Added: 1 year ago
From: BullyEntertainment
Views: 25,449
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  • how did you do the buttons? I want do it too! could you tell me how, or at least point me in the right direction, please?

  • @arturosg9 The interface is simply a full-screen image (3 versions were created to fit the 3 iOS resolutions) we then allocated rectangles on the display that we checked for user input to gather interaction.

  • @BullyEntertainment I'm guessing the full screen images and the interaction were made in the xcode file generated by String right? Or is everything made inside Unity?

  • @arturosg9 Everything was done inside of Unity. String itself is just a plugin to Unity as well.

  • How can I get it.plz respond

  • @Blackops9768 We may eventually release something similar in the AppStore but we've taken aspects of this test and injected them into full client releases. Stay tuned!

  • Hi - I'm trying to get in to unity / string. Would you mind telling me where I could get started with implementing touch events for my models?

  • @heaversm Check the Unity forums and search for Ray Casting for ideas on how to get started.

  • amazing !!

    

  • Please make that come out ASAP

  • really cool guys!!!!

    but is the model normal mapped?? is there a polygon limit?

    thanks a lot, have a nice day

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