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  • wtf is sheva enen doin

  • This is RPG

  • why you didn't knife him first a couple of times before you do the melee?

  • you have toooooo much time on your hands

  • very good quality! and great job he looks like a general of evil IMO

  • i just used the magnum to kill that guy

  • You know, an actual fight like this in a real war would look absolutely ridiculous.

  • @Ciscommander yeah i bet the whole armies would stay and watch that XD

  • awsome but y does the video look weird lol. Do you have the brightness turned all the way up or sumthin????

  • Not really. It's probably the filter setting I'm using for the encoding process.

  • LoL wat filter is that?

  • So sad I wasn't there for this one. ;_;

  • Sorry. D: We still have bigger and better things to work on, right? >_o

  • Nice. =D Is it possible to use the trick you used for the handgun only video to knife him?

  • Thanks. :) You mean using the hatch? Initially that's what my partner and I thought of before. Theoretically, it might work, but we're uncertain for how long it would take to finish him that way. You could get a melee prompt when he's slashed to one of his weak spots (legs) about 28-30 times consistently.

  • @gesphenst Wait are you saying that if you jump in and out of the hatch it will reset his closeness to keeling over for a melee? Also, this would be a lot quick if you got a partner to help out. Cut the time in half. I bet she could hit the legs from the back.

  • @MajBlood - You can cut back or cancel the laggy animation where Chris or Sheva is holstering their knife away by using the aim weapon button. If you notice on the vid, after one knife slash, Chris briefly goes on a grenade throw position before moving away. Also I was under the impression that the opportunity for a melee prompt resets at some point. I haven't experiment enough using the hatch, though you can give it a shot. :)

  • @gesphenst Also another question, what is this knife canceling thing you speak of in the description?

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