you should called it 'Prism Shield'
durian111 3 months ago
you don't really fire your gun in stead you spawn wierd things on the grownd and you reload afer every bullet fired why ? this is a bit too hard to understand mabye you can meak some kind of guide it would be cool
andrey91pireu 1 year ago
@andrey91pireu The gun is set to have no clip size to stop its refire speed of 0 from dumping the clip on the same spot.
It actually does fire, but the bullets are frozen into the 'exploding' state that gives ion bolts their shock characteristics.
irobeth 1 year ago
can you tell me what i have to do to make that happen ?
@andrey91pireu um.
The bullet struct has a few counters in it: float fadeout; float counter;
Fadeout determines the 'state' of the ion weapon shot, counter I force to 0.
If fadeout is within a certain range, it delivers this ion shock.
wow, what should i write in the console to enable that?:D
Isarico0608 2 years ago
you should called it 'Prism Shield'
durian111 3 months ago
you don't really fire your gun in stead you spawn wierd things on the grownd and you reload afer every bullet fired why ? this is a bit too hard to understand mabye you can meak some kind of guide it would be cool
andrey91pireu 1 year ago
@andrey91pireu The gun is set to have no clip size to stop its refire speed of 0 from dumping the clip on the same spot.
It actually does fire, but the bullets are frozen into the 'exploding' state that gives ion bolts their shock characteristics.
irobeth 1 year ago
can you tell me what i have to do to make that happen ?
andrey91pireu 1 year ago
@andrey91pireu um.
The bullet struct has a few counters in it: float fadeout; float counter;
Fadeout determines the 'state' of the ion weapon shot, counter I force to 0.
If fadeout is within a certain range, it delivers this ion shock.
irobeth 1 year ago
wow, what should i write in the console to enable that?:D
Isarico0608 2 years ago