd and while it is a great help, i got lost at the concepting stage, do I use zspheres to make the entire mesh or do i use regular spheres, and when using zpheres do i make the arms and legs seperate from the torso? i saw in ur concept model you have a lower torso, upper torso, head, arms, forearms, etc, etc should i use zspheres to set it up like that?
@ExtremeGam3r64 Hey dude. Recently I've been using anything from zspheres, to shadow boxes, to zspheres 2. I find that it's more comfortable for me to work on separate parts of the body with different subtools so that's more of a preference. Sometimes I start with one subtool and break them up later.
see in this one how i've made the proportions and split up all the major body parts. I hope I explained that ok and that it's helpful! Take care. =)
did you know that you can pinch the edge with not a big amount of intensity to straighten it up and give it a more firm look ?
just slide pinch along the sharp of the edge with the right size it will make it look great , if it goes too much you can smooth then flatten both sides around to get a smooth hard surface ; )
that is just too much work for hard surface modelling , not very efficient, I prefer using Blender for this kind of stuff and keep Zbrush only for organic modeling.
@TheMasterElite Hey man. I don't plan to redo it because I've already resurfaced it in max :). Although with the new planar brushes in zbrush I was able to create another character using pure zbrush to achieve a very smooth result!.
@JVIikel Hey I was wondering how you create the base shapes for the armor in other words how do you make new objects that match the contours of the body whilst being a piece that's solid when edited by itself?
@matthew22389 hey dude in zb4.0 I would use hide all the mesh except teh area I want to duplicate, make polymesh3d, and then remesh, and then use the new remeshed subtool to work ontop of. Hope thathelps.
Hey dude. Brushes are flatten, dam standard, clay tubes, smooth and layer.
For hard surfacing the only thing i can really recommend is just keep trying and find what works for you. Practice pulling out new forms then flattening them out on a polysphere.
do you think you can get similar results strictly using 3ds max, and not zbrush? i've been modeling for quite some time, but very little familiarity with zbrush.
spencerg4488 1 week ago
@RainyChief go to the lightbox or w/e it's called I forget atm it's the thing where you can bring up the sphere , cube, and other files that zbrush comes with. Once that's open there should b a tab called brushes one clicked brushes should come up horizontally you do not need to slide it down it should b on the very right. Dam standard
BDogDaRapStar 3 weeks ago
very inspiring. thanks for the upload.
Jmatad21 2 months ago
How can i aquire the dam standard brush?
RainyChief 3 months ago
Hey mike I bought your eat 3d dvd and while it is a great help, i got lost at the concepting stage, do I use zspheres to make the entire mesh or do i use regular spheres, and when using zpheres do i make the arms and legs seperate from the torso? i saw in ur concept model you have a lower torso, upper torso, head, arms, forearms, etc, etc should i use zspheres to set it up like that?
ExtremeGam3r64 8 months ago
@ExtremeGam3r64 Hey dude. Recently I've been using anything from zspheres, to shadow boxes, to zspheres 2. I find that it's more comfortable for me to work on separate parts of the body with different subtools so that's more of a preference. Sometimes I start with one subtool and break them up later.
see in this one how i've made the proportions and split up all the major body parts. I hope I explained that ok and that it's helpful! Take care. =)
JVIikel 8 months ago
Would you be so kind as to explain a little? You drop the lines 1st with clay tubes and layer , then flatten and make em pretty?
I would love if you could explain a bit please :) Thanks for the video man ! Thanks loads !
djsneeze 1 year ago
@djsneeze hey dude you have the basics of it. Practice a bit and it'll feel natural. These days u should try h-polish brush instead of flatten though
JVIikel 8 months ago
did you know that you can pinch the edge with not a big amount of intensity to straighten it up and give it a more firm look ?
just slide pinch along the sharp of the edge with the right size it will make it look great , if it goes too much you can smooth then flatten both sides around to get a smooth hard surface ; )
Seiferzed 1 year ago
Comment removed
Seiferzed 1 year ago
are you using a tablet
SUREKILLSALOT 1 year ago
@SUREKILLSALOT yep
JVIikel 8 months ago
@SUREKILLSALOT can't use this without one.
prodigyset420 4 months ago
I had no idea that character modeling took This much work!
Tjorvia 1 year ago
@Tjorvia Its a pain in the ass, but you get used to it, and it gets more easier later. Most hard thing in modelling is the anatomy and details
santi97loco 1 year ago
@Tjorvia its also a lot of fun =)
JVIikel 8 months ago
@Tjorvia zbrush makes it easy to be honest.. try maya or max LOL then you will see the work it takes
prodigyset420 4 months ago
@prodigyset420 I've used both programs - not extensively - but I never got quite this far with either program :\
Tjorvia 4 months ago
holy shit the result is really, really, really awesome. you totally should sent that sauce to bungie. u'll make the front page!
myoxfermani 1 year ago
that looks like elite feet.
myoxfermani 1 year ago
lol dude nice halo3 elite =) imaked a character helmet for my udk game and have problems hards sculpting it =(
marko060496 1 year ago
which Brushes did you use?
