Added: 5 months ago
From: RedReaper132
Views: 2,082
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  • sir i follow you and i want to know how to make a game like mario...??

  • Will you go into how to rotate a rectangle and maybe the collision like your squared shooter game? That game is fun.

  • Please cover Font-Rendering in OpenGL...

  • I have 2 major questions:

    1. Advanced 3D collisions (Rotated objects and stuff)

    2. How to setup the OpenGL 3D camera correctly (that's frickin confusing :( )

    and 1 simple Question:

    what's the best way to calculate grid-based collision (e.g. Snake)?

    i've made an int array with 0 = free; 1 = snake part; 2 = food

    and a linked list with all the snake objects

    i this faster than checking collision against every single part?

    Thanks for the videos and keep up the good work :)

  • Awesome ur back,Keep the videos coming.

  • can u talk a little louder because i cant hear you

  • I already accomplished to continue myself and built an own engine with OpenGL, but I'll stay tuned and hope to learn much. :)

    As I wrote (twice) on your Channel font rendering in OpenGL was the worst part. I'd really like to know how you do it.

  • C++ is for high performance programming. JAVA is a slacker when it comes to performance. :P

  • Dude! This is going to be awesome! My questions:

    Why did you choose to learn c++?

    Which do you think is better java or c++? and why?

  • @HaZaRdxScopeZ Java is buggy VM-stuff with straight borders. It's much better to program low-level in a language that gives you nearly countless possibilities and high performance. So C++ is the first choice.

  • =D

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