Added: 1 year ago
From: shadyparadox
Views: 4,812
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  • From what i saw when i played through this game that large device in the middle of the room is actually a VERY large transformer. Its magnetic field could also be used as one of the two magnetic poles, though considering its AC that might be difficult, more likely the 5 large stone pillars you stand on are the actual magnet housings. The large springs around the room were shock absorbers so the thing do sent tear itself apart when it lands. Also i dont see anything resembling a solenoid...lol

  • Who disliked this?

  • did they bring the myst linking books over from myst island to jewnon whatever and burn them or was savy -e-dro taken to myst island?

  • @sparton1199 Myst Island was where Sirrus and Achenar lived. When Atrus set up the Lesson Age course, he provided linking books on J'nanin that led back to Myst, allowing the brothers to return whenever they wished.

    So when Saavedro followed them to J'nanin, the brothers burned these books so that he could follow them no further. They probably got back to Myst themselves by holding the last book over the fire while linking through, causing the book to fall on the fire and burn as well.

  • @shadyparadox but the burnt books on the shelves on myst where linking books to right?

  • @sparton1199 Yes. Those books used to lead to other worlds that Atrus wrote. Narayan was the first world that Sirrus and Achenar wrecked, then they became more brutal and reckless as they spread their destruction to the other worlds.

  • The madness ends at 4:55

  • somewhere in this part you sounded like daniel from AMNESIA: The Dark Descent!!!:D

  • Some might find this storyline tripe, but I find it so creative. Thanks for this wonderful series SP!

  • oh crap I have never even noticed those pages on the elevator

  • you don't actually have to try everyone just solve the one in the back

  • This puzzle was so much fun for me.

  • what the hell i didnt under stand half of what u said at 6:45

  • Oh, no. Not the submarine!

  • "That's because sombreros do not conduct electricity." I actually laughed out loud when I heard that. XD

  • I'm not sure what is more amazing. The amount of thought the MYST guys put into the puzzles of this game or the fact that you noticed them.

  • @RuRuRuRufus Exactly; it's epic either way.

  • You did a great job explaining what was really going on once you solved that puzzle. Thanks for pointing out the different details of the room. It makes me like the game more. When I originally played the game, I didn't notice a lot of these things and just thought Presto Studios was using poorly planned or illogical puzzles, which is a major critique of most adventure games. Glad to see it wasn't entirely so.

  • @msampson3d I think Presto put a ton of logical thought into this entire game, for the most part. That's more than I can say for Ubisoft when they did Myst IV.

  • Heh I know what a solenoid is, but since you know I don't need to say, but I know they use them in old tornado/air-raid sirens for fire calls, I know that since I'm a siren enthusiast :P

    that was random

  • I'm glad You're taking advantage of the new 15 minute time limit.

  • do you update your old videos every week?

  • @fleetwoodsucks You mean like Part X of Y? Yeah. The series recently became long enough so that it takes me just over three minutes in total to update them.

  • haha congress...

  • Crazy that you figured all that out. Nice work. I always just assumed it was magic and went about my day.

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