Fruggli 1 year ago
that is just too much work for hard surface modelling , not very efficient, I prefer using Blender for this kind of stuff and keep Zbrush only for organic modeling.
thekilon 1 year ago
@thekilon :) to each their own
JVIikel 1 year ago
very nice! keep it up the good work! looks great.. an awsome.
dani4u87 1 year ago
@dani4u87 Thank you!
JVIikel 1 year ago
Man! That thing is Wicked cool! Keep up the good work!
CthulhuFTW 2 years ago
@CthulhuFTW Thanks!
JVIikel 1 year ago
zB?? didnt know about this program, i use Rhino 3D and 3DStudio, do u use mouse or tablet?
Really good work, but cant imagine how many hours you've used for skill, congrats.
midgarzolon 2 years ago
@midgarzolon Thanks man! Tablet for sure. No way to use a mouse for this it would be too hard! :)
JVIikel 1 year ago
Damn man. I want to do this in mudbox.
masterpiraka 2 years ago
@masterpiraka lol maybe u can idk XD
JVIikel 1 year ago
@JVIikel
I can only do soft stuff so far (though the flatten brush would be GREAT for stuff like this)
Currently working on a houndeye.
masterpiraka 1 year ago
fantastic, learnt a lot.
thanks man
HelderP1337 2 years ago
@HelderP1337 Thanks glad you learned!
JVIikel 1 year ago
Great video! thank you, cheers!
hakzear 2 years ago
@hakzear Thanks man!
JVIikel 1 year ago
haha thanks!
JVIikel 2 years ago
skillz there man
RiotRazer 2 years ago
thanks :P
JVIikel 2 years ago
This kind of modelling is definitely good practice even for your organic models.
rouncer81 2 years ago
Very true!
JVIikel 2 years ago
Wort.
Now that zB3.5 is out, what plans have you concerning this sculpt? Are you considering a remake?
The new Planar Brush tools should make things even easier/more effective than it is already.
TheMasterElite 2 years ago
@TheMasterElite Hey man. I don't plan to redo it because I've already resurfaced it in max :). Although with the new planar brushes in zbrush I was able to create another character using pure zbrush to achieve a very smooth result!.
JVIikel 1 year ago
@JVIikel are you flattening the messed up areas then smoothing? cause its hard to smooth in higher sub-divisions
bloodyitachi 1 year ago
@bloodyitachi Hey dude yeah. Smooth it at the lower subdivisions then work ur way up.
JVIikel 1 year ago
@JVIikel Hey I was wondering how you create the base shapes for the armor in other words how do you make new objects that match the contours of the body whilst being a piece that's solid when edited by itself?
matthew22389 1 year ago
@matthew22389 hey dude in zb4.0 I would use hide all the mesh except teh area I want to duplicate, make polymesh3d, and then remesh, and then use the new remeshed subtool to work ontop of. Hope thathelps.
JVIikel 8 months ago
@JVIikel it does thanks
matthew22389 8 months ago
good work dude!
I would like t know wich brushes have you used.
i guess the clay tubes, sharpen standard brush, and maybe flatten??
i tried to make any hard surface in zbrush, but it doen,t work, any tutorial would you recommend?
anyway, this one is better than I've already seen. Congratulations
Sorry for my english
guillecuadrado 2 years ago
Hey dude. Brushes are flatten, dam standard, clay tubes, smooth and layer.
For hard surfacing the only thing i can really recommend is just keep trying and find what works for you. Practice pulling out new forms then flattening them out on a polysphere.
Hope that helps :)
JVIikel 2 years ago
Followin on cgs.
Love your flow.
Deadlyblade 2 years ago
Thanks dude! I'm glad you like it. It's nice to see where people are coming from :P
JVIikel 2 years ago
Thanks dude glad you like it!
JVIikel 2 years ago
thats really well done that man good work. what the name of that track if you know lol cheers keep up the work dude
afroromo 2 years ago
Thanks dude! Song is in the description!
JVIikel 2 years ago
Great work dude! gonna have to try this out.
PS whats the music? tiz ace!
JEZAGREEN 2 years ago
Thanks bro! Song is in the description!
JVIikel 2 years ago
my goodness man that is AMAAAZZZINGGGGGGG
seriously. thats epic.
i want to learn zbrush now
ZAFR1C 2 years ago
Haha thanks! You should learn it's never too late!
JVIikel 2 years ago
Awesome skills man ! I would like to see your elite in game !
xFearilx 2 years ago
Thanks dude! I would like to see it in game too!
JVIikel 2 years ago