Is there a way you could build a decent tutorial on getting this done? I've recently decided to make the switch from Torque to Neoaxis and this sky box would be amazing for my space action game.
Hi, I painted this skybox plain in Photoshop using a method that I consider obsolete and not friendly at all.
I recently developed a method based Max rendering that is MUCH more friendly and quick and I plan to create a video tutorial for it soon (probably along the next week).
I will publish it on the NeoAxis forum, so if you come to that community you will find it.
Is there a way you could build a decent tutorial on getting this done? I've recently decided to make the switch from Torque to Neoaxis and this sky box would be amazing for my space action game.
Fyrewyrd 2 years ago
Hi, I painted this skybox plain in Photoshop using a method that I consider obsolete and not friendly at all.
I recently developed a method based Max rendering that is MUCH more friendly and quick and I plan to create a video tutorial for it soon (probably along the next week).
I will publish it on the NeoAxis forum, so if you come to that community you will find it.
NTTproject 2 years ago
Thank you, that was just a "feasibility study", and the camera (I used a dirty Kodak to shoot it) did not help at all :D
NTTproject 3 years ago
haha that looks pretty cool. the colors are a bit intense, but it's a nice skybox.
coolcharliecool 3 years ago
If you are talking about the skybox, it's taken from original astronomical pictures and some work in Photoshop :)
NTTproject 3 years ago
Looks brilliant. how'd you do it?
Furyofaseraph 3 years ago