As fast as that is... I think I would rather stick with the logical rendering. The GPU rendering I see a lot of artifacts, while it does exist with CPU, it isn't the entire image.
Ok can someone help me with this; I see noises in the scene, and as the camera movement gets to a stationary position, the noises reduces, but there are still there and the image is not what you want to get as the final image. So if you want to get the final image how different the timing would be to get the best quality, anti-aliased image compared to the real time noisy image?
@letmego11 try rendering anything using progressive path tracing and you'll have a pretty good idea of just how amazing this is and how far it goes in a flash - I just stumbled upon this vid and know absolutely nothing about Octane (yet :)), but I'd say this Lambo would be cooked in a matter of seconds.
@letmego11@tangletailpro IT's how raytracing works. Raytracing takes litterally an INFINITE amount of time but as time goes the noise disapear. You are the judge and you decide when to stop the rendering. The typical time for a rendering of a single frame is anywhere between 5 min and several days
i wish i had two gtx480s , the gtx260 is a little bit slower than this but it still works great! love this program, it got me back into design, thea render was too slow for me
Nice , good demo! I must say that's a SEXY ass and Accurate Lambo, who modeled it? or is it of Turbo squid?
TheBBoyJmE 4 months ago
que envidia me das :P
yameconoces 6 months ago
As fast as that is... I think I would rather stick with the logical rendering. The GPU rendering I see a lot of artifacts, while it does exist with CPU, it isn't the entire image.
tangletailpro 8 months ago
Ok can someone help me with this; I see noises in the scene, and as the camera movement gets to a stationary position, the noises reduces, but there are still there and the image is not what you want to get as the final image. So if you want to get the final image how different the timing would be to get the best quality, anti-aliased image compared to the real time noisy image?
letmego11 11 months ago
@letmego11 try rendering anything using progressive path tracing and you'll have a pretty good idea of just how amazing this is and how far it goes in a flash - I just stumbled upon this vid and know absolutely nothing about Octane (yet :)), but I'd say this Lambo would be cooked in a matter of seconds.
TSpike73 10 months ago
@letmego11 @tangletailpro IT's how raytracing works. Raytracing takes litterally an INFINITE amount of time but as time goes the noise disapear. You are the judge and you decide when to stop the rendering. The typical time for a rendering of a single frame is anywhere between 5 min and several days
RalenSanis 6 months ago
sick
felna 1 year ago
i wish i had two gtx480s , the gtx260 is a little bit slower than this but it still works great! love this program, it got me back into design, thea render was too slow for me
MRNSMO 1 year ago
Makes the same sense with Hypershot with cpu power
acharad 1 year ago
wow, is this rigg more powerfull than a tesla rig ?
voidreamer 1 year ago
awesome powerr
kkscoree 1 year ago
so that 850 watt psu is enough for both 480s? i woulda thought you needed a lil more. nice vid.
vegasblahman 1 year ago
great, very fast render
HelionDark 1 year ago