Added: 2 years ago
From: veracci
Views: 1,185
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  • nice :)

  • lakstyo: look @ panda3d forums

  • Hey Keely,

    I wonder how you distribute and select your 2d-textures into particle. Are there certain rules or function to determine which texture suitable for a particle. I try to implement your technique since it doesn't looks so expensive but surprisingly create realistic clouds.

    Thanks

  • Comment removed

  • sweet, especially the cloud implementation

    can't get the gameplay though: do you drive the flock leader or the whole flock?

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